Я пытаюсь вернуть массив сконструированных объектов, созданных поверх объектов, которые я извлекаю из некоторого URL-адреса, а также из других полей, которые я получаю из другого URL-адреса. У меня есть массив, который состоит из двух массивов, каждый из которых имеет около 8000 объектов ... Я пытался сделать каждый объект строительства в виде потока, однако это все еще занимает много времени ... Любое решение? Вот мой код:
def get_all_players_full_data(ea_players_json):
all = []
ea_players_json = list(ea_players_json.values())
for i in range(len(ea_players_json)):
for player_obj in ea_players_json[i]:
all.append(player_obj)
for player_obj in range(len(all)):
all_data = []
with concurrent.futures.ThreadPoolExecutor(len(all)) as executor:
for player_data in all:
future = executor.submit(build_full_player_data_obj, player_data)
print(future.result())
all_data.append(future.result())
def build_full_player_data_obj(ea_player_data):
if ea_player_data.get("c") is not None:
player_full_name = ea_player_data.get("c")
else:
player_full_name = ea_player_data.get("f") + " " + ea_player_data.get("l")
player_id = ea_player_data.get("id")
# go to futhead to find all cards of that player
futhead_url_player_data = f'{FUTHEAD_PLAYER}{player_full_name}'
details_of_specific_player = json.loads(requests.get(futhead_url_player_data).content)
cards_from_the_same_id = []
for player_in_json_futhead in details_of_specific_player:
if player_in_json_futhead["player_id"] == player_id:
rating = player_in_json_futhead["rating"]
specific_card_id = player_in_json_futhead["def_id"]
revision = player_in_json_futhead["revision_type"]
name = player_in_json_futhead["full_name"]
nation = player_in_json_futhead["nation_name"]
position = player_in_json_futhead["position"]
club = player_in_json_futhead["club_name"]
cards_from_the_same_id.append(Player(specific_card_id, name, rating, revision, nation,
position, club))
return cards_from_the_same_id