Попробуйте это:
/*
* compile with:
*
* g++ -Wall -ggdb -I. -I/usr/include/opencv -L /usr/lib -lm -lcv -lhighgui -lcvaux threshold.cpp -o threshold.out
*/
#include <cv.h>
#include <highgui.h>
#include <stdio.h>
#include <assert.h>
IplImage *
threshold(IplImage const *in, int threshold)
{
assert(in->nChannels == 1);
CvSize size = cvSize(in->width, in->height);
IplImage *out = cvCreateImage(size, IPL_DEPTH_8U, 1);
cvThreshold(in, out, threshold, 255, CV_THRESH_BINARY);
return out;
}
void
show_image(char const *title, IplImage const *image)
{
cvNamedWindow(title, CV_WINDOW_AUTOSIZE);
cvShowImage(title, image);
cvWaitKey(0);
cvDestroyWindow(title);
}
int
main(int argc, char **argv)
{
if (argc < 2)
{
fprintf(stderr, "usage: %s in.png\n", argv[0]);
return 1;
}
IplImage *in = cvLoadImage(argv[1]);
IplImage *grey = in;
if (in->nChannels != 1)
{
/*
* For some reason, cvCreateImage returns an image with 3 channels even
* when a greyscale image is specified (e.g. PGM). Hack around this by
* just taking the first channel of the image. OpenCV uses BGR order,
* so it will be the B channel.
*/
CvSize size = cvSize(in->width, in->height);
grey = cvCreateImage(size, IPL_DEPTH_8U, 1);
cvSplit(in, grey, NULL, NULL, NULL);
cvReleaseImage(&in);
}
IplImage *thres = threshold(grey, 127);
show_image("thresholded", thres);
cvReleaseImage(&thres);
cvReleaseImage(&grey);
return 0;
}
Дайте ему любое изображение (даже цветное, см. Комментарий для пояснения), например [это] [1].Получаете ли вы ожидаемый результат?
[1]: http://r0k.us/graphics/kodak/kodak/kodim20.png SixShooter