Я создаю генератор игровых встреч, и мне нужно преобразовать переменную TextInput
в переменную int
для использования в функции.
import random
import kivy
from kivy.app import App
from kivy.uix.label import Label
from kivy.uix.gridlayout import GridLayout
from kivy.uix.textinput import TextInput
from kivy.uix.button import Button
class grid(GridLayout):
def __init__(self, **kwargs):
super(grid, self).__init__(**kwargs)
self.cols = 1
self.info_grid = GridLayout()
self.info_grid.cols = 2
self.info_grid.add_widget(Label(text="Numero de inimigos:"))
self.Inimigos = TextInput()
self.info_grid.add_widget(self.Inimigos)
self.add_widget(self.info_grid)
self.Gerador = Button(text="Gerar", font_size=40)
self.Gerador.bind(on_press=self.Gerar)
self.add_widget(self.Gerador)
self.show_inimigos = (Label(text="Clique para gerar"))
self.add_widget(self.show_inimigos)
def Gerar(self, instance):
int_inimigos = int(self.Inimigos)
racas = ["HUMANO", "ELFO", "ANÃO", "HOBBIT", "LAGARTÃO", "LEONINO", "NEZUMI"]
classe = ["APPRENTICE", "FIGHTER", "KNIGHT", "BERSERKER", "FENCER", "NINJA", "HOPLITE", "BEAST TAMER",
"DRAGON TAMER", "ARCHER", "ROUGE", "DOLL MASTER", "WARLOCK", "MAGE", "ACOLYTE", "MONK", "CLERIC",
"BARD", "WARLORD", "SHAMAN", "DRUID", "SPEAKER", "MERCHANT", "ALCHEMIST", "BLACKSMITH", "CHEF"]
elemento = ["FIRE", "AIR", "WATER", "EARTH", "LIGHT", "DARK"]
for i in range(int_inimigos):
escolha_raca = random.choice(racas)
escolha_classe = random.choice(classe)
escolha_elemento = random.choice(elemento)
encontro = (escolha_raca + ' : ' + escolha_classe + ' - ' + escolha_elemento)
self.show_inimigos.text = (encontro + "\n")
class MyApp(App):
def build(self):
return grid()
if __name__ == "__main__":
MyApp().run()