Я сделал это так:
namespace GameApi
{
using System;
using System.Linq;
using Autofac;
using Autofac.Extensions.DependencyInjection;
using FluentValidation.AspNetCore;
using Microsoft.AspNetCore.Builder;
using Microsoft.AspNetCore.Hosting;
using Microsoft.Extensions.DependencyInjection;
using Microsoft.Extensions.Hosting;
public sealed class Program
{
public static void Main(string[] args)
{
CreateHost(args).Run();
}
public static IHost CreateHost(string[] args) =>
Host.CreateDefaultBuilder(args)
.UseServiceProviderFactory(new AutofacServiceProviderFactory())
.ConfigureContainer<ContainerBuilder>(SetupContainer)
.ConfigureWebHostDefaults(SetupWebHost).Build();
private static void SetupContainer(ContainerBuilder builder)
{
var types = AppDomain.CurrentDomain
.GetAssemblies()
.SelectMany(a => a.GetExportedTypes())
.ToArray();
builder.RegisterTypes(types)
.AsImplementedInterfaces()
.InstancePerDependency();
}
private static void SetupWebHost(IWebHostBuilder builder) =>
builder.ConfigureServices(SetupServices)
.Configure(SetupApp);
private static void SetupServices(IServiceCollection services)
{
services.AddControllers()
.AddFluentValidation();
}
private static void SetupApp(IApplicationBuilder app)
{
app.UseRouting();
}
}
}
Полная версия на моем GitHub: https://github.com/szubajak/game/blob/master/Src/GameApi/Program.cs