Я создаю простую JavaScript html игру. просто вопрос и ответ. У игрока есть всего 20 секунд, чтобы ответить на вопросы. Проблема, с которой я столкнулся, заключается в том, что по истечении времени игроки все еще могут отвечать на вопросы, и счет продолжает расти.
Как мне отобразить «Игра окончена» после того, как время истекло. Кроме того, как мне отобразить их счет?
const startButton = document.getElementById('start-btn')
const nextButton = document.getElementById('next-btn')
const questionContainerElement = document.getElementById('question-container')
const questionElement = document.getElementById('question')
const answerButtonsElement = document.getElementById('answer-buttons')
let shuffledQuestions, currentQuestionIndex
let countRightAnswers = 0;
startButton.addEventListener('click', startGame)
nextButton.addEventListener('click', () => {
currentQuestionIndex++
setNextQuestion()
}
)
function startGame() {
startButton.classList.add('hide')
shuffledQuestions = questions.sort(() => Math.random() - .5)
currentQuestionIndex = 0
questionContainerElement.classList.remove('hide')
countRightAnswers = 0;
c = 20;
setNextQuestion()
}
function setNextQuestion() {
resetState()
showQuestion(shuffledQuestions[currentQuestionIndex])
}
function showQuestion(question) {
questionElement.innerText = question.question
question.answers.forEach(answer => {
const button = document.createElement('button')
button.innerText = answer.text
button.classList.add('btn')
if (answer.correct) {
button.dataset.correct = answer.correct
}
button.addEventListener('click', selectAnswer)
answerButtonsElement.appendChild(button)
})
}
function resetState() {
clearStatusClass(document.body)
nextButton.classList.add('hide')
while (answerButtonsElement.firstChild) {
answerButtonsElement.removeChild(answerButtonsElement.firstChild)
}
}
function selectAnswer(e) {
const selectedButton = e.target
const correct = selectedButton.dataset.correct
setStatusClass(document.body, correct)
Array.from(answerButtonsElement.children).forEach(button => {
setStatusClass(button, button.dataset.correct)
})
if (shuffledQuestions.length > currentQuestionIndex + 1) {
nextButton.classList.remove('hide')
} else {
startButton.innerText = 'Restart'
startButton.classList.remove('hide')
}
if (selectedButton.dataset = correct) {
countRightAnswers++;
}
document.getElementById('score001').innerHTML = countRightAnswers;
}
function setStatusClass(element, correct) {
clearStatusClass(element)
if (correct) {
element.classList.add('correct')
} else {
element.classList.add('wrong')
}
}
function clearStatusClass(element) {
element.classList.remove('correct')
element.classList.remove('wrong')
}
function timer001() {
c = c - 1;
if (c < 20) {
time001.innerHTML = c;
}
if (c < 1) {
window.clearInterval(update);
}
}
update = setInterval('timer001()', 1000);
const questions = [
{
question: 'What is 4 + 4?',
answers: [
{ text: '4', correct: false },
{ text: '22', correct: false },
{ text: '8', correct: true },
{ text: '44', correct: false }
]
},
{
question: 'Who is the developer of this game?',
answers: [
{ text: 'Otis', correct: true },
{ text: 'Jesus', correct: false },
{ text: 'Mike', correct: false },
{ text: 'Jason', correct: false }
]
},
{
question: 'What is the middle day of the week?',
answers: [
{ text: 'Monday', correct: false },
{ text: 'Thursday', correct: true },
{ text: 'Wednesday', correct: false },
{ text: 'Friday', correct: false }
]
},
{
question: 'What is the middle day of the work week?',
answers: [
{ text: 'Monday', correct: false },
{ text: 'Thursday', correct: false },
{ text: 'Wednesday', correct: true },
{ text: 'Friday', correct: false }
]
},
{
question: 'Monday, Tuesday, ______, Thursday?',
answers: [
{ text: 'Monday', correct: false },
{ text: 'Thursday', correct: false },
{ text: 'Wednesday', correct: true },
{ text: 'Friday', correct: false }
]
},
{
question: '1, 2, 3, ____, 5',
answers: [
{ text: '1', correct: false },
{ text: '2', correct: false },
{ text: '4', correct: true },
{ text: '3', correct: false }
]
},
{
question: 'What is 2 + 2?',
answers: [
{ text: '4', correct: true },
{ text: '2', correct: false },
{ text: '22', correct: false },
{ text: '24', correct: false }
]
},
{
question: 'May, June, ______?',
answers: [
{ text: 'May', correct: false },
{ text: 'July', correct: true },
{ text: 'June', correct: false },
{ text: 'April', correct: false }
]
},
{
question: 'Untied State of ______',
answers: [
{ text: 'Washington', correct: false },
{ text: 'New York', correct: false },
{ text: 'America', correct: true },
{ text: 'Maryland', correct: false }
]
},
{
question: 'If b=y, and y=3, then b=?',
answers: [
{ text: '2', correct: false },
{ text: '3', correct: true },
{ text: '4', correct: false },
{ text: '6', correct: false }
]
},
{
question: 'If ab=y, and a=4, b=2, then y=?',
answers: [
{ text: '8', correct: true },
{ text: '6', correct: false },
{ text: '4', correct: false },
{ text: '2', correct: false }
]
},
{
question: 'If x=y, and x=0, then y=??',
answers: [
{ text: '0', correct: true },
{ text: '2', correct: false },
{ text: '4', correct: false },
{ text: '8', correct: false }
]
}
]
*,
*::before,
*::after {
box-sizing: border-box;
font-family: Gotham Rounded;
}
:root {
--hue-neutral: 200;
--hue-wrong: 0;
--hue-correct: 145;
}
body {
--hue: var(--hue-neutral);
padding: 0;
margin: 0;
display: flex;
width: 100vw;
height: 100vh;
justify-content: center;
align-items: center;
background-color: hsl(var(--hue), 100%, 20%);
}
body.correct {
--hue: var(--hue-correct);
}
body.wrong {
--hue: var(--hue-wrong);
}
.container {
width: 800px;
max-width: 80%;
background-color: white;
border-radius: 5px;
padding: 10px;
box-shadow: 0 0 10px 2px;
}
.btn-grid {
display: grid;
grid-template-columns: repeat(2, auto);
gap: 10px;
margin: 20px 0;
}
.btn {
--hue: var(--hue-neutral);
border: 1px solid hsl(var(--hue), 100%, 30%);
background-color: hsl(var(--hue), 100%, 50%);
border-radius: 5px;
padding: 5px 10px;
color: white;
outline: none;
}
.btn:hover {
border-color: black;
}
.btn.correct {
--hue: var(--hue-correct);
color: black;
}
.btn.wrong {
--hue: var(--hue-wrong);
}
.start-btn,
.next-btn {
font-size: 1.5rem;
font-weight: bold;
padding: 10px 20px;
}
.controls {
display: flex;
justify-content: center;
align-items: center;
}
.hide {
display: none;
}
<html lang="en">
<head>
<meta charset="UTF-8" />
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
<meta http-equiv="X-UA-Compatible" content="ie=edge" />
<link href="styles.css" rel="stylesheet" />
<script defer src="script.js"></script>
<span id="right-answers"></span>
<title>Games</title>
</head>
<body>
<div class="container">
<div id="question-container" class="hide">
<div id="question">Question</div>
<text>Score: <text id="score001">0</text></text
><br />
<text>Time: <text id="time001">20</text></text
><br />
<div id="answer-buttons" class="btn-grid">
<button class="btn">Answer 1</button>
<button class="btn">Answer 2</button>
<button class="btn">Answer 3</button>
<button class="btn">Answer 4</button>
</div>
</div>
<div class="controls">
<button id="start-btn" class="start-btn btn">Start</button>
<button id="next-btn" class="next-btn btn hide">Next</button>
</div>
</div>
</body>
</html>