Я строю промежуточный сервер.У меня 5 (или 6) клиентов (разные компьютеры / IP-адреса), и у каждого клиента может быть до 6 подключений -> до 36 подключений к серверу.
Лучше использовать только 1 порт для всех(например, 9000) или один отдельный порт для каждого клиента (например, 9000-9005)?
Я пишу мне простой тестовый сервер (см. Код).Это сработало, как и ожидалось, но, возможно, есть место для оптимизации.
Спасибо
Мой TCP-сервер
public class TCPServerMulti : IDisposable
{
private static TcpListener _tcpListener;
private string _ipAdress = "";
private int _port = 9050;
private readonly Thread _listener;
private readonly bool _running;
private int cc = 0; //Test Counter
public string IPAdress
{
get { return _ipAdress; }
set { _ipAdress = value; }
}
public TCPServerMulti(int port)
{
if(port>0)
_port = port;
_running = true;
string sHostName = Dns.GetHostName();
IPAdress = "";
//Only use the first address -> need to change
IPAddress[] localAddress = Dns.GetHostAddresses(sHostName);
foreach (IPAddress ipAddress in localAddress)
{
if (ipAddress.AddressFamily == AddressFamily.InterNetwork)
{
_tcpListener = new TcpListener(ipAddress, _port);
IPAdress = ipAddress.ToString();
break;
}
}
if (IPAdress == "")
{
Console.Writeline("TCP Error");
return;
}
_tcpListener.Start();
_listener = new Thread(Listen) { IsBackground = true };
_listener.Start();
}
public TCPServerMulti():this(-1)
{}
//listening for clients
public void Listen()
{
try
{
while(_running)
{
cc++;
//create a own client object for every connection
TCPClientData cd = new TCPClientData(this, ""+cc, _tcpListener.AcceptTcpClient());
cd.StartClient();
if (ClientConnected != null) ClientConnected("Connected: " + cc);
}
_tcpListener.Stop();
}
catch (Exception)
{
}
}
public void Dispose()
{
_listener.Abort();
_tcpListener.Stop();
}
//Handle for Mainthread
internal void ReceiveClient(TCPClientData sender, string msg)
{
if (ReceiveMsg != null)
ReceiveMsg(sender, msg);
}
public delegate void ReceiveEventHandler(TCPClientData sender, string msg);
public event ReceiveEventHandler ReceiveMsg;
public delegate void ConnectedEventHandler(string msg);
public event ConnectedEventHandler ClientConnected;
}
Объект Clientdata
public class TCPClientData : IDisposable
{
private TCPServerMulti _master;
private byte[] _data;
private NetworkStream _networkStream;
private int _received;
private TcpClient _tcpClient;
private Thread _worker;
private bool _wrunning;
private string _id;
public TCPClientData(TCPServerMulti master,string id,TcpClient client)
{
_data = new byte[1024];
_master = master;
_id = id;
_tcpClient = client;
}
public string ID
{
get { return _id; }
}
private string ByteArrayToString(byte[] arr)
{
UTF8Encoding enc = new UTF8Encoding();
return enc.GetString(arr);
}
private byte[] StringToByteArray(string data)
{
UTF8Encoding enc = new UTF8Encoding();
return enc.GetBytes(data);
}
// Reading Data
private void Worker()
{
try
{
while (_wrunning)
{
if (_networkStream.DataAvailable)
{
_received = _networkStream.Read(_data, 0, _data.Length);
string s = ByteArrayToString(_data);
_master.ReceiveClient(this, s.Substring(0, _received));
}
else
{
Thread.Sleep(20);
}
}
_networkStream.Close();
_tcpClient.Close();
}
catch (Exception)
{ }
}
public void Dispose()
{
_worker.Abort();
_networkStream.Close();
_tcpClient.Close();
}
public void StartClient()
{
_networkStream = _tcpClient.GetStream();
_networkStream.ReadTimeout = 200;
_wrunning = true;
_worker = new Thread(Worker) { IsBackground = true };
_worker.Start();
}
public void StopClient()
{
_wrunning = false;
Thread.Sleep(700);
}
//Sending Data
public void WriteData(string msg)
{
byte[] b = StringToByteArray(msg);
_networkStream.Write(b,0,b.Length);
_networkStream.Flush();
}
}
MainТема
static void Main(string[] args)
{
//Create Server
TCPServerPlugin.TCPServerMulti server=new TCPServerMulti(12345);
server.ClientConnected += Server_ClientConnected;
server.ReceiveMsg += Server_ReceiveMsg;
while (true)
{
}
}
//Callbacks
private static void Server_ClientConnected(string msg)
{
Console.WriteLine(msg);
}
private static void Server_ReceiveMsg(TCPClientData sender, string msg)
{
Console.WriteLine(string.Format("Sender: {0} -> MSG:{1}",sender.ID,msg));
if (msg == "!!X")
{
sender.Dispose();
sender = null;
}
else if(msg=="DATE")
sender.WriteData(DateTime.Now.ToLongDateString());
else if(msg=="TIME")
sender.WriteData(DateTime.Now.ToShortTimeString());
}