просто добавьте
if (detail.number === 0) {
clearInterval(myTimer);
}
в
handleClick = () => {
this.setState(prevState => ({
type: !prevState.type
}));
if (this.state.type === false) {
myTimer = setInterval(
() =>
this.setState({
details: this.state.details.map(detail => {
if (detail.id) {
detail.number = parseInt(detail.number) - 1;
if (detail.number === 0) {
clearInterval(myTimer);
}
}
return detail;
})
}),
1000
);
}
if (this.state.type === true) {
clearInterval(myTimer);
}
};
Здесь у вас есть это решение на крючках:)
const Test2 = () => {
const [on, setOn] = useState(false)
const initialDetails = [{ id: 1, number: "" }]
const [details, setDetails] = useState(initialDetails)
const changeNumber = (e, target) => {
setDetails({ details: details.map(detail => { if (detail.id === target.id) { detail.number = e.target.value; } return detail; }) });
if (this.state.details.number === 0) { setOn(false) }
};
const handleClick = () => {
if (on === false) {myTimer = setInterval(() =>
setDetails({details: details.map(detail => {if (detail.id) {detail.number = parseInt(detail.number) - 1; if (detail.number === 0) {clearInterval(myTimer);} }
return detail;})}),1000);}
if (on === true) { clearInterval(myTimer); }
};
return (
<div>
{details.map(detail => {
return (
<div key={detail.id}>
Number:{detail.number}
<input
type="number"
onChange={e => changeNumber(e, detail)}
value={detail.number}
/>
<input
type="button"
onClick={() => handleClick()}
value={on ? "stop" : "start"}
/>
</div>
);
})}
</div>
)
}