Я написал код, чтобы сделать это сам - учитывая массивы «до» и «после», вычислять необходимые параметры в insertRowsAtIndexPaths:
, deleteRowsAtIndexPaths:
и т. Д. Код немного сложен, поэтому, вероятно, есть ошибки - используйтена ваше усмотрение!
@interface NSArray (ArrayDifference)
- (void) computeDifferenceTo:(NSArray *)newArray returningAdded:(NSMutableArray **)rowsAdded andDeleted:(NSMutableArray **)rowsDeleted;
@end
@implementation NSArray (ArrayDifference)
// Given two arrays that are expected have items added or removed but not re-ordered, compute the differences
// in a way usable for UITable insertRows and deleteRows
- (void) computeDifferenceTo:(NSArray *)newArray returningAdded:(NSMutableArray **)rowsAdded andDeleted:(NSMutableArray **)rowsDeleted
{
NSArray *oldArray = self;
*rowsAdded = [[[NSMutableArray alloc] init] autorelease];
*rowsDeleted = [[[NSMutableArray alloc] init] autorelease];
NSUInteger oldCount = [oldArray count];
NSUInteger newCount = [newArray count];
// Step through the two arrays
NSInteger oldIndex = 0, newIndex=0;
for (; newIndex < newCount && oldIndex < oldCount; )
{
id newItem = [newArray objectAtIndex:newIndex];
id oldItem = [oldArray objectAtIndex:oldIndex];
// If the two objects match, we step forward on both sides
if (newItem == oldItem) {
++newIndex;
++oldIndex;
}
else {
// Look for the old item to appear later in the new array, which would mean we have to add the rows in between
NSRange range = { newIndex+1, newCount - newIndex-1 };
NSUInteger foundIndex = [newArray indexOfObject:oldItem inRange:range];
if (foundIndex != NSNotFound)
for (; newIndex < foundIndex; ++newIndex)
[*rowsAdded addObject:[NSIndexPath indexPathForRow:newIndex inSection:0]];
else {
// Look for the new item to appear later in the old array, which would mean we have to remove the rows in between
NSRange range = { oldIndex+1, oldCount - oldIndex-1 };
NSUInteger foundIndex = [oldArray indexOfObject:newItem inRange:range];
if (foundIndex != NSNotFound)
for (; oldIndex < foundIndex; ++oldIndex)
[*rowsDeleted addObject:[NSIndexPath indexPathForRow:oldIndex inSection:0]];
else {
// Old item must be removed and new item added, then we carry on
[*rowsAdded addObject:[NSIndexPath indexPathForRow:newIndex++ inSection:0]];
[*rowsDeleted addObject:[NSIndexPath indexPathForRow:oldIndex++ inSection:0]];
}
}
}
}
// Once the loop is finished, add in what's left in the new array and remove what is left in the old array
for (; newIndex < newCount; ++newIndex)
[*rowsAdded addObject:[NSIndexPath indexPathForRow:newIndex inSection:0]];
for (; oldIndex < oldCount; ++oldIndex)
[*rowsDeleted addObject:[NSIndexPath indexPathForRow:oldIndex inSection:0]];
}
@end
Тогда вы называете это так:
NSMutableArray *rowsAdded=nil, *rowsDeleted=nil;
[myArray computeDifferenceTo:newArray returningAdded:&rowsAdded andDeleted:&rowsDeleted];
[myTableView beginUpdates];
[myTableView insertRowsAtIndexPaths:rowsAdded withRowAnimation:UITableViewRowAnimationBottom];
[myTableView deleteRowsAtIndexPaths:rowsDeleted withRowAnimation:UITableViewRowAnimationFade];
[myTableView endUpdates];