local ffi = require("ffi")
ffi.cdef[[
typedef struct _STARTUPINFOA {
uint32_t cb;
void * lpReserved;
void * lpDesktop;
void * lpTitle;
uint32_t dwX;
uint32_t dwY;
uint32_t dwXSize;
uint32_t dwYSize;
uint32_t dwXCountChars;
uint32_t dwYCountChars;
uint32_t dwFillAttribute;
uint32_t dwFlags;
uint16_t wShowWindow;
uint16_t cbReserved2;
void * lpReserved2;
void ** hStdInput;
void ** hStdOutput;
void ** hStdError;
} STARTUPINFOA, *LPSTARTUPINFOA;
typedef struct _PROCESS_INFORMATION {
void ** hProcess;
void ** hThread;
uint32_t dwProcessId;
uint32_t dwThreadId;
} PROCESS_INFORMATION, *LPPROCESS_INFORMATION;
uint32_t CreateProcessA(
void *,
const char * commandLine,
void *,
void *,
uint32_t,
uint32_t,
void *,
const char * currentDirectory,
LPSTARTUPINFOA,
LPPROCESS_INFORMATION
);
uint32_t CloseHandle(void **);
]]
local function execute(commandLine, currentDirectory)
local si = ffi.new"STARTUPINFOA"
si.cb = ffi.sizeof(si)
local pi = ffi.new"PROCESS_INFORMATION"
local ok = ffi.C.CreateProcessA(nil, commandLine, nil, nil, 0, 0, nil, currentDirectory, si, pi) ~= 0
if ok then
ffi.C.CloseHandle(pi.hProcess)
ffi.C.CloseHandle(pi.hThread)
end
return ok -- true/false
end
execute[["C:\WINDOWS\system32\notepad.exe" "some file.txt"]]
if not execute[["C:\Program Files\Microsoft Games\Minesweeper\MineSweeper.exe"]] then
print"Can not find the game"
end