Облачные сообщения Firebase не работают с помощью консоли Firebase - PullRequest
0 голосов
/ 21 февраля 2019

Я установил все настройки, связанные с сертификатами, для использования push-сообщений.Однако уведомления нет, даже если вы отправляете сообщение с консоли Firebase.Окружение - это реальная машина iPhoneX.

Я пытался ・ Исправить настройки, связанные с info.plist ・ Исправить настройку Notificarion на вкладке Общие.Charged Я зарядил iPhone ・ Я перезапустил iPhone

Та же самая ошибка произошла в прошлом.В то время я уменьшил версию firebase до 4.0.4.Однако теперь стало невозможно понизить версию.Каковы другие возможные причины?Запишите код ниже.

импортировано

Using Firebase (5.16.0) Using FirebaseAnalytics (5.5.0) Using FirebaseAnalyticsInterop (1.1.0) Using FirebaseAuth (5.3.0) Using FirebaseAuthInterop (1.0.0) Using FirebaseCore (5.2.0) Using FirebaseDatabase (5.1.0) Using FirebaseFirestore (1.0.0) Using FirebaseInstanceID (3.4.0) Using FirebaseMessaging (3.3.0) Using FirebaseStorage (3.1.0) Using FirebaseUI (6.1.1)

Код

import UIKit
import Firebase
import FirebaseUI
import TwitterKit
import FirebaseMessaging
import UserNotifications

@UIApplicationMain
class AppDelegate: UIResponder, UIApplicationDelegate {
var window: UIWindow?

override init() {
    super.init()
    FirebaseApp.configure()

}

func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
    // Override point for customization after application launch.


    Messaging.messaging().delegate = self as? MessagingDelegate
    if #available(iOS 10.0, *) {
        // For iOS 10 display notification (sent via APNS)
        UNUserNotificationCenter.current().delegate = self

        let authOptions: UNAuthorizationOptions = [.alert, .badge, .sound]
        UNUserNotificationCenter.current().requestAuthorization(
            options: authOptions,
            completionHandler: {_, _ in })
    } else {
        let settings: UIUserNotificationSettings =
            UIUserNotificationSettings(types: [.alert, .badge, .sound], categories: nil)
        application.registerUserNotificationSettings(settings)
    }

    application.registerForRemoteNotifications()


}


func applicationWillResignActive(_ application: UIApplication) {
    // Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
    // Use this method to pause ongoing tasks, disable timers, and invalidate graphics rendering callbacks. Games should use this method to pause the game.
}

func applicationDidEnterBackground(_ application: UIApplication) {
    // Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
    // If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits.
}

func applicationWillEnterForeground(_ application: UIApplication) {
    // Called as part of the transition from the background to the active state; here you can undo many of the changes made on entering the background.
}

func applicationDidBecomeActive(_ application: UIApplication) {
    // Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
}

func applicationWillTerminate(_ application: UIApplication) {
    // Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:.
}

func application(_ application: UIApplication, didReceiveRemoteNotification userInfo: [AnyHashable: Any]) {
    // Print message ID.
    if let messageID = userInfo["gcm.message_id"] {
        print("Message ID: \(messageID)")
    }

    // Print full message.
    print(userInfo)
}

func application(_ application: UIApplication, didReceiveRemoteNotification userInfo: [AnyHashable: Any],
                 fetchCompletionHandler completionHandler: @escaping (UIBackgroundFetchResult) -> Void) {
    // Print message ID.
    if let messageID = userInfo["gcm.message_id"] {
        print("Message ID: \(messageID)")
    }

    // Print full message.
    print(userInfo)

    completionHandler(UIBackgroundFetchResult.newData)
}    
}

@available(iOS 10, *)
extension AppDelegate : UNUserNotificationCenterDelegate {
func userNotificationCenter(_ center: UNUserNotificationCenter,
                            willPresent notification: UNNotification,
                            withCompletionHandler completionHandler: @escaping (UNNotificationPresentationOptions) -> Void) {
    let userInfo = notification.request.content.userInfo

    if let messageID = userInfo["gcm.message_id"] {
        print("Message ID: \(messageID)")
    }

    print(userInfo)

    completionHandler([])
}

func userNotificationCenter(_ center: UNUserNotificationCenter,
                            didReceive response: UNNotificationResponse,
                            withCompletionHandler completionHandler: @escaping () -> Void) {
    let userInfo = response.notification.request.content.userInfo
    if let messageID = userInfo["gcm.message_id"] {
        print("Message ID: \(messageID)")
    }

    print(userInfo)

    completionHandler()
}
}
...