Соответствующий код:
private static Thread m_thread = null;
private static Boolean m_stop = false;
public static Boolean Start(SearcherParams pars)
{
Boolean success = false;
if (m_thread == null)
{
// Perform a reset of all variables,
// to ensure that the state of the searcher is the same on every new start:
ResetVariables();
// Remember the parameters:
m_pars = pars;
// Start searching for FileSystemInfos that match the parameters:
m_thread = new Thread(new ThreadStart(SearchThread));
m_thread.Start();
success = true;
}
return success;
}
private static void SearchThread()
{
Boolean success = true;
String errorMsg = "";
// Search for FileSystemInfos that match the parameters:
if ((m_pars.SearchDir.Length >= 3) && (Directory.Exists(m_pars.SearchDir)))
{
if (m_pars.FileNames.Count > 0)
{
// Convert the string to search for into bytes if necessary:
if (m_pars.ContainingChecked)
{
if (m_pars.ContainingText != "")
{
try
{
m_containingBytes =
m_pars.Encoding.GetBytes(m_pars.ContainingText);
}
catch (Exception)
{
success = false;
errorMsg = "The string\r\n" + m_pars.ContainingText +
"\r\ncannot be converted into bytes.";
}
}
else
{
success = false;
errorMsg = "The string to search for must not be empty.";
}
}
if (success)
{
// Get the directory info for the search directory:
DirectoryInfo dirInfo = null;
try
{
dirInfo = new DirectoryInfo(m_pars.SearchDir);
}
catch (Exception ex)
{
success = false;
errorMsg = ex.Message;
}
if (success)
{
// Search the directory (maybe recursively),
// and raise events if something was found:
SearchDirectory(dirInfo);
}
}
}
else
{
success = false;
errorMsg = "Please enter one or more filenames to search for.";
}
}
else
{
success = false;
errorMsg = "The directory\r\n" + m_pars.SearchDir + "\r\ndoes not exist.";
}
// Remember the thread has ended:
m_thread = null;
// Raise an event:
if (ThreadEnded != null)
{
ThreadEnded(new ThreadEndedEventArgs(success, errorMsg));
}
}
private static void SearchDirectory(DirectoryInfo dirInfo)
{
if (!m_stop)
{
try
{
foreach (String fileName in m_pars.FileNames)
{
FileSystemInfo[] infos = dirInfo.GetFileSystemInfos(fileName);
foreach (FileSystemInfo info in infos)
{
if (m_stop)
{
break;
}
if (MatchesRestrictions(info))
{
// We have found a matching FileSystemInfo,
// so let's raise an event:
if (FoundInfo != null)
{
FoundInfo(new FoundInfoEventArgs(info));
}
}
}
}
if (m_pars.IncludeSubDirsChecked)
{
DirectoryInfo[] subDirInfos = dirInfo.GetDirectories();
foreach (DirectoryInfo subDirInfo in subDirInfos)
{
if (m_stop)
{
break;
}
// Recursion:
SearchDirectory(subDirInfo);
}
}
}
catch (Exception)
{
}
}
}
Остановка работает нормально Я хотел добавить также кнопку паузы, чтобы приостановить и возобновить поток. Я добавил событие нажатия кнопки, но как мне сделать действия паузы / возобновления и где?
Это ссылка на полный код: https://pastebin.com/fYYnHBB6