Когда я запускаю это, он выполняется с ошибкой в одном из импортов.Я разместил ошибку в конце кода.Программа по сути не запускается, я не могу сказать, какие ошибки происходят из-за трассировки.Любое понимание будет оценено.
from livewires import games, color
import random
games.init (screen_width = 640, screen_height = 480, fps = 50)
class Pizza (games.Sprite):
def __init__(self, screen, x, y, image):
self.pizzaimage = games.load_image ("pizza.bmp", transparent = True)
self.init_sprite (screen = screen,
x = x,
y = 90,
image = self.pizzaimage,
dy = 1)
def moved (self):
if self.bottom > 480:
self.game_over()
def handle_caught (self):
self.destroy()
def game_over(self):
games.Message(value = "Game Over",
size = 90,
color = color.red,
x = 320,
y = 240,
lifetime = 250,
after_death = games.screen.quit())
class Pan (games.Sprite):
def __init__(self, screen, x, image ):
self.panimage = games.load_image ("pan.bmp", transparent = True)
self.init_sprite (screen = screen,
x = games.mouse.x,
image = self.panimage)
self.score_value = 0
self.score_text = games.Text (value = "Score"+str(self.score_value),
size = 20,
color = color.black,
x = 500,
y = 20)
def update (self):
self.x = games.mouse.x
#When it reaches end, return value to corner. Example:
if self.left < 0:
self.left = 0
if self.right > 640:
self.right = 640
def handling_pizzas (self):
for Pizza in self.overlapping_sprites:
self.score_value += 10
Pizza.handle_caught()
class Chef (games.Sprite):
def __init__(self, screen, x, y, image, dx, dy,):
self.chefimage = games.load_image ("chef.bmp", transparent = True)
self.timer = 80
self.init_sprite (screen = screen,
x = random.randrange(640),
y = y,
dx = 20,
dy = 0)
def update (self):
if self.left < 0:
self.dx = -self.dx
if self.right > 640:
self.dx = -self.dx
elif random.randrange (10) == 5:
self.dx = -self.dx
def add_teh_pizzas (self):
if self.timer > 80:
self.timer = self.timer - 1
else:
new_pizza = Pizza (x = self.x)
games.screen.add (new_pizza)
self.timer = 80
#main
def main ():
backgroundwall = games.load_image ("wall.jpg", transparent = False)
games.screen.background = backgroundwall
le_chef = Chef = ()
games.screen.add(le_chef)
le_pan = Pan = ()
games.screen.add (le_pan)
games.mouse.is_visible = False
games.screen.event_grab = False
games.screen.mainloop()
main()
ОТЧЕТ ОБ ОШИБКАХ:
Traceback (most recent call last):
File "C:\Users\COMPAQ\My Documents\Aptana Studio Workspace\Pythonic Things\PizzaPanicAttempt\PizzaPanicAttempt1.py", line 98, in <module>
main()
File "C:\Users\COMPAQ\My Documents\Aptana Studio Workspace\Pythonic Things\PizzaPanicAttempt\PizzaPanicAttempt1.py", line 96, in main
games.screen.mainloop()
File "C:\Python27\lib\site-packages\livewires\games.py", line 303, in mainloop
object._erase()
AttributeError: 'tuple' object has no attribute '_erase'