Думал, что выложу полный код с включенным BezierPath.
CGRect bounds = label.bounds;
UIBezierPath *maskPath = [UIBezierPath bezierPathWithRoundedRect:bounds
byRoundingCorners:(UIRectCornerTopLeft | UIRectCornerTopRight)
cornerRadii:CGSizeMake(5.0, 5.0)];
CAShapeLayer *maskLayer = [CAShapeLayer layer];
maskLayer.frame = bounds;
maskLayer.path = maskPath.CGPath;
label.layer.mask = maskLayer;
Для Swift 4.0:
let bounds: CGRect = label.bounds
let maskPath = UIBezierPath(roundedRect: bounds, byRoundingCorners: ([.topLeft, .topRight]), cornerRadii: CGSize(width: 5.0, height: 5.0))
let maskLayer = CAShapeLayer()
maskLayer.frame = bounds
maskLayer.path = maskPath.cgPath
label.layer.mask = maskLayer