Вот мой MainActivity, где я хочу отправить выбранный GIF в класс обоев с помощью Uri:
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
btn = findViewById(R.id.btn);
btn.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View view) {
Intent i = new Intent(Intent.ACTION_GET_CONTENT);
i.setType("*/*");
startActivityForResult(i, 0);
}
});
Button btn1;
btn1 = findViewById(R.id.btn1);
btn1.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View view) {
}
});
}
@Override
protected void onActivityResult(int requestCode, int resultCode, @Nullable Intent data) {
super.onActivityResult(requestCode, resultCode, data);
if (requestCode == 0){
Uri uri = data.getData();
Intent i = new Intent(MainActivity.this,one.class);
i.putExtra("ayush",uri.toString());
startActivity(i);
////////////////
}
}
}
А вот мой второй вид деятельности, где я хочу получить данные Gif и поместите их в поток декодирования mov ie. Пожалуйста, предложите мне несколько способов. Пожалуйста, предложите мне несколько способов сделать это.
public void onDestroy() {
super.onDestroy();
}
@Override
public Engine onCreateEngine() {
// TODO Auto-generated method stub
try {
//Movie movie=Movie.decodeStream(getResources().getMovie(R.drawable.endless_staircase));
Movie movie = getResources().getMovie(Intent.getIntent(Uri.parse(//I want to use the get intent extra here )));
return new GIFWallpaperEngine(movie);
} catch (Exception e) {
// TODO: handle exception
Log.d("GIF", "Could Not load Asset");
return null;
}
}
private class GIFWallpaperEngine extends Engine {
private final int frameDuration = 20;
private SurfaceHolder holder;
private Movie movie;
private boolean visible;
private Handler handler;
int mWhen;
long mStart;
float mScaleX, mScaleY;
public GIFWallpaperEngine(Movie movie) {
this.movie = movie;
handler = new Handler();
mWhen = -1;
}
@Override
public void onCreate(SurfaceHolder surfaceHolder) {
// TODO Auto-generated method stub
super.onCreate(surfaceHolder);//tick();
this.holder = surfaceHolder;
}
private void draw() {
tick();
Canvas canvas = null;
try {
canvas = holder.lockCanvas();
canvas.save();
canvas.scale(mScaleX, mScaleY);
if (canvas != null) {
movie.draw(canvas, 0, 0);
}
canvas.restore();
// holder.unlockCanvasAndPost(canvas);
//movie.setTime(((int)(SystemClock.uptimeMillis()-SystemClock.uptimeMillis())%(movie.duration())));
//movie.setTime((int)((System.currentTimeMillis()%movie.duration())));
movie.setTime(mWhen);
} finally {
if (canvas != null)
holder.unlockCanvasAndPost(canvas);
}
handler.removeCallbacks(drawGIF);
if (visible) handler.postDelayed(drawGIF, 1000L / 25L);
}
void tick() {
int dur = movie.duration();
if (mWhen == -1L) {
mWhen = 0;
mStart = SystemClock.uptimeMillis();
} else {
long mDiff = SystemClock.uptimeMillis() - mStart;
mWhen = (int) (mDiff % dur);
}
}
@Override
public void onSurfaceChanged(SurfaceHolder holder, int format,
int width, int height) {
// TODO Auto-generated method stub
super.onSurfaceChanged(holder, format, width, height);
mScaleX = width / (1f * movie.width());
mScaleY = height / (1f * movie.height());
draw();
}
private Runnable drawGIF = new Runnable() {
@Override
public void run() {
// TODO Auto-generated method stub
draw();
}
};
@Override
public void onDestroy() {
// TODO Auto-generated method stub
super.onDestroy();
handler.removeCallbacks(drawGIF);
}
public void onVisibilityChanged(boolean visible) {
// TODO Auto-generated method stub
//super.onVisibilityChanged(visible);
this.visible = visible;
if (visible) {
handler.post(drawGIF);
} else {
handler.removeCallbacks(drawGIF);
}
}
}
}
Пожалуйста, предложите мне несколько способов сделать это.