Есть ли способ предотвратить многократный вызов build()
?
Следующий код создает две страницы, каждая с одной кнопкой, кнопка на FirstPage
переходит на SecondPage
итот, что на SecondsPage
возвращается к FirstPage
.
Проблема в том, что если вы нажмете кнопку на FirstPage
, он запустит SecondPage
build()
, но также запустит FirstPage
build()
.
import 'package:flutter/material.dart';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'First page',
home: FirstPage(),
);
}
}
class FirstPage extends StatefulWidget {
@override
State<StatefulWidget> createState() {
return _FirstPageState();
}
}
class _FirstPageState extends State<FirstPage> {
@override
Widget build(BuildContext context) {
print('---------- In FirstPage build ----------');
return Scaffold(
appBar: AppBar(
title: Text('First page'),
),
body: Column(
children: [
Text('First page body'),
FlatButton(
onPressed: () {
Navigator.push(
context,
MaterialPageRoute(builder: (context) => SecondPage()),
);
},
child: Text('Go to second page')
)
]
)
);
}
}
class SecondPage extends StatelessWidget {
@override
Widget build(BuildContext context) {
print('---------- In SecondPage build ----------');
return Scaffold(
appBar: AppBar(
title: Text('Second page'),
),
body: Column(
children: [
Text('Second page body'),
FlatButton(
onPressed: () {
Navigator.pop(context);
},
child: Text('Go back')
)
]
)
);
}
}
Вывод на консоль:
Performing hot restart...
D/dalvikvm(23908): threadid=12: interp stack at 0x76040000
Restarted app in 3,849ms.
I/flutter (23908): ---------- In FirstPage build ----------
I/SurfaceTextureClient(23908): [STC::queueBuffer] (this:0x76b39810) fps:0.07, dur:14731.13, max:14731.13, min:14731.13
I/SurfaceTextureClient(23908): [STC::queueBuffer] this:0x76b39810, api:1, last queue time elapsed:14731.13
После нажатия кнопки:
V/Provider/Settings(23908): from db cache, name = sound_effects_enabled , value = 0
I/flutter (23908): ---------- In SecondPage build ----------
I/SurfaceTextureClient(23908): [STC::queueBuffer] (this:0x76b39810) fps:0.24, dur:4140.60, max:4140.60, min:4140.60
I/flutter (23908): ---------- In FirstPage build ----------
Спасибо за помощь.
EDIT:
Я пытался использовать popAndPushNamed()
на FirstPage
, он просто запускает сборку на SecondPage
, но если я пытаюсь вернуться с:
Navigator.popAndPushNamed(
context,
'/'
);
Я получаю сообщение об ошибке:
I/flutter ( 5005): ══╡ EXCEPTION CAUGHT BY GESTURE ╞═══════════════════════════════════════════════════════════════════
I/flutter ( 5005): The following assertion was thrown while handling a gesture:
I/flutter ( 5005): Cannot reuse a MaterialPageRoute<dynamic> after disposing it.
I/flutter ( 5005): 'package:flutter/src/widgets/routes.dart': Failed assertion: line 215 pos 12:
I/flutter ( 5005): '!_transitionCompleter.isCompleted'
I/flutter ( 5005): Either the assertion indicates an error in the framework itself, or we should provide substantially
I/flutter ( 5005): more information in this error message to help you determine and fix the underlying cause.
I/flutter ( 5005): In either case, please report this assertion by filing a bug on GitHub:
I/flutter ( 5005): https://github.com/flutter/flutter/issues/new
I/flutter ( 5005): When the exception was thrown, this was the stack:
I/flutter ( 5005): #2 TransitionRoute.didPopNext (package:flutter/src/widgets/routes.dart)
I/flutter ( 5005): #3 NavigatorState.pop (package:flutter/src/widgets/navigator.dart:1691:23)
I/flutter ( 5005): #4 NavigatorState.popAndPushNamed (package:flutter/src/widgets/navigator.dart:1399:5)
I/flutter ( 5005): #5 Navigator.popAndPushNamed (package:flutter/src/widgets/navigator.dart:731:34)
I/flutter ( 5005): #6 SecondPage.build.<anonymous closure> (file:///home/ncs/Documents/flutter/src/test1/lib/main.dart:83:25)
I/flutter ( 5005): #7 _InkResponseState._handleTap (package:flutter/src/material/ink_well.dart:494:14)
I/flutter ( 5005): #8 _InkResponseState.build.<anonymous closure> (package:flutter/src/material/ink_well.dart:549:30)
I/flutter ( 5005): #9 GestureRecognizer.invokeCallback (package:flutter/src/gestures/recognizer.dart:102:24)
I/flutter ( 5005): #10 TapGestureRecognizer._checkUp (package:flutter/src/gestures/tap.dart:161:9)
I/flutter ( 5005): #11 TapGestureRecognizer.handlePrimaryPointer (package:flutter/src/gestures/tap.dart:94:7)
I/flutter ( 5005): #12 PrimaryPointerGestureRecognizer.handleEvent (package:flutter/src/gestures/recognizer.dart:315:9)
I/flutter ( 5005): #13 PointerRouter._dispatch (package:flutter/src/gestures/pointer_router.dart:73:12)
I/flutter ( 5005): #14 PointerRouter.route (package:flutter/src/gestures/pointer_router.dart:101:11)
I/flutter ( 5005): #15 _WidgetsFlutterBinding&BindingBase&GestureBinding.handleEvent (package:flutter/src/gestures/binding.dart:143:19)
I/flutter ( 5005): #16 _WidgetsFlutterBinding&BindingBase&GestureBinding.dispatchEvent (package:flutter/src/gestures/binding.dart:121:22)
I/flutter ( 5005): #17 _WidgetsFlutterBinding&BindingBase&GestureBinding._handlePointerEvent (package:flutter/src/gestures/binding.dart:101:7)
I/flutter ( 5005): #18 _WidgetsFlutterBinding&BindingBase&GestureBinding._flushPointerEventQueue (package:flutter/src/gestures/binding.dart:64:7)
I/flutter ( 5005): #19 _WidgetsFlutterBinding&BindingBase&GestureBinding._handlePointerDataPacket (package:flutter/src/gestures/binding.dart:48:7)
I/flutter ( 5005): #20 _invoke1 (dart:ui/hooks.dart:134:13)
I/flutter ( 5005): #21 _dispatchPointerDataPacket (dart:ui/hooks.dart:91:5)
I/flutter ( 5005): (elided 2 frames from class _AssertionError)
I/flutter ( 5005): Handler: onTap
I/flutter ( 5005): Recognizer:
I/flutter ( 5005): TapGestureRecognizer#94626(debugOwner: GestureDetector, state: possible, won arena, finalPosition:
I/flutter ( 5005): Offset(65.3, 119.6), sent tap down)
I/flutter ( 5005): ════════════════════════════════════════════════════════════════════════════════════════════════════
Единственный способ, которым я могу удалить нежелательную сборку, - это иметь условие вроде: *
class _FirstPageState extends State<FirstPage> {
bool _canBuild = true;
@override
Widget build(BuildContext context) {
if (!_canBuild) {
return Container();
}
print('---------- In FirstPage build ----------');
...
onPressed: () {
_canBuild = false;
Navigator.push(
context,
MaterialPageRoute(builder: (context) => SecondPage()),
).then((_) {
_canBuild = true;
});
},
...
Это плохая практика или можетсоздать какие-либо проблемы?