Не уверен, что я прямо отвечаю на ваш вопрос. Но возможным решением является подача выходного аудиоустройства вручную (режим push) при поступлении новых данных.
Вы также можете использовать пользовательский (унаследованный от QFile) класс для записи звука, а при поступлении звука передает как файл, так и выходное аудиоустройство.
Вот пример:
AudioOutput.h:
#ifndef AUDIOOUTPUT_H
#define AUDIOOUTPUT_H
#include <QtCore>
#include <QtMultimedia>
#define MAX_BUFFERED_TIME 10*1000
static inline int timeToSize(int ms, const QAudioFormat &format)
{
return ((format.channelCount() * (format.sampleSize() / 8) * format.sampleRate()) * ms / 1000);
}
class AudioOutput : public QObject
{
Q_OBJECT
public:
explicit AudioOutput(QObject *parent = nullptr);
public slots:
bool start(const QAudioDeviceInfo &devinfo,
const QAudioFormat &format,
int time_to_buffer);
void write(const QByteArray &data);
private slots:
void verifyBuffer();
void preplay();
void play();
private:
bool m_initialized;
QAudioOutput *m_audio_output;
QIODevice *m_device;
QByteArray m_buffer;
bool m_buffer_requested;
bool m_play_called;
int m_size_to_buffer;
int m_time_to_buffer;
int m_max_size_to_buffer;
QAudioFormat m_format;
};
#endif // AUDIOOUTPUT_H
AudioRecorder.h:
#ifndef AUDIORECORDER_H
#define AUDIORECORDER_H
#include <QtCore>
#include <QtMultimedia>
class AudioRecorder : public QFile
{
Q_OBJECT
public:
explicit AudioRecorder(const QString &name, const QAudioFormat &format, QObject *parent = nullptr);
~AudioRecorder();
using QFile::open;
public slots:
bool open();
qint64 write(const QByteArray &data);
void close();
private:
void writeHeader();
bool hasSupportedFormat();
QAudioFormat format;
};
#endif // AUDIORECORDER_H
AudioOutput.cpp:
#include "audiooutput.h"
AudioOutput::AudioOutput(QObject *parent) : QObject(parent)
{
m_initialized = false;
m_audio_output = nullptr;
m_device = nullptr;
m_buffer_requested = true;
m_play_called = false;
m_size_to_buffer = 0;
m_time_to_buffer = 0;
m_max_size_to_buffer = 0;
}
bool AudioOutput::start(const QAudioDeviceInfo &devinfo,
const QAudioFormat &format,
int time_to_buffer)
{
if (!devinfo.isFormatSupported(format))
{
qDebug() << "Format not supported by output device";
return m_initialized;
}
m_format = format;
int internal_buffer_size;
//Adjust internal buffer size
if (format.sampleRate() >= 44100)
internal_buffer_size = (1024 * 10) * format.channelCount();
else if (format.sampleRate() >= 24000)
internal_buffer_size = (1024 * 6) * format.channelCount();
else
internal_buffer_size = (1024 * 4) * format.channelCount();
//Initialize the audio output device
m_audio_output = new QAudioOutput(devinfo, format, this);
//Increase the buffer size to enable higher sample rates
m_audio_output->setBufferSize(internal_buffer_size);
m_time_to_buffer = time_to_buffer;
//Compute the size in bytes to be buffered based on the current format
m_size_to_buffer = timeToSize(m_time_to_buffer, m_format);
//Define a highest size that the buffer are allowed to have in the given time
//This value is used to discard too old buffered data
m_max_size_to_buffer = m_size_to_buffer + timeToSize(MAX_BUFFERED_TIME, m_format);
m_device = m_audio_output->start();
if (!m_device)
{
qDebug() << "Failed to open output audio device";
return m_initialized;
}
//Timer that helps to keep playing data while it's available on the internal buffer
QTimer *timer_play = new QTimer(this);
timer_play->setTimerType(Qt::PreciseTimer);
connect(timer_play, &QTimer::timeout, this, &AudioOutput::preplay);
timer_play->start(10);
//Timer that checks for too old data in the buffer
QTimer *timer_verifier = new QTimer(this);
connect(timer_verifier, &QTimer::timeout, this, &AudioOutput::verifyBuffer);
timer_verifier->start(qMax(m_time_to_buffer, 10));
m_initialized = true;
return m_initialized;
}
void AudioOutput::verifyBuffer()
{
if (m_buffer.size() >= m_max_size_to_buffer)
m_buffer.clear();
}
void AudioOutput::write(const QByteArray &data)
{
m_buffer.append(data);
preplay();
}
void AudioOutput::preplay()
{
if (!m_initialized)
return;
//Verify if exists a pending call to play function
//If not, call the play function async
if (!m_play_called)
{
m_play_called = true;
QMetaObject::invokeMethod(this, "play", Qt::QueuedConnection);
}
}
void AudioOutput::play()
{
//Set that last async call was triggered
m_play_called = false;
if (m_buffer.isEmpty())
{
//If data is empty set that nothing should be played
//until the buffer has at least the minimum buffered size already set
m_buffer_requested = true;
return;
}
else if (m_buffer.size() < m_size_to_buffer)
{
//If buffer doesn't contains enough data,
//check if exists a already flag telling that the buffer comes
//from a empty state and should not play anything until have the minimum data size
if (m_buffer_requested)
return;
}
else
{
//Buffer is ready and data can be played
m_buffer_requested = false;
}
int readlen = m_audio_output->periodSize();
int chunks = m_audio_output->bytesFree() / readlen;
//Play data while it's available in the output device
while (chunks)
{
//Get chunk from the buffer
QByteArray samples = m_buffer.mid(0, readlen);
int len = samples.size();
m_buffer.remove(0, len);
//Write data to the output device
if (len)
m_device->write(samples);
//If chunk is smaller than the output chunk size, exit loop
if (len != readlen)
break;
//Decrease the available number of chunks
chunks--;
}
}
AudioRecorder.cpp:
#include "audiorecorder.h"
AudioRecorder::AudioRecorder(const QString &name, const QAudioFormat &format, QObject *parent) : QFile(name, parent), format(format)
{
}
AudioRecorder::~AudioRecorder()
{
if (!isOpen())
return;
close();
}
bool AudioRecorder::hasSupportedFormat()
{
return (format.sampleSize() == 8
&& format.sampleType() == QAudioFormat::UnSignedInt)
|| (format.sampleSize() > 8
&& format.sampleType() == QAudioFormat::SignedInt
&& format.byteOrder() == QAudioFormat::LittleEndian);
}
bool AudioRecorder::open()
{
if (!hasSupportedFormat())
{
setErrorString("Wav PCM supports only 8-bit unsigned samples "
"or 16-bit (or more) signed samples (in little endian)");
return false;
}
else
{
if (!QFile::open(ReadWrite | Truncate))
return false;
writeHeader();
return true;
}
}
qint64 AudioRecorder::write(const QByteArray &data)
{
return QFile::write(data);
}
void AudioRecorder::writeHeader()
{
QDataStream out(this);
out.setByteOrder(QDataStream::LittleEndian);
// RIFF chunk
out.writeRawData("RIFF", 4);
out << quint32(0); // Placeholder for the RIFF chunk size (filled by close())
out.writeRawData("WAVE", 4);
// Format description chunk
out.writeRawData("fmt ", 4);
out << quint32(16); // "fmt " chunk size (always 16 for PCM)
out << quint16(1); // data format (1 => PCM)
out << quint16(format.channelCount());
out << quint32(format.sampleRate());
out << quint32(format.sampleRate() * format.channelCount()
* format.sampleSize() / 8 ); // bytes per second
out << quint16(format.channelCount() * format.sampleSize() / 8); // Block align
out << quint16(format.sampleSize()); // Significant Bits Per Sample
// Data chunk
out.writeRawData("data", 4);
out << quint32(0); // Placeholder for the data chunk size (filled by close())
Q_ASSERT(pos() == 44); // Must be 44 for WAV PCM
}
void AudioRecorder::close()
{
// Fill the header size placeholders
quint32 fileSize = size();
QDataStream out(this);
// Set the same ByteOrder like in writeHeader()
out.setByteOrder(QDataStream::LittleEndian);
// RIFF chunk size
seek(4);
out << quint32(fileSize - 8);
// data chunk size
seek(40);
out << quint32(fileSize - 44);
QFile::close();
}
main.cpp:
#include <QtCore>
#include "audiooutput.h"
#include "audiorecorder.h"
#include <signal.h>
QByteArray tone_generator()
{
//Tone generator from http://www.cplusplus.com/forum/general/129827/
const unsigned int samplerate = 8000;
const unsigned short channels = 1;
const double pi = M_PI;
const qint16 amplitude = std::numeric_limits<qint16>::max() * 0.5;
const unsigned short n_frequencies = 8;
const unsigned short n_seconds_each = 1;
float frequencies[n_frequencies] = {55.0, 110.0, 220.0, 440.0, 880.0, 1760.0, 3520.0, 7040.0};
const int n_samples = channels * samplerate * n_frequencies * n_seconds_each;
QVector<qint16> data;
data.resize(n_samples);
int index = n_samples / n_frequencies;
for (unsigned short i = 0; i < n_frequencies; ++i)
{
float freq = frequencies[i];
double d = (samplerate / freq);
int c = 0;
for (int j = index * i; j < index * (i + 1); j += 2)
{
double deg = 360.0 / d;
data[j] = data[j + (channels - 1)] = qSin((c++ * deg) * pi / 180.0) * amplitude;
}
}
return QByteArray((char*)data.data(), data.size() * sizeof(qint16));
}
void signalHandler(int signum)
{
qDebug().nospace() << "Interrupt signal (" << signum << ") received.";
qApp->exit();
}
int main(int argc, char *argv[])
{
//Handle console close to ensure destructors being called
#ifdef Q_OS_WIN
signal(SIGBREAK, signalHandler);
#else
signal(SIGHUP, signalHandler);
#endif
signal(SIGINT, signalHandler);
QCoreApplication a(argc, argv);
QAudioFormat format;
format.setSampleRate(8000);
format.setChannelCount(1);
format.setSampleSize(16);
format.setCodec("audio/pcm");
format.setByteOrder(QAudioFormat::LittleEndian);
format.setSampleType(QAudioFormat::SignedInt);
AudioOutput output;
AudioRecorder file("tone.wav", format);
if (!output.start(QAudioDeviceInfo::defaultOutputDevice(), format, 10 * 1000)) //10 seconds of buffer
return a.exec();
if (!file.open())
{
qDebug() << qPrintable(file.errorString());
return a.exec();
}
qDebug() << "Started!";
QByteArray audio_data = tone_generator();
QTimer timer;
QObject::connect(&timer, &QTimer::timeout, [&]{
qDebug() << "Writting" << audio_data.size() << "bytes";
output.write(audio_data);
file.write(audio_data);
});
qDebug() << "Writting" << audio_data.size() << "bytes";
output.write(audio_data);
file.write(audio_data);
timer.start(8000); //8 seconds because we generated 8 seconds of sound
return a.exec();
}