Так что в основном я делаю текстовую приключенческую игру с использованием python, и цель - найти приз где-нибудь в доме, основываясь на подсказках и загадках. Когда вы входите в комнату в доме, сообщая программам, хотите ли вы идти на север, юг, восток или запад, она дает вам описание комнаты, но в некоторых случаях, когда вы входите в комнату, больше некуда идти, кроме Комната, из которой вы только что пришли, поэтому я хочу, чтобы она выглядела по-другому, если вы уже вошли в комнату в доме. Как бы я это сделал?
class bc:
HEADER = '\033[95m'
OKBLUE = '\033[94m'
OKGREEN = '\033[92m'
WARNING = '\033[93m'
FAIL = '\033[91m'
ENDC = '\033[0m'
BOLD = '\033[1m'
UNDERLINE = '\033[4m'
inventory = []
chest = "Chest"
key = "Key"
book = "Book"
picture = "Picture"
def playGame():
location = "Porch"
show_intro()
while not (location == "Exit"):
showRoom(location)
direction = str(input(bc.BOLD + bc.HEADER + "Which direction
do you want to go?: \n" + bc.ENDC))
location = pickRoom(direction, location)
def show_intro():
print(bc.BOLD + """Welcome to a game with no graphics so you get
more FPS's!
Old man Mesarosh lived here years ago before he and his wife suddenly
disappeared.
Before he died, it was said that he left behind a chest full of
treasure.
It's your job to figure out where he left it, and fast...
Police drive by every 30 minutes searching for teens exploring the
abandoned house
Find the clues left behind by Mesarosh and find where the treasure is
hidden.
Type "North", "South", "East" or "West" to decide which way to go.
Good luck! \n""" + bc.ENDC)
def pickRoom(direction, room):
while True:
if(direction == "quit") or (direction == "exit"):
print("Better luck next time!")
return "Exit"
elif room == "Porch":
if direction.lower() == "north":
return "Pantry"
elif room == "Pantry":
if direction.lower() == "north":
return "Kitchen"
elif direction.lower() == "east":
return "DiningRoom"
elif room == "DiningRoom":
if direction.lower() == "west":
return "Pantry"
elif room == "Kitchen":
if direction.lower() == "west":
return "LivingRoom"
elif direction.lower() == "east":
return "Bedroom"
elif room == "Bedroom":
if direction.lower() == "west":
return "Kitchen"
elif room == "LivingRoom":
if direction.lower() == "west":
return "Bathroom"
elif direction.lower() == "north":
return "Stairs"
elif room == "Bathroom":
if direction.lower() == "east":
return "LivingRoom"
elif room == "Stairs":
if direction.lower() == "south":
return "Bar"
elif room == "Bar":
if direction.lower() == "east":
return "Shop"
elif room == "Shop":
if direction.lower() == "north":
return "Closet"
elif direction.lower() == "south":
return "Storage"
elif room == "Storage":
if direction.lower() == "north":
return "Shop"
elif room == "Closet":
if direction.lower() == "south":
return "Shop"
def showRoom(room):
if room == "Porch": #Done
showPorch()
elif room == "Pantry": #Done
showPantry()
elif room == "Kitchen": #Done
showKitchen()
elif room == "DiningRoom": #Done
showDining()
elif room == "Bedroom": #Done
showBedroom()
elif room == "LivingRoom": #Done
showLiving()
elif room == "Bathroom": #Done
showBathroom()
elif room == "Stairs": #Done
showStairs()
elif room == "Bar": #Done
showBar()
elif room == "Shop": #Done
showShop()
elif room == "Storage": #Done
showStorage()
elif room == "Closet": #Done
showCloset()
playGame()