Вот такой вот прикольный подход:
(* this function just transforms the polygon onto the [0,1] 2D square *)
vtc[face_, up_:{0,0,1}] := Module[{pts, pts2, centre, r, r2, topmost},
pts = N@face;
centre = Mean[pts];
pts = (# - centre & /@ pts);
r = SingularValueDecomposition[pts][[3]];
(* these two lines ensure that the text on the outer face
of a convex polyhedron is not mirrored *)
If[Det[r] < 0, r = -r];
If[Last[centre.r] < 0, r = r.RotationMatrix[\[Pi], {1, 0, 0}]];
pts2 = Most /@ (pts.r);
topmost = Part[pts2, First@Ordering[up.# & /@ pts, -1]];
r2 = Transpose[{{#2, -#1} & @@ topmost, topmost}];
r2 /= Norm[r2];
Rescale[pts2.r2]
]
faces = First /@ First@Normal@PolyhedronData["Dodecahedron", "Faces"];
numbers =
Graphics[Text[
Style[#, Underlined, FontFamily -> "Georgia",
FontSize -> Scaled[.3]]]] & /@ Range@Length[faces];
Graphics3D[
MapThread[{Texture[#1],
Polygon[#2, VertexTextureCoordinates -> vtc[#2]]} &, {numbers,
faces}],
Boxed -> False
]

Demoing a "SmallRhombicosidodecahedron"
:
