может кто-нибудь мне помочь. Мне нужно записать звук в моем браузере и отправить его на сервер, чтобы он мог сохранить его и сохранить путь к нему в базе данных.
Я нашел этот учебник -> https://addpipe.com/simple-recorderjs-demo/ и Я использую исходный код следующим образом:
<form action="{{route('X')}}" method="POST" enctype='multipart/form-data'>
<div id="controls">
<button id="recordButton">Record</button>
<button id="pauseButton" disabled>Pause</button>
<button id="stopButton" disabled>Stop</button>
</div>
<div id="formats">Format: start recording to see sample rate</div>
<p><strong>Recordings:</strong></p>
<ol id="recordingsList"></ol>
<!-- inserting these scripts at the end to be able to use all the elements in the DOM -->
</form>
<script src="https://cdn.rawgit.com/mattdiamond/Recorderjs/08e7abd9/dist/recorder.js"></script>
<script >
//webkitURL is deprecated but nevertheless
URL = window.URL || window.webkitURL;
var gumStream; //stream from getUserMedia()
var rec; //Recorder.js object
var input; //MediaStreamAudioSourceNode we'll be recording
// shim for AudioContext when it's not avb.
var AudioContext = window.AudioContext || window.webkitAudioContext;
var audioContext //audio context to help us record
var recordButton = document.getElementById("recordButton");
var stopButton = document.getElementById("stopButton");
var pauseButton = document.getElementById("pauseButton");
//add events to those 2 buttons
recordButton.addEventListener("click", startRecording);
stopButton.addEventListener("click", stopRecording);
pauseButton.addEventListener("click", pauseRecording);
function startRecording() {
console.log("recordButton clicked");
/*
Simple constraints object, for more advanced audio features see
https://addpipe.com/blog/audio-constraints-getusermedia/
*/
var constraints = { audio: true, video:false }
/*
Disable the record button until we get a success or fail from getUserMedia()
*/
recordButton.disabled = true;
stopButton.disabled = false;
pauseButton.disabled = false
/*
We're using the standard promise based getUserMedia()
https://developer.mozilla.org/en-US/docs/Web/API/MediaDevices/getUserMedia
*/
navigator.mediaDevices.getUserMedia(constraints).then(function(stream) {
console.log("getUserMedia() success, stream created, initializing Recorder.js ...");
/*
create an audio context after getUserMedia is called
sampleRate might change after getUserMedia is called, like it does on macOS when recording through AirPods
the sampleRate defaults to the one set in your OS for your playback device
*/
audioContext = new AudioContext();
//update the format
document.getElementById("formats").innerHTML="Format: 1 channel pcm @ "+audioContext.sampleRate/1000+"kHz"
/* assign to gumStream for later use */
gumStream = stream;
/* use the stream */
input = audioContext.createMediaStreamSource(stream);
/*
Create the Recorder object and configure to record mono sound (1 channel)
Recording 2 channels will double the file size
*/
rec = new Recorder(input,{numChannels:1})
//start the recording process
rec.record()
console.log("Recording started");
}).catch(function(err) {
//enable the record button if getUserMedia() fails
recordButton.disabled = false;
stopButton.disabled = true;
pauseButton.disabled = true
});
}
function pauseRecording(){
console.log("pauseButton clicked rec.recording=",rec.recording );
if (rec.recording){
//pause
rec.stop();
pauseButton.innerHTML="Resume";
}else{
//resume
rec.record()
pauseButton.innerHTML="Pause";
}
}
function stopRecording() {
console.log("stopButton clicked");
//disable the stop button, enable the record too allow for new recordings
stopButton.disabled = true;
recordButton.disabled = false;
pauseButton.disabled = true;
//reset button just in case the recording is stopped while paused
pauseButton.innerHTML="Pause";
//tell the recorder to stop the recording
rec.stop();
//stop microphone access
gumStream.getAudioTracks()[0].stop();
//create the wav blob and pass it on to createDownloadLink
rec.exportWAV(createDownloadLink);
}
function createDownloadLink(blob) {
var url = URL.createObjectURL(blob);
var au = document.createElement('audio');
var li = document.createElement('li');
var link = document.createElement('a');
//name of .wav file to use during upload and download (without extendion)
var filename = new Date().toISOString();
//add controls to the <audio> element
au.controls = true;
au.src = url;
//save to disk link
link.href = url;
link.download = filename+".wav"; //download forces the browser to donwload the file using the filename
link.innerHTML = "Save to disk";
//add the new audio element to li
li.appendChild(au);
//add the filename to the li
li.appendChild(document.createTextNode(filename+".wav "))
//add the save to disk link to li
li.appendChild(link);
//upload link
var upload = document.createElement('a');
upload.href="X";
upload.innerHTML = "Upload";
upload.addEventListener("click", function(event){
var xhr=new XMLHttpRequest();
// var xhr=new HttpRequest();
xhr.onload=function(e) {
if(this.readyState === 4) {
console.log("Server returned: ",e.target.responseText);
}
};
var fd=new FormData();
fd.append("audio_data",blob, filename);
xhr.open("POST","upload.php",true);
xhr.send(fd);
})
li.appendChild(document.createTextNode (" "))//add a space in between
li.appendChild(upload)//add the upload link to li
//add the li element to the ol
recordingsList.appendChild(li);
}
</script>
и в том же каталоге я прошёл загрузку. php, который содержит
<?php
print_r($_FILES); //this will print out the received name, temp name, type, size, etc.
$size = $_FILES['audio_data']['size']; //the size in bytes
$input = $_FILES['audio_data']['tmp_name']; //temporary name that PHP gave to the uploaded file
$output = $_FILES['audio_data']['name'].".wav"; //letting the client control the filename is a rather bad idea
//move the file from temp name to local folder using $output name
move_uploaded_file($input, $output)
?>
, и это мой маршрут:
Route::post('X' , 'DM\Conseil@store')->name('X');
И ЭТО КОНТРОЛЛЕР:
public function store(Request $request)
{
// dd($request);
dd($request->file);
}
PS: я отключил токен csrf на этом маршруте, потому что это вызовет проблемы при отправке формы.
звук записывается успешно, НО после загрузки в серв; дд ($ request-> file); дает мне NULL любую идею, как это исправить, пожалуйста.