Я пытаюсь построить простое подземелье и застреваю в битве. Получение урона работает, но я не могу вернуть новое значение здоровья, чтобы оно уменьшилось после первоначального значения. Каждый раз, когда l; oop повторяется, он возвращается к исходному значению. То же самое с сокровищами. Что дает? Как я могу вернуть значение из функции-члена в main?
#include <iostream>
#include <conio.h>
#include <string.h>
#include <stdlib.h>
using namespace std;
class monster
{
public:
int fight()
{
}
};
class chest
{
int loot()
{
}
};
class movement
{
public:
char wasd()
{
char mv;
char up = 'w';
char left = 'a';
char right = 'd';
char down = 's';
cout << "\nMove using w for (up), a for (left), d for (right), and s for (down).\n\n";
mv = _getch();
if (mv == up)
{
cout << "You have moved up 1 space.\n";
}
else if (mv == left)
{
cout << "You have moved left 1 space.\n";
}
else if (mv == right)
{
cout << "You have moved right 1 space.\n";
}
else if (mv == down)
{
cout << "You have moved down 1 space.\n";
}
else
{
cout << "it didn't work.";
}
return 0;
}
};
class random_enc
{ public:
int treasure;
int health = 12;
public:
int encounter(int)
{
int randnumber = rand() % 5 + 1;
treasure = 0;
if (randnumber == 1)
{
cout << "You have been attacked!!! You lose 1 hitpoint." << endl;
health = --health;
cout << "Hitpoints remaining: " << health << endl;
return health;
}
else if (randnumber == 2)
{
cout << "You found treasure!" << endl;
treasure = ++treasure;
cout << "Treasure collected: " << treasure << endl;;
return random_enc::treasure;
}
else if (randnumber == 3)
{
return health;
}
else if (randnumber == 4)
{
cout << "You step on a trap and take damage!! You lose 1 hit point.\n" << "Good bye." << endl;
health = --health;
cout << "Hitpoints remaining: " << health << endl;
}
return health;
}
};
int main()
{
string name;
cout << "Welcome to the dungeon, enter your name:\n";
cin >> name;
cout << "\nGood luck in the dungeon " << name << "\n";
int health = 12;
while (health != 0)
{
movement mvmt;
random_enc random;
mvmt.wasd();
random.encounter(health);
}
cout << "You have been killed. Goodbye.\n";
return 0;
}