Я новичок в Websockets и ищу рабочие примеры консольного приложения WS C#. Я столкнулся с этим (Follow Link), но у меня уже есть проблема. Когда клиент отправляет сообщение на сервер, сервер может прочитать его, но не может отправить его клиенту.
LinkWebSocketServer
public static void Main() {
string ip = "127.0.0.1";
int port = 80;
var server = new TcpListener(IPAddress.Parse(ip), port);
server.Start();
Console.WriteLine("Server has started on {0}:{1}, Waiting for a connection...", ip, port);
TcpClient client = server.AcceptTcpClient();
Console.WriteLine("A client connected.");
NetworkStream stream = client.GetStream();
// enter to an infinite cycle to be able to handle every change in stream
while (true) {
while (!stream.DataAvailable);
while (client.Available < 3); // match against "get"
byte[] bytes = new byte[client.Available];
stream.Read(bytes, 0, client.Available);
string s = Encoding.UTF8.GetString(bytes);
if (Regex.IsMatch(s, "^GET", RegexOptions.IgnoreCase)) {
Console.WriteLine("=====Handshaking from client=====\n{0}", s);
// 1. Obtain the value of the "Sec-WebSocket-Key" request header without any leading or trailing whitespace
// 2. Concatenate it with "258EAFA5-E914-47DA-95CA-C5AB0DC85B11" (a special GUID specified by RFC 6455)
// 3. Compute SHA-1 and Base64 hash of the new value
// 4. Write the hash back as the value of "Sec-WebSocket-Accept" response header in an HTTP response
string swk = Regex.Match(s, "Sec-WebSocket-Key: (.*)").Groups[1].Value.Trim();
string swka = swk + "258EAFA5-E914-47DA-95CA-C5AB0DC85B11";
byte[] swkaSha1 = System.Security.Cryptography.SHA1.Create().ComputeHash(Encoding.UTF8.GetBytes(swka));
string swkaSha1Base64 = Convert.ToBase64String(swkaSha1);
// HTTP/1.1 defines the sequence CR LF as the end-of-line marker
byte[] response = Encoding.UTF8.GetBytes(
"HTTP/1.1 101 Switching Protocols\r\n" +
"Connection: Upgrade\r\n" +
"Upgrade: websocket\r\n" +
"Sec-WebSocket-Accept: " + swkaSha1Base64 + "\r\n\r\n");
stream.Write(response, 0, response.Length);
} else {
bool fin = (bytes[0] & 0b10000000) != 0,
mask = (bytes[1] & 0b10000000) != 0; // must be true, "All messages from the client to the server have this bit set"
int opcode = bytes[0] & 0b00001111, // expecting 1 - text message
msglen = bytes[1] - 128, // & 0111 1111
offset = 2;
if (msglen == 126) {
// was ToUInt16(bytes, offset) but the result is incorrect
msglen = BitConverter.ToUInt16(new byte[] { bytes[3], bytes[2] }, 0);
offset = 4;
} else if (msglen == 127) {
Console.WriteLine("TODO: msglen == 127, needs qword to store msglen");
// i don't really know the byte order, please edit this
// msglen = BitConverter.ToUInt64(new byte[] { bytes[5], bytes[4], bytes[3], bytes[2], bytes[9], bytes[8], bytes[7], bytes[6] }, 0);
// offset = 10;
}
if (msglen == 0)
Console.WriteLine("msglen == 0");
else if (mask) {
byte[] decoded = new byte[msglen];
byte[] masks = new byte[4] { bytes[offset], bytes[offset + 1], bytes[offset + 2], bytes[offset + 3] };
offset += 4;
for (int i = 0; i < msglen; ++i)
decoded[i] = (byte)(bytes[offset + i] ^ masks[i % 4]);
string text = Encoding.UTF8.GetString(decoded);
Console.WriteLine("{0}", text);
} else
Console.WriteLine("mask bit not set");
Console.WriteLine();
}
}
}
Вот вывод консольного приложения Любая помощь будет оценена.