Так что, если вы хотите отключить нажатую кнопку, передайте кнопку (this
) в качестве параметра вашей функции upgrade()
, например, такой: (просто):
JavaScript:
function upgrade(up, need, button) { button.disabled = true; }
HTML:
<input type="button" onclick="upgrade(1, 100, this)">
var money = 10000000;
var MoneyperClick = 1;
function myFunction() {
var val = document.getElementById("YourMoney");
val.innerHTML = money;
document.getElementById("YourLevel").innerHTML = MoneyperClick;
}
function
upgrade(up, need, button) {
if (money >= need) {
button.disabled = true; // Added this line to disable the button that got clicked
money = money - need;
MoneyperClick =
MoneyperClick + up;
alert("구매 성공");
} else {
alert("골드 부족");
}
}
<body onload="myFunction()">
<h1>MERVEL CLICKER GAME</h1>
<br/>
<input id="special" type="button" value="click" onclick="money = money+MoneyperClick;
myFunction();" />
<br/> STARLORD:money per click +1:need 100 money
<input class="normal" id="starlord" type="button" value="buy" onclick="upgrade(1,100, this); myFunction();" />
<br/> BABYGROOT:money per click +2:need 150 money
<input class="normal" id="babygroot" type="button" value="buy" onclick="upgrade(2,150,this); myFunction(); " />
<br/> MANTIS:money per click +2:need 300 money
<input class="normal" id="mantis" type="button" value="buy" onclick="upgrade(2,300,this); myFunction();" />
<br/> NEBULA:money per click +2:need 400 money
<input class="normal" id="nebula" type="button" value="buy" onclick="upgrade(2,400,this); myFunction();" />
<br/> HAWKEYE:money per click +3:need 700 money
<input class="normal" id="hawkeye" type="button" value="buy" onclick="upgrade(3,700,this); myFunction();" />
<br/> BLACKWIDOW:money per click +3:need 1500 money
<input class="normal" id="blackwidow" type="button" value="buy" onclick="upgrade(3,1500,this);
myFunction(); " />
<br/>
<h1>your money is <span id="YourMoney"></span></h1>
<h1>your money per click is <span id="YourLevel"></span></h1>
<h1> You can buy everything only once </h1>