ТАК У меня есть этот тестовый клиент, который будет запускать программу, и я хочу, чтобы этот класс заполнил JTable в классе JPanel с именем StartScreenPlayerPanel.Я пробовал несколько методов, которые потерпели неудачу.
TestClient Class
import view.MainFrame;
import view.StartScreenPlayerPanel;
public class TestClientGUI {
private static final Logger logger = Logger.getLogger(SimpleTestClientGUI.class.getName());
private static Dimension screenSize = Toolkit.getDefaultToolkit().getScreenSize();
MainFrame mainframe;
StartScreenPlayerPanel startScreenPlayerPanel;
public static void main(String args[]) {
final GameEngine gameEngine = new GameEngineImpl();
//GUI - new MainFrame
EventQueue.invokeLater(new Runnable() {
public void run() {
try {
MainFrame frame = new MainFrame();
System.out.println(screenSize);
frame.setMinimumSize(new Dimension(screenSize.width/2, screenSize.height/2));
frame.setVisible(true);
} catch (Exception e) {
e.printStackTrace();
}
}
});
}
Класс с JTable - "StartScreenPlayerPanel"
public class StartScreenPlayerPanel extends JPanel {
MainFrame mainframe;
//private JTable table;
private DefaultTableModel model = new DefaultTableModel();
public StartScreenPlayerPanel() {
setLayout(new BorderLayout());
JTable table = new JTable(model);
table.getTableHeader().setFont(new Font("Arial", Font.BOLD, 16));
model.addColumn("Player");
model.addColumn("Initial Points");
//model.addRow(new Object[]{"v1", "v2"});
add(table.getTableHeader(), BorderLayout.NORTH);
add(table, BorderLayout.CENTER);
}
public void setModel(String c1, String c2) {
model.addRow(new Object[]{c1, c2});
model.fireTableDataChanged();
}
public DefaultTableModel getModel() {
return this.model;
}
}
Что я пробовал до сих пор;
//Add players to GUI
StartScreenPlayerPanel startScreenPlayerPanel = new StartScreenPlayerPanel();
startScreenPlayerPanel.setModel("CoinMaster","TheLoser");
startScreenPlayerPanel.getModel().addRow(new Object[]{"CoinMaster", "TheLoser"});
startScreenPlayerPanel.getModel().setValueAt("TheLoser", 2, 2);
Ничто из того, что я пробовал, не сработало, кроме как делать это в том же классе
Спасибо за вашу помощь.
Редактировать - Добавлен код для MainFrame:
public class MainFrame extends JFrame {
static Dimension screenSize = Toolkit.getDefaultToolkit().getScreenSize();
private StartScreenPlayerPanel startScreenPlayerPanel;
private JPanel contentPane;
private JTable table;
/**
* Launch the application.
*/
public static void main(String[] args) {
EventQueue.invokeLater(new Runnable() {
public void run() {
try {
MainFrame frame = new MainFrame();
System.out.println(screenSize);
frame.setMinimumSize(new Dimension(screenSize.width/2, screenSize.height/2));
frame.setVisible(true);
} catch (Exception e) {
e.printStackTrace();
}
}
});
}
/**
* Create the frame.
*/
public MainFrame() {
startScreenPlayerPanel = new StartScreenPlayerPanel();
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
setBounds(100, 100, (screenSize.width * 2 / 3), (screenSize.height * 2 / 3));
contentPane = new JPanel();
contentPane.setBorder(new EmptyBorder(5, 5, 5, 5));
setContentPane(contentPane);
GridBagLayout gbl_contentPane = new GridBagLayout();
gbl_contentPane.columnWidths = new int[]{1200, 0};
gbl_contentPane.rowHeights = new int[]{74, 0, 446, 0, 0};
gbl_contentPane.columnWeights = new double[]{1.0, Double.MIN_VALUE};
gbl_contentPane.rowWeights = new double[]{0.0, 0.0, 1.0, 0.0, Double.MIN_VALUE};
contentPane.setLayout(gbl_contentPane);
JLabel lblTitle = new JLabel("The Coin Game",SwingConstants.CENTER);
lblTitle.setFont(new Font("Arial", Font.PLAIN, (int)screenSize.width/30));
GridBagConstraints gbc_lblTitle = new GridBagConstraints();
gbc_lblTitle.gridwidth = 2;
gbc_lblTitle.insets = new Insets(0, 0, 5, 0);
gbc_lblTitle.anchor = GridBagConstraints.NORTH;
gbc_lblTitle.fill = GridBagConstraints.HORIZONTAL;
gbc_lblTitle.gridx = 0;
gbc_lblTitle.gridy = 0;
contentPane.add(lblTitle, gbc_lblTitle);
JPanel StartScreenBtnPanel = new JPanel();
GridBagConstraints gbc_StartScreenBtnPanel = new GridBagConstraints();
gbc_StartScreenBtnPanel.gridwidth = 0;
gbc_StartScreenBtnPanel.insets = new Insets(0, 0, 5, 0);
gbc_StartScreenBtnPanel.fill = GridBagConstraints.BOTH;
gbc_StartScreenBtnPanel.gridx = 0;
gbc_StartScreenBtnPanel.gridy = 1;
contentPane.add(StartScreenBtnPanel, gbc_StartScreenBtnPanel);
StartScreenBtnPanel.setLayout(new FlowLayout(FlowLayout.CENTER, 5, 5));
JButton btnAddPlayer = new JButton("Add Player");
btnAddPlayer.setFont(new Font("Tahoma", Font.PLAIN, 16));
StartScreenBtnPanel.add(btnAddPlayer);
JButton btnStartGame = new JButton("Start Game");
btnStartGame.setFont(new Font("Tahoma", Font.PLAIN, 16));
StartScreenBtnPanel.add(btnStartGame);
GridBagConstraints gbc_playerPanel = new GridBagConstraints();
gbc_playerPanel.gridwidth = 2;
gbc_playerPanel.insets = new Insets(0, 0, 5, 0);
gbc_playerPanel.fill = GridBagConstraints.BOTH;
gbc_playerPanel.gridx = 0;
gbc_playerPanel.gridy = 2;
contentPane.add(startScreenPlayerPanel, gbc_playerPanel);
}
public StartScreenPlayerPanel getStartScreenPlayerPanel() {
return startScreenPlayerPanel;
}
}