используя два потока, вы можете сделать это на месте, но имейте в виду, что при каждом добавлении это все равно будет проходить по всему файлу
using System;
using System.IO;
using System.Text;
namespace FilePrepender
{
public class FilePrepender
{
private string file=null;
public FilePrepender(string filePath)
{
file = filePath;
}
public void prependline(string line)
{
prepend(line + Environment.NewLine);
}
private void shiftSection(byte[] chunk,FileStream readStream,FileStream writeStream)
{
long initialOffsetRead = readStream.Position;
long initialOffsetWrite= writeStream.Position;
int offset = 0;
int remaining = chunk.Length;
do//ensure that the entire chunk length gets read and shifted
{
int read = readStream.Read(chunk, offset, remaining);
offset += read;
remaining -= read;
} while (remaining > 0);
writeStream.Write(chunk, 0, chunk.Length);
writeStream.Seek(initialOffsetWrite, SeekOrigin.Begin);
readStream.Seek(initialOffsetRead, SeekOrigin.Begin);
}
public void prepend(string text)
{
byte[] bytes = Encoding.Default.GetBytes(text);
byte[] chunk = new byte[bytes.Length];
using (FileStream readStream = File.Open(file, FileMode.Open, FileAccess.Read, FileShare.ReadWrite))
{
using(FileStream writeStream = File.Open(file, FileMode.OpenOrCreate, FileAccess.Write, FileShare.ReadWrite))
{
readStream.Seek(0, SeekOrigin.End);//seek chunk.Length past the end of the file
writeStream.Seek(chunk.Length, SeekOrigin.End);//which lets the loop run without special cases
long size = readStream.Position;
//while there's a whole chunks worth above the read head, shift the file contents down from the end
while(readStream.Position - chunk.Length >= 0)
{
readStream.Seek(-chunk.Length, SeekOrigin.Current);
writeStream.Seek(-chunk.Length, SeekOrigin.Current);
shiftSection(chunk, readStream, writeStream);
}
//clean up the remaining shift for the bytes that don't fit in size%chunk.Length
readStream.Seek(0, SeekOrigin.Begin);
writeStream.Seek(Math.Min(size, chunk.Length), SeekOrigin.Begin);
shiftSection(chunk, readStream, writeStream);
//finally, write the text you want to prepend
writeStream.Seek(0,SeekOrigin.Begin);
writeStream.Write(bytes, 0, bytes.Length);
}
}
}
}
}