Chromium - Mac / Cocoa - окно становится серым, зависает при вызове [window setFrame ...] - PullRequest
0 голосов
/ 16 января 2020

Я пытаюсь реализовать привязку 'window.resizeTo' внутри cefsimple. Я использую 6-месячную iMa c, на которой работает Mojave 10.14.6.

Я успешно реализовал привязку окна, как описано в документах для Javascript Интеграция .

Я дошел до того, что мне просто нужно дать какао команду изменить размер окна. После вызова функции sed мое окно просто станет серым и замерзнет. (Обратите внимание, что приложение не заморожено, но само окно. Я предполагаю, что этот конкретный процесс рендеринга потерпел крах, в то время как процесс браузера все еще выполняется.)

Сейчас - мой код смоделирован после файлы window_test.mm и window_test_runner_ma c .mm и очень мало отличаются от них с точки зрения реального кода. Поиск в Google других примеров звонков по номеру [window setframe:...] не показывает очевидных причин, по которым мой звонок должен быть неудачным. В результате, я предполагаю, что не понимаю какой-то аспект синтаксиса.

Любая помощь будет высоко ценится. Ниже весь мой код. Файлы CMakeLists.txt и process_helper_ma c. cc стандартно поставляются с бинарным дистрибутивом, но модифицируются. Файлы window_controller.h,. cc и .mm созданы специально для моего проекта.

Заранее спасибо!

CMakeLists.txt

# Copyright (c) 2014 The Chromium Embedded Framework Authors. All rights
  # reserved. Use of this source code is governed by a BSD-style license that
  # can be found in the LICENSE file.

  #
  # Source files.
  #

  # cefsimple sources.
  set(CEFSIMPLE_SRCS
    simple_app.cc
    simple_app.h
    simple_handler.cc
    simple_handler.h
    )
  set(CEFSIMPLE_SRCS_LINUX
    cefsimple_linux.cc
    simple_handler_linux.cc
    )
  set(CEFSIMPLE_SRCS_MACOSX
    cefsimple_mac.mm
    simple_handler_mac.mm
    )
  set(CEFSIMPLE_SRCS_WINDOWS
    cefsimple.rc
    cefsimple_win.cc
    resource.h
    simple_handler_win.cc
    )
  APPEND_PLATFORM_SOURCES(CEFSIMPLE_SRCS)
  source_group(cefsimple FILES ${CEFSIMPLE_SRCS})

  set(CEFSIMPLE_SRCS
    ${CEFSIMPLE_SRCS}
    )

  # cefsimple helper sources.
  set(CEFSIMPLE_HELPER_SRCS_MACOSX
    process_helper_mac.cc
    window_controller.h
    window_controller.cc
    window_controller.mm
    )
  APPEND_PLATFORM_SOURCES(CEFSIMPLE_HELPER_SRCS)
  source_group(cefsimple FILES ${CEFSIMPLE_HELPER_SRCS})

  # cefsimple resources.
  set(CEFSIMPLE_RESOURCES_MAC_SRCS_MACOSX
    mac/Info.plist
    mac/cefsimple.icns
    )
  APPEND_PLATFORM_SOURCES(CEFSIMPLE_RESOURCES_MAC_SRCS)
  source_group(cefsimple\\\\mac FILES ${CEFSIMPLE_RESOURCES_MAC_SRCS})

  set(CEFSIMPLE_RESOURCES_MAC_ENGLISH_LPROJ_SRCS_MACOSX
    mac/English.lproj/InfoPlist.strings
    mac/English.lproj/MainMenu.xib
    )
  APPEND_PLATFORM_SOURCES(CEFSIMPLE_RESOURCES_MAC_ENGLISH_LPROJ_SRCS)
  source_group(cefsimple\\\\mac\\\\English.lproj FILES ${CEFSIMPLE_RESOURCES_MAC_ENGLISH_LPROJ_SRCS})

  set(CEFSIMPLE_RESOURCES_SRCS
    ${CEFSIMPLE_RESOURCES_MAC_SRCS}
    ${CEFSIMPLE_RESOURCES_MAC_ENGLISH_LPROJ_SRCS}
    )


  #
  # Shared configuration.
  #

  # Target executable names.
  set(CEF_TARGET "cefsimple")
  if(OS_MACOSX)
    set(CEF_HELPER_TARGET "cefsimple_Helper")
    set(CEF_HELPER_OUTPUT_NAME "cefsimple Helper")
  else()
    # Logical target used to link the libcef library.
    ADD_LOGICAL_TARGET("libcef_lib" "${CEF_LIB_DEBUG}" "${CEF_LIB_RELEASE}")
  endif()

  # Determine the target output directory.
  SET_CEF_TARGET_OUT_DIR()


  #
  # Linux configuration.
  #

  if(OS_LINUX)
    # Executable target.
    add_executable(${CEF_TARGET} ${CEFSIMPLE_SRCS})
    SET_EXECUTABLE_TARGET_PROPERTIES(${CEF_TARGET})
    add_dependencies(${CEF_TARGET} libcef_dll_wrapper)
    target_link_libraries(${CEF_TARGET} libcef_lib libcef_dll_wrapper ${CEF_STANDARD_LIBS})

    # Set rpath so that libraries can be placed next to the executable.
    set_target_properties(${CEF_TARGET} PROPERTIES INSTALL_RPATH "$ORIGIN")
    set_target_properties(${CEF_TARGET} PROPERTIES BUILD_WITH_INSTALL_RPATH TRUE)
    set_target_properties(${CEF_TARGET} PROPERTIES RUNTIME_OUTPUT_DIRECTORY ${CEF_TARGET_OUT_DIR})

    # Copy binary and resource files to the target output directory.
    COPY_FILES("${CEF_TARGET}" "${CEF_BINARY_FILES}" "${CEF_BINARY_DIR}" "${CEF_TARGET_OUT_DIR}")
    COPY_FILES("${CEF_TARGET}" "${CEF_RESOURCE_FILES}" "${CEF_RESOURCE_DIR}" "${CEF_TARGET_OUT_DIR}")
    if (EXISTS "${CEF_BINARY_DIR}/libminigbm.so")
      COPY_FILES("${CEF_TARGET}" "libminigbm.so" "${CEF_BINARY_DIR}" "${CEF_TARGET_OUT_DIR}")
    endif()

    # Set SUID permissions on the chrome-sandbox target.
    SET_LINUX_SUID_PERMISSIONS("${CEF_TARGET}" "${CEF_TARGET_OUT_DIR}/chrome-sandbox")
  endif()


  #
  # Mac OS X configuration.
  #

  if(OS_MACOSX)
    option(OPTION_USE_ARC "Build with ARC (automatic Reference Counting) on macOS." ON)
    if(OPTION_USE_ARC)
      list(APPEND CEF_COMPILER_FLAGS
        -fobjc-arc
        )
      set_target_properties(${target} PROPERTIES
        CLANG_ENABLE_OBJC_ARC "YES"
        )
    endif()

    # Output path for the main app bundle.
    set(CEF_APP "${CEF_TARGET_OUT_DIR}/${CEF_TARGET}.app")

    # Variables referenced from the main Info.plist file.
    set(EXECUTABLE_NAME "${CEF_TARGET}")
    set(PRODUCT_NAME "${CEF_TARGET}")

    if(USE_SANDBOX)
      # Logical target used to link the cef_sandbox library.
      ADD_LOGICAL_TARGET("cef_sandbox_lib" "${CEF_SANDBOX_LIB_DEBUG}" "${CEF_SANDBOX_LIB_RELEASE}")
    endif()

    # Main app bundle target.
    add_executable(${CEF_TARGET} MACOSX_BUNDLE ${CEFSIMPLE_RESOURCES_SRCS} ${CEFSIMPLE_SRCS})
    SET_EXECUTABLE_TARGET_PROPERTIES(${CEF_TARGET})
    add_dependencies(${CEF_TARGET} libcef_dll_wrapper)
    target_link_libraries(${CEF_TARGET} libcef_dll_wrapper ${CEF_STANDARD_LIBS})
    set_target_properties(${CEF_TARGET} PROPERTIES
      MACOSX_BUNDLE_INFO_PLIST ${CMAKE_CURRENT_SOURCE_DIR}/mac/Info.plist
      )

    # Copy the CEF framework into the Frameworks directory.
    add_custom_command(
      TARGET ${CEF_TARGET}
      POST_BUILD
      COMMAND ${CMAKE_COMMAND} -E copy_directory
              "${CEF_BINARY_DIR}/Chromium Embedded Framework.framework"
              "${CEF_APP}/Contents/Frameworks/Chromium Embedded Framework.framework"
      VERBATIM
      )

    # Create the multiple Helper app bundle targets.
    foreach(_suffix_list ${CEF_HELPER_APP_SUFFIXES})
      # Convert to a list and extract the suffix values.
      string(REPLACE ":" ";" _suffix_list ${_suffix_list})
      list(GET _suffix_list 0 _name_suffix)
      list(GET _suffix_list 1 _target_suffix)
      list(GET _suffix_list 2 _plist_suffix)

      # Define Helper target and output names.
      set(_helper_target "${CEF_HELPER_TARGET}${_target_suffix}")
      set(_helper_output_name "${CEF_HELPER_OUTPUT_NAME}${_name_suffix}")

      # Create Helper-specific variants of the helper-Info.plist file. Do this
      # manually because the configure_file command (which is executed as part of
      # MACOSX_BUNDLE_INFO_PLIST) uses global env variables and would insert the
      # wrong values with multiple targets.
      set(_helper_info_plist "${CMAKE_CURRENT_BINARY_DIR}/helper-Info${_target_suffix}.plist")
      file(READ "${CMAKE_CURRENT_SOURCE_DIR}/mac/helper-Info.plist" _plist_contents)
      string(REPLACE "\${EXECUTABLE_NAME}" "${_helper_output_name}" _plist_contents ${_plist_contents})
      string(REPLACE "\${PRODUCT_NAME}" "${_helper_output_name}" _plist_contents ${_plist_contents})
      string(REPLACE "\${BUNDLE_ID_SUFFIX}" "${_plist_suffix}" _plist_contents ${_plist_contents})
      file(WRITE ${_helper_info_plist} ${_plist_contents})

      # Create Helper executable target.
      add_executable(${_helper_target} MACOSX_BUNDLE ${CEFSIMPLE_HELPER_SRCS})
      SET_EXECUTABLE_TARGET_PROPERTIES(${_helper_target})
      add_dependencies(${_helper_target} libcef_dll_wrapper)
      target_link_libraries(${_helper_target} libcef_dll_wrapper ${CEF_STANDARD_LIBS})
      set_target_properties(${_helper_target} PROPERTIES
        MACOSX_BUNDLE_INFO_PLIST ${_helper_info_plist}
        OUTPUT_NAME ${_helper_output_name}
        )

      if(USE_SANDBOX)
        target_link_libraries(${_helper_target} cef_sandbox_lib)
      endif()

      # Add the Helper as a dependency of the main executable target.
      add_dependencies(${CEF_TARGET} "${_helper_target}")

      # Copy the Helper app bundle into the Frameworks directory.
      add_custom_command(
        TARGET ${CEF_TARGET}
        POST_BUILD
        COMMAND ${CMAKE_COMMAND} -E copy_directory
                "${CEF_TARGET_OUT_DIR}/${_helper_output_name}.app"
                "${CEF_APP}/Contents/Frameworks/${_helper_output_name}.app"
        VERBATIM
        )
    endforeach()

    # Manually process and copy over resource files.
    # The Xcode generator can support this via the set_target_properties RESOURCE
    # directive but that doesn't properly handle nested resource directories.
    # Remove these prefixes from input file paths.
    set(PREFIXES "mac/")
    COPY_MACOSX_RESOURCES("${CEFSIMPLE_RESOURCES_SRCS}" "${PREFIXES}" "${CEF_TARGET}" "${CMAKE_CURRENT_SOURCE_DIR}" "${CEF_APP}")
  endif()


  #
  # Windows configuration.
  #

  if(OS_WINDOWS)
    # Executable target.
    add_executable(${CEF_TARGET} WIN32 ${CEFSIMPLE_SRCS})
    add_dependencies(${CEF_TARGET} libcef_dll_wrapper)
    SET_EXECUTABLE_TARGET_PROPERTIES(${CEF_TARGET})
    target_link_libraries(${CEF_TARGET} libcef_lib libcef_dll_wrapper ${CEF_STANDARD_LIBS})

    if(USE_SANDBOX)
      # Logical target used to link the cef_sandbox library.
      ADD_LOGICAL_TARGET("cef_sandbox_lib" "${CEF_SANDBOX_LIB_DEBUG}" "${CEF_SANDBOX_LIB_RELEASE}")
      target_link_libraries(${CEF_TARGET} cef_sandbox_lib ${CEF_SANDBOX_STANDARD_LIBS})
    endif()

    # Add the custom manifest files to the executable.
    ADD_WINDOWS_MANIFEST("${CMAKE_CURRENT_SOURCE_DIR}" "${CEF_TARGET}" "exe")

    # Copy binary and resource files to the target output directory.
    COPY_FILES("${CEF_TARGET}" "${CEF_BINARY_FILES}" "${CEF_BINARY_DIR}" "${CEF_TARGET_OUT_DIR}")
    COPY_FILES("${CEF_TARGET}" "${CEF_RESOURCE_FILES}" "${CEF_RESOURCE_DIR}" "${CEF_TARGET_OUT_DIR}")
  endif()

process_helper_ma c. cc

// Copyright (c) 2013 The Chromium Embedded Framework Authors. All rights
// reserved. Use of this source code is governed by a BSD-style license that can
// be found in the LICENSE file.

#include "include/cef_app.h"
#include "include/wrapper/cef_library_loader.h"

#include "tests/cefsimple/window_controller.h"

// When generating projects with CMake the CEF_USE_SANDBOX value will be defined
// automatically. Pass -DUSE_SANDBOX=OFF to the CMake command-line to disable
// use of the sandbox.
#if defined(CEF_USE_SANDBOX)
#include "include/cef_sandbox_mac.h"
#endif

// Entry point function for sub-processes.
int main(int argc, char* argv[]) {
#if defined(CEF_USE_SANDBOX)
  // Initialize the macOS sandbox for this helper process.
  CefScopedSandboxContext sandbox_context;
  if (!sandbox_context.Initialize(argc, argv))
    return 1;
#endif

  // Load the CEF framework library at runtime instead of linking directly
  // as required by the macOS sandbox implementation.
  CefScopedLibraryLoader library_loader;
  if (!library_loader.LoadInHelper())
    return 1;

  // Provide CEF with command-line arguments.
  CefMainArgs main_args(argc, argv);

  CefRefPtr<WindowController> app(new WindowController);

  // Execute the sub-process.
  return CefExecuteProcess(main_args, app, NULL);
}

window_controller.h // Авторские права (c) 2013 Авторы Chrome для встраиваемых систем. Все права

// reserved. Use of this source code is governed by a BSD-style license that
// can be found in the LICENSE file.

#ifndef CEF_TESTS_CEFSIMPLE_WINDOW_CONTROLLER_H_
#define CEF_TESTS_CEFSIMPLE_WINDOW_CONTROLLER_H_

#include "include/cef_app.h"
#include "include/cef_browser.h"

// Implement application-level callbacks for the browser process.
class WindowController : public CefApp, public CefRenderProcessHandler {
 public:
  WindowController();

  static void SetPos(CefRefPtr<CefBrowser> browser,
                      int x,
                      int y,
                      int width,
                      int height);

  static void Minimize(CefRefPtr<CefBrowser> browser);
  static void Maximize(CefRefPtr<CefBrowser> browser);
  static void Restore(CefRefPtr<CefBrowser> browser);

  static void ModifyBounds(const CefRect& display, CefRect& window);

  // CefApp methods:
  virtual CefRefPtr<CefRenderProcessHandler> GetRenderProcessHandler()
      OVERRIDE {
    return this;

  }

  virtual void OnContextCreated( CefRefPtr<CefBrowser> browser,
                                CefRefPtr<CefFrame> frame,
                                CefRefPtr<CefV8Context> context ) OVERRIDE;


 private:

  IMPLEMENT_REFCOUNTING(WindowController);

};

#endif  // CEF_TESTS_CEFSIMPLE_WINDOW_CONTROLLER_H_

window_controller. cc

// Copyright (c) 2013 The Chromium Embedded Framework Authors. All rights
// reserved. Use of this source code is governed by a BSD-style license that
// can be found in the LICENSE file.

#include "tests/cefsimple/window_controller.h"

class resizeToHandler : public CefV8Handler {
public:

  resizeToHandler() {}

  virtual bool Execute(const CefString& name,
                       CefRefPtr<CefV8Value> object,
                       const CefV8ValueList& arguments,
                       CefRefPtr<CefV8Value>& retval,
                       CefString& exception) OVERRIDE {

    retval = NULL;

    if (name == "resizeTo") {

      int newWidth = arguments[0]->GetIntValue();
      int newHeight = arguments[1]->GetIntValue();

      CefRefPtr<CefBrowser> browser = CefV8Context::GetCurrentContext()->GetBrowser();

      WindowController::SetPos( browser, 0, 0, newWidth, newHeight );

      return true;

    }

    return false;

  }

  // Provide the reference counting implementation for this class.
  IMPLEMENT_REFCOUNTING(resizeToHandler);
};

WindowController::WindowController() {}

void WindowController::OnContextCreated(CefRefPtr<CefBrowser> browser,
        CefRefPtr<CefFrame> frame,
        CefRefPtr<CefV8Context> context) {

  CefRefPtr<CefV8Value> object = context->GetGlobal();

  CefRefPtr<CefV8Handler> resizeToHandlerObject = new resizeToHandler();

  CefRefPtr<CefV8Value> resizeToFunction = CefV8Value::CreateFunction("resizeTo", resizeToHandlerObject);

  object->SetValue("resizeTo", resizeToFunction, V8_PROPERTY_ATTRIBUTE_NONE);

}

void WindowController::ModifyBounds(const CefRect& display, CefRect& window) {

}

window_controller.mm

// Copyright (c) 2013 The Chromium Embedded Framework Authors. All rights
// reserved. Use of this source code is governed by a BSD-style license that
// can be found in the LICENSE file.

#include "tests/cefsimple/window_controller.h"

#import <Cocoa/Cocoa.h>

#include "include/cef_browser.h"

NSWindow* GetWindow(CefRefPtr<CefBrowser> browser) {
  NSView* view =
      CAST_CEF_WINDOW_HANDLE_TO_NSVIEW(browser->GetHost()->GetWindowHandle());
  return [view window];
}

void WindowController::SetPos(CefRefPtr<CefBrowser> browser,
                                 int xPos,
                                 int yPos,
                                 int width,
                                 int height ) {

  NSWindow* window = GetWindow(browser);

  NSRect newRect;
  newRect.origin.x = xPos;
  newRect.origin.y = yPos;
  newRect.size.width = width;
  newRect.size.height = height;
  [window setFrame: newRect display: YES];

}

void WindowController::Minimize(CefRefPtr<CefBrowser> browser) {

}

void WindowController::Maximize(CefRefPtr<CefBrowser> browser) {

}

void WindowController::Restore(CefRefPtr<CefBrowser> browser) {

}
...