Я занимаюсь разработкой приложения Flutter в Android Studio на MacBook Pro под управлением MacOS Mojave.Приложение компилируется и работает на Android (как на эмуляторе, так и на физическом устройстве), но не может скомпилироваться для iOS (как на эмуляторе, так и на физическом устройстве).Он прекрасно компилируется для обеих платформ, если в pubspec.yaml нет ссылок на 3-ю библиотеку Dart.
В Flutter doctor не отображается ошибка.
Вот мой pubspec.yaml:
name: yr_school_bus_cancellations
description: York Region School Bus Cancellations
# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# Read more about versioning at semver.org.
version: 1.0.0+1
environment:
sdk: ">=2.0.0-dev.68.0 <3.0.0"
dependencies:
flutter:
sdk: flutter
# The following adds the Cupertino Icons font to your application.
# Use with the CupertinoIcons class for iOS style icons.
cupertino_icons: ^0.1.2
http: ^0.12.0+1
html: ^0.13.3+3
sqflite: ^1.1.0
path_provider: ^0.5.0+1
url_launcher: ^5.0.1
dev_dependencies:
flutter_test:
sdk: flutter
# For information on the generic Dart part of this file, see the
# following page: https://www.dartlang.org/tools/pub/pubspec
# The following section is specific to Flutter.
flutter:
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
# To add assets to your application, add an assets section, like this:
# assets:
# - images/a_dot_burr.jpeg
# - images/a_dot_ham.jpeg
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.io/assets-and-images/#resolution-aware.
# For details regarding adding assets from package dependencies, see
# https://flutter.io/assets-and-images/#from-packages
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
# fonts:
# - family: Schyler
# fonts:
# - asset: fonts/Schyler-Regular.ttf
# - asset: fonts/Schyler-Italic.ttf
# style: italic
# - family: Trajan Pro
# fonts:
# - asset: fonts/TrajanPro.ttf
# - asset: fonts/TrajanPro_Bold.ttf
# weight: 700
#
# For details regarding fonts from package dependencies,
# see https://flutter.io/custom-fonts/#from-packages
И сообщение об ошибке в Xcode:
=== BUILD TARGET Runner OF PROJECT Runner WITH CONFIGURATION Debug ===
The use of Swift 3 @objc inference in Swift 4 mode is deprecated. Please address deprecated @objc inference warnings, test your code with “Use of deprecated Swift 3 @objc inference” logging enabled, and then disable inference by changing the "Swift 3 @objc Inference" build setting to "Default" for the "Runner" target.
=== BUILD TARGET Runner OF PROJECT Runner WITH CONFIGURATION Debug ===
/Users/josephlam/AndroidStudioProjects/2019/yr_school_bus_cancellations/ios/Runner/GeneratedPluginRegistrant.m:6:9: fatal error: 'path_provider/PathProviderPlugin.h' file not found
#import <path_provider/PathProviderPlugin.h>
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
1 error generated.
PathProvider - не единственный пакет, вызывающий проблему.Если я удалю ссылку на PathProvider в pubspec.yaml, то сборка не будет выполнена на другом стороннем пакете (например, http, url_launcher, sqflite).
Кто-нибудь знает, как решить эту проблему?Спасибо!