Я использую Web Speech API для реализации распознавания речи в chrome (HTML5), все выглядит нормально как на Windows, так и на Android, затем я решил добавить возможность записи в свой код.Когда я добавил строки кода ниже, на моем устройстве Android произошла ошибка сети, но все равно она отлично работает на настольном Chrome.Вот код, который вылетает Android версии HTML5 каждый раз.если я удаляю этот код, мой проект снова работает ... Любая идея о том, почему это происходит и как решить эту проблему, будет принята с благодарностью ...
navigator.mediaDevices.getUserMedia({audio:true})
.then(stream => {
rec = new MediaRecorder(stream);
rec.ondataavailable = e => {
audioChunks.push(e.data);
if (rec.state == "inactive"){
let blob = new Blob(audioChunks,{type:'audio/x-mpeg-3'});
recordedAudio.src = URL.createObjectURL(blob);
, и если это поможет, вот упрощенный код, который я использовалсделать распознавание речи:
var SpeechRecognition = SpeechRecognition || webkitSpeechRecognition;
var SpeechGrammarList = SpeechGrammarList || webkitSpeechGrammarList;
var SpeechRecognitionEvent = SpeechRecognitionEvent || webkitSpeechRecognitionEvent;
var recognition = new SpeechRecognition();
var speechRecognitionList = new SpeechGrammarList();
recognition.grammars = speechRecognitionList;
recognition.lang = 'en-GB';
recognition.interimResults = false;
recognition.maxAlternatives = 1;
recognition.start();
recognition.onresult = function(event) {
var speechResult = event.results[0][0].transcript;
//return speech and change storyline variable with a result
var player = GetPlayer();
player.SetVar("SpeechReceived",speechResult);
console.log('Confidence: ' + event.results[0][0].confidence);
}
recognition.onspeechend = function() {
recognition.stop();
console.log('Speech ended!');
}
recognition.onerror = function(event) {
console.log('Error occurred in recognition: ' + event.error);
}
recognition.onaudiostart = function(event) {
//Fired when the user agent has started to capture audio.
console.log('SpeechRecognition.onaudiostart');
}
recognition.onaudioend = function(event) {
//Fired when the user agent has finished capturing audio.
console.log('SpeechRecognition.onaudioend');
}
recognition.onend = function(event) {
//Fired when the speech recognition service has disconnected.
console.log('SpeechRecognition.onend');
}
recognition.onnomatch = function(event) {
//Fired when the speech recognition can't recognise speech
console.log('SpeechRecognition.onnomatch');
}
recognition.onsoundstart = function(event) {
//Fired when any sound — recognisable speech or not — has been detected.
console.log('SpeechRecognition.onsoundstart');
}
recognition.onsoundend = function(event) {
//Fired when no sound present
console.log('SpeechRecognition.onsoundend');
}
recognition.onspeechstart = function (event) {
//Fired when speech starts
console.log('SpeechRecognition.onspeechstart');
}
recognition.onstart = function(event) {
//Fired when the speech recognition service has begun listening
console.log('SpeechRecognition.onstart');
}