Используйте flash.utils.Timer класс для setTimeout
, setInterval
и т. Д.
//first parameter is delay in milliseconds,
//second one is number of repetitions required -
//use zero for infinite repetition
var timer:Timer = new Timer(100, 4);
timer.addEventListener(TimerEvent.TIMER, onTimerTick);
timer.addEventListener(TimerEvent.TIMER_COMPLETE, onTimerDone);
function onTimerTick(e:TimerEvent):void
{
var timer:Timer = Timer(e.target);
trace(timer.delay * timer.currentCount + " milliseconds passed");
}
function onTimerDone(e:TimerEvent):void
{
trace("Timer complete");
}