import React, { Component } from 'react';
import Konva from 'konva';
import { render } from 'react-dom';
import { Stage, Layer, Circle } from 'react-konva';
class App extends Component {
state = {
stageScale: 1,
stageX: 0,
stageY: 0
};
handleWheel = e => {
e.evt.preventDefault();
const scaleBy = 1.01;
const stage = e.target.getStage();
const oldScale = stage.scaleX();
const mousePointTo = {
x: stage.getPointerPosition().x / oldScale - stage.x() / oldScale,
y: stage.getPointerPosition().y / oldScale - stage.y() / oldScale
};
const newScale = e.evt.deltaY > 0 ? oldScale * scaleBy : oldScale / scaleBy;
stage.scale({ x: newScale, y: newScale });
this.setState({
stageScale: newScale,
stageX:
-(mousePointTo.x - stage.getPointerPosition().x / newScale) * newScale,
stageY:
-(mousePointTo.y - stage.getPointerPosition().y / newScale) * newScale
});
};
render() {
return (
<Stage
width={window.innerWidth}
height={window.innerHeight}
onWheel={this.handleWheel}
scaleX={this.state.stageScale}
scaleY={this.state.stageScale}
x={this.state.stageX}
y={this.state.stageY}
>
<Layer>
<Circle
x={window.innerWidth / 2}
y={window.innerHeight / 2}
radius={50}
fill="green"
shadowBlur={5}
/>
</Layer>
</Stage>
);
}
}
render(<App />, document.getElementById('root'));
Демо: https://codesandbox.io/s/zn5n57r0wl