В моем приложении iOS я не получаю уведомление Firebase pu sh - PullRequest
1 голос
/ 06 февраля 2020

У меня есть следующие настройки в AppDelegate

import UIKit import CoreData import Firebase import GoogleSignIn import FirebaseFirestore import GoogleMaps import GooglePlaces import UserNotificationsUI

@ UIApplicationMain класс AppDelegate: UIResponder, UIAegateDididGenidDidGateIndeGateDidGelegateDidGateIndeGateID UDateGateDidGateIndeGateDidGateDateGateSigned UDegateDeIgnateD, UlegateDid......... UNUserNotificationCenterDelegate, MessagingDelegate {

var window: UIWindow?
let gcmMessageIDKey = "gcm.message_id"

func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
    //Api Google masps
    GMSServices.provideAPIKey("AIzaSyDz1yCQldDsfUAhkV0nRcfxqYknTlD1nlMQWEQe")
    GMSPlacesClient.provideAPIKey("AIzaSyDz1yCQldDsfUAhkV0nRcfxqYknTlD1nlQWQEDM")

    //Inicio del projecto en firebase
    FirebaseApp.configure()



    window = UIWindow(frame: UIScreen.main.bounds)
    window?.makeKeyAndVisible()

    //Decimos cual es la pantalla principal con la que iniciara la aplicacion
    let mainViewController = ContainerController()
    window?.rootViewController = mainViewController

    //Configuracion del inicio de sesion google
    GIDSignIn.sharedInstance().clientID = FirebaseApp.app()?.options.clientID
    GIDSignIn.sharedInstance().delegate = self


    //Configuracion de las push Notificatios
    //Delegate UserNotifications
    UNUserNotificationCenter.current().delegate = self
    Messaging.messaging().delegate = self

    let authOptions: UNAuthorizationOptions = [.alert, .badge, .sound]

    UNUserNotificationCenter.current().requestAuthorization(options: authOptions) { (_, error) in
        guard error == nil else{
            print(error!.localizedDescription)
            return
        }
    }

    //Solicit permission from the user to receive notifications
    UNUserNotificationCenter.current().requestAuthorization(options: authOptions) { (_, error) in
        guard error == nil else{
            print(error!.localizedDescription)
            return
        }
    }

    //get application instance ID
    InstanceID.instanceID().instanceID { (result, error) in
        if let error = error {
            print("Error fetching remote instance ID: \(error)")
        } else if let result = result {
            print("Remote instance ID token: \(result.token)")
        }
    }
    application.registerForRemoteNotifications()


    return true
}

func application(_ application: UIApplication, didReceiveRemoteNotification userInfo: [AnyHashable: Any]) {
    if let messageID = userInfo[gcmMessageIDKey] {
        print("Message ID: \(messageID)")
    }

    // Print full message.
    print(userInfo)
}

func application(_ application: UIApplication, didFailToRegisterForRemoteNotificationsWithError error: Error) {
    print("Unable to register for remote notifications: \(error.localizedDescription)")
}

func messaging(_ messaging: Messaging, didReceiveRegistrationToken fcmToken: String) {
    print("Firebase registration token: \(fcmToken)")

    let dataDict:[String: String] = ["token": fcmToken]
    NotificationCenter.default.post(name: Notification.Name("FCMToken"), object: nil, userInfo: dataDict)
    // TODO: If necessary send token to application server.
    // Note: This callback is fired at each app startup and whenever a new token is generated.
}

func messaging(_ messaging: Messaging, didReceive remoteMessage: MessagingRemoteMessage) {
    print("Received data message: \(remoteMessage.appData)")
}



@available(iOS 9.0, *)
func application(_ application: UIApplication, open url: URL, options: [UIApplication.OpenURLOptionsKey : Any])
    -> Bool {
        return GIDSignIn.sharedInstance().handle(url)
}

func sign(_ signIn: GIDSignIn!, didSignInFor user: GIDGoogleUser!, withError error: Error!) {
    if let error = error {
        // ...
        return
    }

    guard let authentication = user.authentication else { return }
    let credential = GoogleAuthProvider.credential(withIDToken: authentication.idToken, accessToken: authentication.accessToken)

    Auth.auth().signIn(with: credential) { (authResult, error) in
        if let error = error {
            return
        }
        print("Entro al AUTH")
        guard let email = authResult?.user.email else {return}
        guard let name = authResult?.user.displayName else {return}
        guard let image = authResult?.user.photoURL else {return}
        guard let uid = authResult?.user.uid else {return}
        let profileImageUrl = image.absoluteString

        let values = ["name": name, "email": email, "image": profileImageUrl] as [String : Any]
        let db = Firestore.firestore()

        db.collection("users").document(uid).setData(values){ (err) in
            if let err = err {
                print("Error al agregar documento: \(err.localizedDescription)")
            }else{
                print("Se agrego el documento con el ID: \(uid)")
                self.window = UIWindow(frame: UIScreen.main.bounds)
                self.window?.makeKeyAndVisible()

                //Decimos cual es la pantalla principal con la que iniciara la aplicacion
                let mainViewController = MainViewController()
                self.window?.rootViewController = mainViewController
            }
        }
    }
}

func sign(_ signIn: GIDSignIn!, didDisconnectWith user: GIDGoogleUser!, withError error: Error!) {
    // Perform any operations when the user disconnects from app here.
    // ...
    return
}

func applicationWillResignActive(_ application: UIApplication) {
    // Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
    // Use this method to pause ongoing tasks, disable timers, and invalidate graphics rendering callbacks. Games should use this method to pause the game.
}

func applicationDidEnterBackground(_ application: UIApplication) {
    // Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
    // If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits.
}

func applicationWillEnterForeground(_ application: UIApplication) {
    // Called as part of the transition from the background to the active state; here you can undo many of the changes made on entering the background.
}

func applicationDidBecomeActive(_ application: UIApplication) {
    // Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
}

func applicationWillTerminate(_ application: UIApplication) {
    // Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:.
    // Saves changes in the application's managed object context before the application terminates.
    self.saveContext()
}

// MARK: - Core Data stack

lazy var persistentContainer: NSPersistentContainer = {
    /*
     The persistent container for the application. This implementation
     creates and returns a container, having loaded the store for the
     application to it. This property is optional since there are legitimate
     error conditions that could cause the creation of the store to fail.
    */
    let container = NSPersistentContainer(name: "IoTaxiConcesionario")
    container.loadPersistentStores(completionHandler: { (storeDescription, error) in
        if let error = error as NSError? {
            // Replace this implementation with code to handle the error appropriately.
            // fatalError() causes the application to generate a crash log and terminate. You should not use this function in a shipping application, although it may be useful during development.

            /*
             Typical reasons for an error here include:
             * The parent directory does not exist, cannot be created, or disallows writing.
             * The persistent store is not accessible, due to permissions or data protection when the device is locked.
             * The device is out of space.
             * The store could not be migrated to the current model version.
             Check the error message to determine what the actual problem was.
             */
            fatalError("Unresolved error \(error), \(error.userInfo)")
        }
    })
    return container
}()

// MARK: - Core Data Saving support

func saveContext () {
    let context = persistentContainer.viewContext
    if context.hasChanges {
        do {
            try context.save()
        } catch {
            // Replace this implementation with code to handle the error appropriately.
            // fatalError() causes the application to generate a crash log and terminate. You should not use this function in a shipping application, although it may be useful during development.
            let nserror = error as NSError
            fatalError("Unresolved error \(nserror), \(nserror.userInfo)")
        }
    }
}

}

У меня включено уведомление pu sh в приложении

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И в Firebase я зарегистрировал свой ключ авторизации enter image description here

При запуске приложения на устройстве запускается приложение, и я получаю токен Firebase.

enter image description here

Но когда я запускаю тестовое сообщение от Firebase, я не получаю уведомления на телефоне или на консоли.

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