У меня есть фрагмент кода, который генерирует подземелье в Java и Python, но, кажется, создает бесконечный цикл в Visual Basic.Там может быть небольшая проблема, которую я пропускаю.
Dim Touching As Boolean = True
While Touching = True
Touching = False
'Run through all the rooms and check if they overlap
For i = 0 To numRooms
Dim aPos As Point = RoomXY(i)
Dim aDime As Point = RoomWH(i)
For j = 0 To numRooms
Dim bPos As Point = RoomXY(j)
Dim bDime As Point = RoomWH(j)
If (aPos = bPos) And (aDime = bDime) Then
Continue For
Else
'Check for overlapping
Dim H_Overlaps As Boolean = (aPos.X <= bPos.X + bDime.X) And (bPos.X <= aPos.X + aDime.X)
Dim V_Overlaps As Boolean = (aPos.Y <= bPos.Y + bDime.Y) And (bPos.Y <= aPos.Y + aDime.Y)
If H_Overlaps AndAlso V_Overlaps Then
Touching = True
'Find the minimum amount of movment that stops the squares from touching
Dim dx = Math.Min(Math.Abs((aPos.X + aDime.X) - (bPos.X + 2)), Math.Abs(aPos.X - (bPos.X + bDime.X + 2)))
Dim dy = Math.Min(Math.Abs((aPos.Y + aDime.Y) - (bPos.Y + 2)), Math.Abs(aPos.Y - (bPos.Y + bDime.Y + 2)))
If dx <= dy Then
dy = 0
Else
dx = 0
End If
If aPos.X >= bPos.X Then
RoomXY(i) = New Point(RoomXY(i).X + (dx / 2), RoomXY(i).Y)
RoomXY(j) = New Point(RoomXY(j).X - (dx / 2), RoomXY(j).Y)
Else
RoomXY(i) = New Point(RoomXY(i).X - (dx / 2), RoomXY(i).Y)
RoomXY(j) = New Point(RoomXY(j).X + (dx / 2), RoomXY(j).Y)
End If
If aPos.Y >= bPos.Y Then
RoomXY(i) = New Point(RoomXY(i).X, RoomXY(i).Y + (dy / 2))
RoomXY(j) = New Point(RoomXY(j).X, RoomXY(j).Y - (dy / 2))
Else
RoomXY(i) = New Point(RoomXY(i).X, RoomXY(i).Y - (dy / 2))
RoomXY(j) = New Point(RoomXY(j).X, RoomXY(j).Y + (dy / 2))
End If
End If
End If
Next
Next
End While
Эта часть кода имеет размеры помещения, проверяет, не перекрываются ли они, а затем смещает их друг от друга.Я перепробовал все, но не могу разорвать бесконечный цикл.