var canvas = document.getElementById("myCanvas");
var ctx = canvas.getContext("2d");
if (canvas.getContext) {
var ctx = canvas.getContext('2d');
// drawing code here
/* First Row */
ctx.fillStyle = "rgb(2,150,224, 1)";
ctx.fillRect(50, 50, 50, 50);
ctx.fillStyle = "rgb(2,150,224, 1)";
ctx.fillRect(110, 50, 50, 50);
ctx.fillStyle = "rgb(188,12,50, 1)";
ctx.fillRect(170, 50, 50, 50);
ctx.fillStyle = "rgb(2,150,224, 1)";
ctx.fillRect(230, 50, 50, 50);
ctx.fillStyle = "rgb(2,150,224, 1)";
ctx.fillRect(290, 50, 50, 50);
/* Second Row */
ctx.fillStyle = "rgb(0,106,160, 1)";
ctx.fillRect(50, 150, 50, 50);
ctx.fillStyle = "rgb(0,106,160, 1)";
ctx.fillRect(110, 150, 50, 50);
ctx.fillStyle = "rgb(0,106,160, 1)";
ctx.fillRect(170, 150, 50, 50);
ctx.fillStyle = "rgb(0,106,160, 1)";
ctx.fillRect(230, 150, 50, 50);
ctx.fillStyle = "rgb(0,106,160, 1)";
ctx.fillRect(290, 150, 50, 50);
/* Paths */
ctx.beginPath();
ctx.lineWidth = "3";
ctx.strokeStyle = "rgb(34,177,76, 1)";
ctx.moveTo(0, 75);
ctx.lineTo(400, 75);
ctx.stroke();
ctx.beginPath();
ctx.lineWidth = "10";
ctx.strokeStyle = "rgb(34,177,76, 1)";
ctx.moveTo(400, 75);
ctx.lineTo(400, 175);
ctx.stroke();
ctx.beginPath();
ctx.lineWidth = "3";
ctx.strokeStyle = "rgb(34,177,76, 1)";
ctx.moveTo(0, 175);
ctx.lineTo(400, 175);
ctx.stroke();
} else {
// canvas-unsupported code here
}
/* canvas {
border: 1px solid #d3d3d3;
} */
<canvas id="myCanvas" width="400" height="400">
Your browser does not support the HTML5 canvas tag.</canvas>