Я определил DrawingBrush и хочу повернуть градиент. Нижеследующее не работает, поскольку оно поворачивается за пределы рамки объекта. Как мне повернуть это к центру объекта?
<DrawingBrush x:Key="SteelBrush_Vert" Stretch="Fill">
<DrawingBrush.Drawing RenderTransformOrigin="0.5, 0.5">
<DrawingGroup>
<GeometryDrawing Geometry="M114.000,293.847C114.000,280.324,114.045,269.362,114.100,269.362L391.900,269.362C391.955,269.362,392.000,280.324,392.000,293.847L392.000,485.878C392.000,499.400,391.955,510.362,391.900,510.362L114.100,510.362C114.045,510.362,114.000,499.400,114.000,485.878z">
<GeometryDrawing.Brush>
<LinearGradientBrush StartPoint="114,389.862" EndPoint="392,389.862" MappingMode="Absolute" SpreadMethod="Pad">
<GradientStop Color="Black" Offset="0" />
<GradientStop Color="#FFDADADA" Offset="0.082" />
<GradientStop Color="#FF282828" Offset="0.854" />
<GradientStop Color="White" Offset="0.949" />
<GradientStop Color="Black" Offset="1" />
</LinearGradientBrush>
</GeometryDrawing.Brush>
</GeometryDrawing>
</DrawingGroup>
</DrawingBrush.Drawing>
<DrawingBrush.RelativeTransform>
<RotateTransform Angle="90"/>
</DrawingBrush.RelativeTransform>
</DrawingBrush>