Обычно у прямоугольника нет радиуса, у круга есть. Итак, я думаю, вы имели в виду «сторона квадрата», потому что вы действительно хотите нарисовать квадрат?
Вам нужно вычислить 4 координаты углов вашего квадрата.
- (void) addSquareToMap:(CLLocation*)center withRadius:(float)radius{
// Create a C array of size 4
CLLocationCoordinate2D points[4];
//Fill the array with the four corners (center - radius in each of four directions)
points[0] = CLLocationCoordinate2DMake(center.coordinate.latitude-radius, coord.longitude-radius);
points[1] = CLLocationCoordinate2DMake(center.coordinate.latitude+radius, coord.longitude-radius);
points[2] = CLLocationCoordinate2DMake(center.coordinate.latitude+radius, coord.longitude+radius);
points[3] = CLLocationCoordinate2DMake(center.coordinate.latitude-radius, coord.longitude+radius);
//Create the polygon
MKPolygon* poly = [MKPolygon polygonWithCoordinates:points count:4];
poly.title = @"Square";
// Add it to the map
[map addOverlay:poly];
}
- (MKOverlayView *)mapView:(MKMapView *)mapView viewForOverlay:(id <MKOverlay>)overlay{
if ([overlay isKindOfClass:[MKPolygon class]]){
MKPolygonView* aView = [[[MKPolygonView alloc] initWithPolygon:(MKPolygon*)overlay] autorelease];
aView.fillColor = [[UIColor redColor] colorWithAlphaComponent:0.15];
aView.strokeColor = [[UIColor redColor] colorWithAlphaComponent:0.7];
aView.lineWidth = 3;
return aView;
}
return nil;
}
РЕДАКТИРОВАТЬ: Извините, я неправильно прочитал часть "метров" вашего вопроса, поэтому вот более простой ответ.
- (void) addSquareToMap:(CLLocation*)center withRadius:(float)radius{
MKCoordinateRegion region = MKCoordinateRegionMakeWithDistance(center.coordinate, radius*2, radius*2);
CLLocationCoordinate2D points[4];
//Fill the array with the four corners (center - span/2 in each of four directions)
points[0] = CLLocationCoordinate2DMake(region.center.latitude - region.span.latitudeDelta/2, region.center.longitude - region.span.longitudeDelta/2);
points[1] = CLLocationCoordinate2DMake(region.center.latitude + region.span.latitudeDelta/2, region.center.longitude - region.span.longitudeDelta/2);
points[2] = CLLocationCoordinate2DMake(region.center.latitude + region.span.latitudeDelta/2, region.center.longitude + region.span.longitudeDelta/2);
points[3] = CLLocationCoordinate2DMake(region.center.latitude - region.span.latitudeDelta/2, region.center.longitude + region.span.longitudeDelta/2);
MKPolygon *polygon = [MKPolygon polygonWithCoordinates:points count:4];
polygon.title = @"Square";
// Add it to the map
[self.mapView addOverlay:polygon];
}
- (MKOverlayView *)mapView:(MKMapView *)mapView viewForOverlay:(id <MKOverlay>)overlay{
if ([overlay isKindOfClass:[MKPolygon class]]){
MKPolygonView* aView = [[[MKPolygonView alloc] initWithPolygon:(MKPolygon*)overlay] autorelease];
aView.fillColor = [[UIColor redColor] colorWithAlphaComponent:0.15];
aView.strokeColor = [[UIColor redColor] colorWithAlphaComponent:0.7];
aView.lineWidth = 3;
return aView;
}
return nil;
}
Вы можете легко протестировать его на примере MapCallouts, заменив метод allAction на:
- (IBAction)allAction:(id)sender{
//CLLocationCoordinate2D SF = CLLocationCoordinate2DMake(37.786996, -122.440100) ;
CLLocation *center = [[CLLocation alloc] initWithLatitude:37.786996 longitude:-122.440100];
[self addSquareToMap:center withRadius:1000];
}