Я учусь использовать CMake, создавая существующий проект, который обычно создается в Visual Studio
Я опубликую CMakeLists.txt ниже
Я строю с использованием VS2015 x64 Native Tools Command Prompt
Команды сборки:
cmake .. -G"Nmake Makefiles"
nmake
Ошибка, которую я получаю на этапе компоновки:
...
[ 3%] Linking CXX executable SimManager.exe
LINK Pass 1: command "C:\PROGRA~2\MIB055~1\2019\ENTERP~1\VC\Tools\MSVC\1425~1.286\bin\Hostx86\x86\link.exe /nologo @CMakeFiles\SimManager.dir\objects1.rsp /out:SimManager.exe /implib:SimManager.lib /pdb:E:\Projects\SimManager\Debug\SimManager.pdb /version:0.0 /machine:X86 /debug /INCREMENTAL /subsystem:console d3dcompiler.lib ../lib/d3dx11.lib dxgi.lib d3d11.lib dinput8.lib dxguid.lib ../lib/DirectXTex.lib kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib /MANIFEST /MANIFESTFILE:CMakeFiles\SimManager.dir/intermediate.manifest CMakeFiles\SimManager.dir/manifest.res" failed (exit code 1112) with the following output:
msvcprtd.lib(MSVCP140D.dll) : fatal error LNK1112: module machine type 'x64' conflicts with target machine type 'x86'
NMAKE : fatal error U1077: '"C:\Program Files\CMake\bin\cmake.exe"' : return code '0xffffffff'
Stop.
NMAKE : fatal error U1077: '"C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\BIN\amd64\nmake.exe"' : return code '0x2'
Stop.
NMAKE : fatal error U1077: '"C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\BIN\amd64\nmake.exe"' : return code '0x2'
Stop.
Я не понимаю, почему он добавляет флаг /machine:X86
в командную строку компоновщика. Это не указано где-либо в файле CMakeLists.txt
Я вижу, что флаги, которые я установил в CMakeLists.txt для machine:X64
, равны machine:X86
в CMakeCache.txt. Почему это так?
Например,
Line 71: CMAKE_MODULE_LINKER_FLAGS:STRING=/machine:X86
Line 121: CMAKE_SHARED_LINKER_FLAGS:STRING=/machine:X86
Line 148: CMAKE_STATIC_LINKER_FLAGS:STRING=/machine:X86
Как мне поменять этот флаг на /machine:X64
Что еще явно не так с CMakeLists.txt?
CMakeLists .txt:
cmake_minimum_required(VERSION 3.13.0)
project(SimManager CXX)
ADD_DEFINITIONS(-DUNICODE)
ADD_DEFINITIONS(-D_UNICODE)
ADD_DEFINITIONS(-D_ENABLE_EXTENDED_ALIGNED_STORAGE)
set(CMAKE_SYSTEM_PROCESSOR AMD64)
set(ARCH amd64)
set(CMAKE_CXX_STANDARD 14)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
set(CMAKE_SHARED_LINKER_FLAGS machine:X64)
set(CMAKE_STATIC_LINKER_FLAGS machine:X64)
set(CMAKE_MODULE_LINKER_FLAGS machine:X64)
set(DCMAKE_GENERATOR_PLATFORM x64)
add_executable(SimManager
Source/ProgramBuilder.cpp
Source/FileSystem/PathBuilder.cpp
)
set_target_properties (${PROJECT_NAME} PROPERTIES
CXX_STANDARD 17
CXX_STANDARD_REQUIRED TRUE
CXX_EXTENSIONS FALSE
)
set (D3D11_FOUND "YES")
set (D3D11_LIBRARIES ${D3D11_LIB})
mark_as_advanced (D3D11_INCLUDE_PATH D3D11_LIB)
add_library(d3dx11.lib STATIC IMPORTED)
add_library(DirectXTex.lib STATIC IMPORTED)
target_link_libraries(${PROJECT_NAME} d3dcompiler)
target_link_libraries(${PROJECT_NAME} ../lib/d3dx11)
target_link_libraries(${PROJECT_NAME} dxgi)
target_link_libraries(${PROJECT_NAME} d3d11)
target_link_libraries(${PROJECT_NAME} dinput8)
target_link_libraries(${PROJECT_NAME} dxguid)
target_link_libraries(${PROJECT_NAME} ../lib/DirectXTex)
CmakeCache.txt:
# This is the CMakeCache file.
# For build in directory: e:/Projects/SimManager/Debug
# It was generated by CMake: C:/Program Files/CMake/bin/cmake.exe
# You can edit this file to change values found and used by cmake.
# If you do not want to change any of the values, simply exit the editor.
# If you do want to change a value, simply edit, save, and exit the editor.
# The syntax for the file is as follows:
# KEY:TYPE=VALUE
# KEY is the name of a variable in the cache.
# TYPE is a hint to GUIs for the type of VALUE, DO NOT EDIT TYPE!.
# VALUE is the current value for the KEY.
########################
# EXTERNAL cache entries
########################
//Choose the type of build, options are: None Debug Release RelWithDebInfo
// MinSizeRel ...
CMAKE_BUILD_TYPE:STRING=Debug
//Enable/Disable color output during build.
CMAKE_COLOR_MAKEFILE:BOOL=ON
//CXX compiler
CMAKE_CXX_COMPILER:FILEPATH=C:/Program Files (x86)/Microsoft Visual Studio/2019/Enterprise/VC/Tools/MSVC/14.25.28610/bin/Hostx86/x86/cl.exe
//Flags used by the CXX compiler during all build types.
CMAKE_CXX_FLAGS:STRING=/DWIN32 /D_WINDOWS /W3 /GR /EHsc
//Flags used by the CXX compiler during DEBUG builds.
CMAKE_CXX_FLAGS_DEBUG:STRING=/MDd /Zi /Ob0 /Od /RTC1
//Flags used by the CXX compiler during MINSIZEREL builds.
CMAKE_CXX_FLAGS_MINSIZEREL:STRING=/MD /O1 /Ob1 /DNDEBUG
//Flags used by the CXX compiler during RELEASE builds.
CMAKE_CXX_FLAGS_RELEASE:STRING=/MD /O2 /Ob2 /DNDEBUG
//Flags used by the CXX compiler during RELWITHDEBINFO builds.
CMAKE_CXX_FLAGS_RELWITHDEBINFO:STRING=/MD /Zi /O2 /Ob1 /DNDEBUG
//Libraries linked by default with all C++ applications.
CMAKE_CXX_STANDARD_LIBRARIES:STRING=kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib
//Flags used by the linker during all build types.
CMAKE_EXE_LINKER_FLAGS:STRING=/machine:X86
//Flags used by the linker during DEBUG builds.
CMAKE_EXE_LINKER_FLAGS_DEBUG:STRING=/debug /INCREMENTAL
//Flags used by the linker during MINSIZEREL builds.
CMAKE_EXE_LINKER_FLAGS_MINSIZEREL:STRING=/INCREMENTAL:NO
//Flags used by the linker during RELEASE builds.
CMAKE_EXE_LINKER_FLAGS_RELEASE:STRING=/INCREMENTAL:NO
//Flags used by the linker during RELWITHDEBINFO builds.
CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO:STRING=/debug /INCREMENTAL
//Install path prefix, prepended onto install directories.
CMAKE_INSTALL_PREFIX:PATH=C:/Program Files (x86)/SimManager
//Path to a program.
CMAKE_LINKER:FILEPATH=C:/Program Files (x86)/Microsoft Visual Studio/2019/Enterprise/VC/Tools/MSVC/14.25.28610/bin/Hostx86/x86/link.exe
//Program used to build from makefiles.
CMAKE_MAKE_PROGRAM:STRING=nmake
//Flags used by the linker during the creation of modules during
// all build types.
CMAKE_MODULE_LINKER_FLAGS:STRING=/machine:X86
//Flags used by the linker during the creation of modules during
// DEBUG builds.
CMAKE_MODULE_LINKER_FLAGS_DEBUG:STRING=/debug /INCREMENTAL
//Flags used by the linker during the creation of modules during
// MINSIZEREL builds.
CMAKE_MODULE_LINKER_FLAGS_MINSIZEREL:STRING=/INCREMENTAL:NO
//Flags used by the linker during the creation of modules during
// RELEASE builds.
CMAKE_MODULE_LINKER_FLAGS_RELEASE:STRING=/INCREMENTAL:NO
//Flags used by the linker during the creation of modules during
// RELWITHDEBINFO builds.
CMAKE_MODULE_LINKER_FLAGS_RELWITHDEBINFO:STRING=/debug /INCREMENTAL
//Path to a program.
CMAKE_MT:FILEPATH=C:/Program Files (x86)/Windows Kits/10/bin/10.0.18362.0/x86/mt.exe
//Value Computed by CMake
CMAKE_PROJECT_DESCRIPTION:STATIC=
//Value Computed by CMake
CMAKE_PROJECT_HOMEPAGE_URL:STATIC=
//Value Computed by CMake
CMAKE_PROJECT_NAME:STATIC=SimManager
//RC compiler
CMAKE_RC_COMPILER:FILEPATH=C:/Program Files (x86)/Windows Kits/10/bin/10.0.18362.0/x86/rc.exe
//Flags for Windows Resource Compiler during all build types.
CMAKE_RC_FLAGS:STRING=-DWIN32
//Flags for Windows Resource Compiler during DEBUG builds.
CMAKE_RC_FLAGS_DEBUG:STRING=-D_DEBUG
//Flags for Windows Resource Compiler during MINSIZEREL builds.
CMAKE_RC_FLAGS_MINSIZEREL:STRING=
//Flags for Windows Resource Compiler during RELEASE builds.
CMAKE_RC_FLAGS_RELEASE:STRING=
//Flags for Windows Resource Compiler during RELWITHDEBINFO builds.
CMAKE_RC_FLAGS_RELWITHDEBINFO:STRING=
//Flags used by the linker during the creation of shared libraries
// during all build types.
CMAKE_SHARED_LINKER_FLAGS:STRING=/machine:X86
//Flags used by the linker during the creation of shared libraries
// during DEBUG builds.
CMAKE_SHARED_LINKER_FLAGS_DEBUG:STRING=/debug /INCREMENTAL
//Flags used by the linker during the creation of shared libraries
// during MINSIZEREL builds.
CMAKE_SHARED_LINKER_FLAGS_MINSIZEREL:STRING=/INCREMENTAL:NO
//Flags used by the linker during the creation of shared libraries
// during RELEASE builds.
CMAKE_SHARED_LINKER_FLAGS_RELEASE:STRING=/INCREMENTAL:NO
//Flags used by the linker during the creation of shared libraries
// during RELWITHDEBINFO builds.
CMAKE_SHARED_LINKER_FLAGS_RELWITHDEBINFO:STRING=/debug /INCREMENTAL
//If set, runtime paths are not added when installing shared libraries,
// but are added when building.
CMAKE_SKIP_INSTALL_RPATH:BOOL=NO
//If set, runtime paths are not added when using shared libraries.
CMAKE_SKIP_RPATH:BOOL=NO
//Flags used by the linker during the creation of static libraries
// during all build types.
CMAKE_STATIC_LINKER_FLAGS:STRING=/machine:X86
//Flags used by the linker during the creation of static libraries
// during DEBUG builds.
CMAKE_STATIC_LINKER_FLAGS_DEBUG:STRING=
//Flags used by the linker during the creation of static libraries
// during MINSIZEREL builds.
CMAKE_STATIC_LINKER_FLAGS_MINSIZEREL:STRING=
//Flags used by the linker during the creation of static libraries
// during RELEASE builds.
CMAKE_STATIC_LINKER_FLAGS_RELEASE:STRING=
//Flags used by the linker during the creation of static libraries
// during RELWITHDEBINFO builds.
CMAKE_STATIC_LINKER_FLAGS_RELWITHDEBINFO:STRING=
//If this value is on, makefiles will be generated without the
// .SILENT directive, and all commands will be echoed to the console
// during the make. This is useful for debugging only. With Visual
// Studio IDE projects all commands are done without /nologo.
CMAKE_VERBOSE_MAKEFILE:BOOL=FALSE
//Value Computed by CMake
SimManager_BINARY_DIR:STATIC=E:/Projects/SimManager/Debug
//Value Computed by CMake
SimManager_SOURCE_DIR:STATIC=E:/Projects/SimManager
########################
# INTERNAL cache entries
########################
//This is the directory where this CMakeCache.txt was created
CMAKE_CACHEFILE_DIR:INTERNAL=e:/Projects/SimManager/Debug
//Major version of cmake used to create the current loaded cache
CMAKE_CACHE_MAJOR_VERSION:INTERNAL=3
//Minor version of cmake used to create the current loaded cache
CMAKE_CACHE_MINOR_VERSION:INTERNAL=17
//Patch version of cmake used to create the current loaded cache
CMAKE_CACHE_PATCH_VERSION:INTERNAL=0
//ADVANCED property for variable: CMAKE_COLOR_MAKEFILE
CMAKE_COLOR_MAKEFILE-ADVANCED:INTERNAL=1
//Path to CMake executable.
CMAKE_COMMAND:INTERNAL=C:/Program Files/CMake/bin/cmake.exe
//Path to cpack program executable.
CMAKE_CPACK_COMMAND:INTERNAL=C:/Program Files/CMake/bin/cpack.exe
//Path to ctest program executable.
CMAKE_CTEST_COMMAND:INTERNAL=C:/Program Files/CMake/bin/ctest.exe
//ADVANCED property for variable: CMAKE_CXX_COMPILER
CMAKE_CXX_COMPILER-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_CXX_FLAGS
CMAKE_CXX_FLAGS-ADVANCED:INTERNAL=1
//ADVANCED property for variable: CMAKE_CXX_FLAGS_DEBUG
CMAKE_CXX_FLAGS_DEBUG-ADVANCED:INTERNAL=1
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CMAKE_CXX_FLAGS_MINSIZEREL-ADVANCED:INTERNAL=1
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CMAKE_EDIT_COMMAND:INTERNAL=C:/Program Files/CMake/bin/cmake-gui.exe
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CMAKE_EXECUTABLE_FORMAT:INTERNAL=Unknown
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CMAKE_EXE_LINKER_FLAGS_DEBUG-ADVANCED:INTERNAL=1
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CMAKE_EXE_LINKER_FLAGS_RELEASE-ADVANCED:INTERNAL=1
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CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO-ADVANCED:INTERNAL=1
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CMAKE_EXTRA_GENERATOR:INTERNAL=
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CMAKE_GENERATOR:INTERNAL=NMake Makefiles
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CMAKE_GENERATOR_PLATFORM:INTERNAL=
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//Source directory with the top level CMakeLists.txt file for this
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CMAKE_HOME_DIRECTORY:INTERNAL=E:/Projects/SimManager
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