Я использую AVPlayer для воспроизведения видео, я хочу воспроизводить видео, только если пользователь не просматривает видео. Если пользователь хочет пойти дальше в видео (т.е. он ищет), видео будет приостановлено, и когда пользователь завершит поиск, игрок должен продолжить воспроизведение с того места, где поиск закончился.
Есть ли способ сделать это?
Это то, что у меня сейчас есть в моем плеере.
final class PlayerViewController {
private var playPosition: Int = 0
private var didInitialSetup = false
var mainPlayerItem: AVPlayerItem?
var player: AVPlayer?
var playerController: AVPlayerViewController!
private var avPlayerItems: [AVPlayerItem] = []
weak var delegate: PlayerViewControllerDelegate?
override var mainPlayerItem: AVPlayerItem? {
willSet {
observers.forEach { observer in
observer.invalidate()
}
observers.removeAll()
let statusObserver = newValue?.observe(\.status, options: [.old, .new], changeHandler: { [weak self] item, _ in
guard let strongSelf = self else { return }
switch item.status {
case .readyToPlay:
if strongSelf.didInitialSetup == false {
strongSelf.initialSetup()
}
case .failed:
if let playError = item.error {
strongSelf.displayError(error: playError)
}
case .unknown:
break
}
})
if let observer = statusObserver {
self.observers.append(observer)
}
}
}
override func viewDidLoad() {
super.viewDidLoad()
self.loadAVPlayerItems()
}
// MARK: - Private methods
private func loadAVPlayerItems() {
self.player = AVQueuePlayer(items: self.avPlayerItems)
self.playerController.player = self.player
self.player?.play()
let rateObserver = self.player?.observe(\.rate, options: [.new], changeHandler: { [weak self] player, _ in
guard let strongSelf = self else { return }
if player.rate == 0 {
strongSelf.cancelNext()
}
})
if let observer = rateObserver {
self.observers.append(observer)
}
if let lastItem = avPlayerItems.last {
NotificationCenter.default.addObserver(self, selector: #selector(self.playerItemDidReachEnd), name: .AVPlayerItemDidPlayToEndTime, object: lastItem)
}
}
@objc func playerItemDidReachEnd() {
if let time = self.player?.currentItem?.currentTime() {
self.eventsLogger?.playerDidComplete(playHeadCMTime: time)
}
self.playheadTimer?.invalidate()
self.playheadTimer = nil
self.mainPlayerItem = nil
self.player?.pause()
self.playPosition = 0
self.dismiss(animated: true, completion: nil)
}
private func initialSetup() {
guard self.isViewLoaded && (self.view.window != nil) else {
self.player?.pause()
return
}
self.didInitialSetup = true
let timePosition = CMTime(seconds: Double(self.playPosition), preferredTimescale: CMTimeScale(NSEC_PER_SEC))
if self.playPosition > 1 {
self.player?.seek(to: timePosition)
}
self.eventsLogger?.playerDidStart(playHeadCMTime: timePosition)
self.playheadTimer?.invalidate()
self.playheadTimer = nil
self.startPlayheadTimer()
}
}
class CustomAVPlayer: AVPlayer {
override func seek(to time: CMTime, toleranceBefore: CMTime, toleranceAfter: CMTime, completionHandler: @escaping (Bool) -> Void) {
super.seek(to: time, toleranceBefore: toleranceBefore, toleranceAfter: toleranceAfter, completionHandler: completionHandler)
print(">> user scrubbing")
}
}