Не знаю, что вы подразумеваете под «правильным», это зависит от вашей ситуации, но общий ответ таков: вам понадобятся некоторые абстракции, которые можно заменить во время теста. Для вдохновения вот что мы используем (мы используем самоконтроль poco entity)
/// <summary>
/// Object context interface for abstracting the service layer from the
/// implementation details of object storage.
/// </summary>
public interface IObjectContext : IDisposable
{
/// <summary>
/// Returns the entity objects of the given type known by this object context.
/// </summary>
/// <typeparam name="TEntity">The type of the entity.</typeparam>
/// <returns>The instances of the given type already loaded into this object context</returns>
IEnumerable<TEntity> GetManagedEntities<TEntity>() where TEntity : EntityBase;
/// <summary>
/// Creates an object set for the provided entity type.
/// </summary>
/// <typeparam name="TEntity">The type of the entity.</typeparam>
/// <returns></returns>
IObjectSet<TEntity> CreateObjectSet<TEntity>() where TEntity : EntityBase;
/// <summary>
/// Applies the changes made to the provided entity object graph to this object context.
/// </summary>
/// <typeparam name="TEntity">The type of entity (inferred).</typeparam>
/// <param name="entity">The entity object graph that has been modified.</param>
void ApplyChanges<TEntity>(TEntity entity) where TEntity : EntityBase, IObjectWithChangeTracker;
/// <summary>
/// Saves the changes known by this object context instance to the database.
/// </summary>
void Save();
/// <summary>
/// Creates a new logical unit of work spanning a single business transaction.
/// </summary>
IUnitOfWork CreateUnitOfWork();
/// <summary>
/// Creates a new logical unit of work spanning a single business transaction.
/// </summary>
/// <param name="isolationLevel">The transaction isolation level used by the
/// unit of work ambient transaction.</param>
/// <returns></returns>
IUnitOfWork CreateUnitOfWork(IsolationLevel isolationLevel);
}
и для абстрагирования транзакций
/// <summary>
/// Interface abstraction for a unit of work, aka all persistent work spanning a single
/// business transaction and to be performed in unity.
/// </summary>
/// <remarks>Used to support outer and inner units of work where one outer UoW may consist
/// of multiple nested inner UoW instances and have all of them share a transaction.</remarks>
public interface IUnitOfWork : IDisposable
{
/// <summary>
/// Gets the transaction isolation level used by the unit of work ambient transaction.
/// </summary>
/// <value>The isolation level.</value>
IsolationLevel IsolationLevel { get; }
/// <summary>
/// Gets the transaction timeout time span used by the unit of work ambient transaction.
/// </summary>
/// <value>The transaction timeout duration.</value>
TimeSpan TransactionTimeout { get; }
/// <summary>
/// Completes the unit of work that this instance represents.
/// </summary>
/// <remarks>
/// For an outer unit of work, will persist all changes represented by this business
/// transaction and will then signal the ambient transaction in use as complete.
/// For an inner unit of work, will signal itself as completed to the outer unit of
/// work that it is part of.
/// </remarks>
void Complete();
}
затем измените код генерации контекста объекта для поддержки этих интерфейсов + внедрите свой UoW в соответствии с вашими потребностями (наша реализация опущена для краткости). НТН