Я трачу свое время с OpenGL-ES на Android.Все идет хорошо, я делаю 2D-игру, я могу отображать спрайты на экране, перемещать их и т. Д. И т. Д. Но все это просто работает на эмуляторе.На моем Motorola Droid 1 он просто закрывался (даже без предупреждения принудительного закрытия).
Отладчик не генерировал ничего и не отправлял текст отладки, поэтому я остановился на некоторых строках и перешел к шагам и перешагнул додобраться до места, где приложение внезапно закрывается.
В результате оно закрывается в этой строке:
gl.glDrawElements(GL10.GL_TRIANGLES, 6, GL10.GL_UNSIGNED_SHORT, indices);
Чтобы помочь, это моя полная функция рисования:
/**
* Draw the sprite on the screen
* @param gl OpenGLES Context
*/
public void draw(GL10 gl, Vector3 position){
if(textured)
gl.glBindTexture(GL10.GL_TEXTURE_2D, textureName);
gl.glPushMatrix();
gl.glLoadIdentity();
gl.glTranslatef(position.X, position.Y, position.Z);
gl.glScalef(scale.X, scale.Y, 1);
gl.glRotatef(rotation.X, 1.0f, 0.f, 0.0f);
gl.glRotatef(rotation.Y, 0.0f, 1.0f, 0.0f);
gl.glRotatef(rotation.Z, 0.0f, 0.0f, 1.0f);
gl.glVertexPointer(3, GL10.GL_FLOAT, 0, vertices);
if(textured)
gl.glTexCoordPointer(2, GL10.GL_FLOAT, 0, uvs);
//gl.glColorPointer(4, GL10.GL_FLOAT, 0, colors);
gl.glDrawElements(GL10.GL_TRIANGLES, 6, GL10.GL_UNSIGNED_SHORT, indices);
gl.glPopMatrix();
}
Я понятия не имею, что делает это, потому что он работает очень хорошо, отображает мои спрайты и т. Д. На эмуляторе, но закрывается на устройстве.
Вот журнал logcat:
12-20 01:28:29.615: D/AndroidRuntime(3103): >>>>>> AndroidRuntime START com.android.internal.os.RuntimeInit <<<<<<
12-20 01:28:29.615: I/AndroidRuntime(3103): Heap size: -Xmx24m
12-20 01:28:29.615: D/AndroidRuntime(3103): CheckJNI is OFF
12-20 01:28:29.615: D/dalvikvm(3103): creating instr width table
12-20 01:28:29.787: D/AndroidRuntime(3103): Calling main entry com.android.commands.pm.Pm
12-20 01:28:29.795: D/AndroidRuntime(3103): Shutting down VM
12-20 01:28:29.803: D/dalvikvm(3103): GC_CONCURRENT freed 101K, 71% free 306K/1024K, external 0K/0K, paused 1ms+0ms
12-20 01:28:29.803: I/AndroidRuntime(3103): NOTE: attach of thread 'Binder Thread #3' failed
12-20 01:28:29.803: D/jdwp(3103): Got wake-up signal, bailing out of select
12-20 01:28:29.803: D/dalvikvm(3103): Debugger has detached; object registry had 1 entries
12-20 01:28:30.194: D/AndroidRuntime(3113): >>>>>> AndroidRuntime START com.android.internal.os.RuntimeInit <<<<<<
12-20 01:28:30.194: I/AndroidRuntime(3113): Heap size: -Xmx24m
12-20 01:28:30.194: D/AndroidRuntime(3113): CheckJNI is OFF
12-20 01:28:30.194: D/dalvikvm(3113): creating instr width table
12-20 01:28:30.365: D/AndroidRuntime(3113): Calling main entry com.android.commands.am.Am
12-20 01:28:30.381: I/ActivityManager(2047): Starting: Intent { act=android.intent.action.MAIN cat=[android.intent.category.LAUNCHER] flg=0x10000000 cmp=com.cygnus.shootaray/.ShotaRayActivity } from pid 3113
12-20 01:28:30.405: D/AndroidRuntime(3113): Shutting down VM
12-20 01:28:30.405: D/dalvikvm(3113): GC_CONCURRENT freed 103K, 69% free 324K/1024K, external 0K/0K, paused 0ms+0ms
12-20 01:28:30.405: E/dalvikvm(3121): could not disable core file generation for pid 3121: Operation not permitted
12-20 01:28:30.405: I/ActivityManager(2047): Start proc com.cygnus.shootaray for activity com.cygnus.shootaray/.ShotaRayActivity: pid=3121 uid=10066 gids={}
12-20 01:28:30.412: I/AndroidRuntime(3113): NOTE: attach of thread 'Binder Thread #3' failed
12-20 01:28:30.412: D/jdwp(3113): Got wake-up signal, bailing out of select
12-20 01:28:30.412: D/dalvikvm(3113): Debugger has detached; object registry had 1 entries
12-20 01:28:30.498: D/szipinf(3121): Initializing inflate state
12-20 01:28:30.631: D/libEGL(3121): loaded /system/lib/egl/libEGL_POWERVR_SGX530_121.so
12-20 01:28:30.631: D/libEGL(3121): loaded /system/lib/egl/libGLESv1_CM_POWERVR_SGX530_121.so
12-20 01:28:30.647: D/libEGL(3121): loaded /system/lib/egl/libGLESv2_POWERVR_SGX530_121.so
12-20 01:28:30.811: I/ActivityManager(2047): Displayed com.cygnus.shootaray/.ShotaRayActivity: +413ms
12-20 01:28:30.842: D/dalvikvm(3121): GC_EXTERNAL_ALLOC freed 58K, 50% free 2702K/5379K, external 0K/0K, paused 54ms
12-20 01:28:30.952: I/DEBUG(1456): *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
12-20 01:28:30.959: I/DEBUG(1456): Build fingerprint: 'MOTO_RTEU/umts_sholes/umts_sholes/sholes:2.2.1/SHOLS_U2_05.26.3/296482885:user/release-keys'
12-20 01:28:30.959: I/DEBUG(1456): pid: 3121, tid: 3130 >>> com.cygnus.shootaray <<<
12-20 01:28:30.959: I/DEBUG(1456): signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 00000000
12-20 01:28:30.959: I/DEBUG(1456): r0 44d2e0c0 r1 00000000 r2 00000000 r3 00000000
12-20 01:28:30.959: I/DEBUG(1456): r4 00154e20 r5 00155c80 r6 00000001 r7 00000004
12-20 01:28:30.959: I/DEBUG(1456): r8 00000024 r9 00000000 10 00000004 fp 00000000
12-20 01:28:30.959: I/DEBUG(1456): ip 8096a63c sp 442eba90 lr 80906a44 pc afd0d078 cpsr 60000010
12-20 01:28:30.959: I/DEBUG(1456): d0 6472656767756265 d1 0000000043000000
12-20 01:28:30.959: I/DEBUG(1456): d2 0000000000000000 d3 4300000000000000
12-20 01:28:30.959: I/DEBUG(1456): d4 0000000000000000 d5 0000000000000000
12-20 01:28:30.959: I/DEBUG(1456): d6 0000000000166b40 d7 0000000000000000
12-20 01:28:30.959: I/DEBUG(1456): d8 0000000000204762 d9 0000000000000000
12-20 01:28:30.959: I/DEBUG(1456): d10 0000000000000000 d11 0000000000000000
12-20 01:28:30.959: I/DEBUG(1456): d12 0000000000000000 d13 0000000000000000
12-20 01:28:30.959: I/DEBUG(1456): d14 0000000000000000 d15 0000000000000000
12-20 01:28:30.967: I/DEBUG(1456): d16 41df86f6ff34fdf4 d17 3f50624dd2f1a9fc
12-20 01:28:30.967: I/DEBUG(1456): d18 41c6803ace000000 d19 00000000000000ff
12-20 01:28:30.967: I/DEBUG(1456): d20 000000000000ff00 d21 0000010000000000
12-20 01:28:30.967: I/DEBUG(1456): d22 000000000000d516 d23 00000001000002fd
12-20 01:28:30.967: I/DEBUG(1456): d24 0000000000002645 d25 0000000000000000
12-20 01:28:30.967: I/DEBUG(1456): d26 0000000000002645 d27 0000000000000000
12-20 01:28:30.967: I/DEBUG(1456): d28 0000000000002645 d29 0000000000000000
12-20 01:28:30.967: I/DEBUG(1456): d30 0000000000000000 d31 0000000000000000
12-20 01:28:30.967: I/DEBUG(1456): scr 20000010
12-20 01:28:31.100: I/DEBUG(1456): #00 pc 0000d078 /system/lib/libc.so
12-20 01:28:31.100: I/DEBUG(1456): #01 lr 80906a44 /system/lib/egl/libGLESv1_CM_POWERVR_SGX530_121.so
12-20 01:28:31.100: I/DEBUG(1456): code around pc:
12-20 01:28:31.100: I/DEBUG(1456): afd0d058 f400071d f5d1f000 f5d1f040 e2522040
12-20 01:28:31.100: I/DEBUG(1456): afd0d068 3a000009 f5d1f080 f5d1f0c0 f5d1f100
12-20 01:28:31.100: I/DEBUG(1456): afd0d078 f421020d f421420d f5d1f100 e2522040
12-20 01:28:31.100: I/DEBUG(1456): afd0d088 f400022d f400422d 2afffff8 e2822040
12-20 01:28:31.100: I/DEBUG(1456): afd0d098 e2522020 3a000003 f421020d e2522020
12-20 01:28:31.100: I/DEBUG(1456): code around lr:
12-20 01:28:31.100: I/DEBUG(1456): 80906a24 e3530000 1a000005 e1a03007 e59c0028
12-20 01:28:31.100: I/DEBUG(1456): 80906a34 e59c102c e59c2024 e1a0e00f e59cf034
12-20 01:28:31.100: I/DEBUG(1456): 80906a44 e2866001 e2855004 e5942eb0 e3a03001
12-20 01:28:31.100: I/DEBUG(1456): 80906a54 e1560002 3affffec e2840d77 e1a01008
12-20 01:28:31.100: I/DEBUG(1456): 80906a64 e2800004 e1a02003 e8bd41f0 ea00cdd5
12-20 01:28:31.100: I/DEBUG(1456): stack:
12-20 01:28:31.100: I/DEBUG(1456): 442eba50 00000000
12-20 01:28:31.100: I/DEBUG(1456): 442eba54 00000000
12-20 01:28:31.100: I/DEBUG(1456): 442eba58 00000000
12-20 01:28:31.100: I/DEBUG(1456): 442eba5c 00000000
12-20 01:28:31.100: I/DEBUG(1456): 442eba60 00000000
12-20 01:28:31.108: I/DEBUG(1456): 442eba64 00000000
12-20 01:28:31.108: I/DEBUG(1456): 442eba68 00000001
12-20 01:28:31.108: I/DEBUG(1456): 442eba6c 00000000
12-20 01:28:31.108: I/DEBUG(1456): 442eba70 00000000
12-20 01:28:31.108: I/DEBUG(1456): 442eba74 00154e20
12-20 01:28:31.108: I/DEBUG(1456): 442eba78 00155c7c
12-20 01:28:31.108: I/DEBUG(1456): 442eba7c 00000000
12-20 01:28:31.108: I/DEBUG(1456): 442eba80 00000004
12-20 01:28:31.108: I/DEBUG(1456): 442eba84 00000024
12-20 01:28:31.108: I/DEBUG(1456): 442eba88 df002777
12-20 01:28:31.108: I/DEBUG(1456): 442eba8c e3a070ad
12-20 01:28:31.108: I/DEBUG(1456): #00 442eba90 44d2e0c0
12-20 01:28:31.108: I/DEBUG(1456): 442eba94 80906a44 /system/lib/egl/libGLESv1_CM_POWERVR_SGX530_121.so
12-20 01:28:31.108: I/DEBUG(1456): 442eba98 00154e20
12-20 01:28:31.108: I/DEBUG(1456): 442eba9c 00000004
12-20 01:28:31.108: I/DEBUG(1456): 442ebaa0 000a49c8
12-20 01:28:31.108: I/DEBUG(1456): 442ebaa4 00000006
12-20 01:28:31.108: I/DEBUG(1456): 442ebaa8 8096a5e4
12-20 01:28:31.108: I/DEBUG(1456): 442ebaac 8090813c /system/lib/egl/libGLESv1_CM_POWERVR_SGX530_121.so
12-20 01:28:31.108: I/DEBUG(1456): 442ebab0 000a3248
12-20 01:28:31.108: I/DEBUG(1456): 442ebab4 00163500
12-20 01:28:31.108: I/DEBUG(1456): 442ebab8 00000000
12-20 01:28:31.108: I/DEBUG(1456): 442ebabc 00000006
12-20 01:28:31.108: I/DEBUG(1456): 442ebac0 44f5c420
12-20 01:28:31.108: I/DEBUG(1456): 442ebac4 00154e20
12-20 01:28:31.108: I/DEBUG(1456): 442ebac8 00000004
12-20 01:28:31.108: I/DEBUG(1456): 442ebacc 8096a5e4
12-20 01:28:31.108: I/DEBUG(1456): 442ebad0 00000006
12-20 01:28:31.108: I/DEBUG(1456): 442ebad4 00000004
12-20 01:28:32.162: I/BootReceiver(2047): Copying /data/tombstones/tombstone_08 to DropBox (SYSTEM_TOMBSTONE)
12-20 01:28:32.178: E/InputDispatcher(2047): channel '407c49d0 com.cygnus.shootaray/com.cygnus.shootaray.ShotaRayActivity (server)' ~ Consumer closed input channel or an error occurred. events=0x8
12-20 01:28:32.178: E/InputDispatcher(2047): channel '407c49d0 com.cygnus.shootaray/com.cygnus.shootaray.ShotaRayActivity (server)' ~ Channel is unrecoverably broken and will be disposed!
12-20 01:28:32.186: D/Zygote(1469): Process 3121 terminated by signal (11)
12-20 01:28:32.225: D/dalvikvm(2047): GC_FOR_MALLOC freed 390K, 43% free 5438K/9415K, external 1601K/4601K, paused 59ms
12-20 01:28:32.225: I/WindowManager(2047): WIN DEATH: Window{407c49d0 com.cygnus.shootaray/com.cygnus.shootaray.ShotaRayActivity paused=false}
12-20 01:28:32.225: I/ActivityManager(2047): Process com.cygnus.shootaray (pid 3121) has died.
12-20 01:28:32.241: I/WindowManager(2047): WIN DEATH: Window{407dd460 SurfaceView paused=false}
12-20 01:28:32.303: D/dalvikvm(2047): GC_FOR_MALLOC freed 317K, 42% free 5505K/9415K, external 1601K/4601K, paused 43ms
12-20 01:28:32.342: W/InputManagerService(2047): Got RemoteException sending setActive(false) notification to pid 3121 uid 10066
Любые подсказки, пожалуйста?
РЕДАКТИРОВАТЬ:
Как упомянуто Spoon Thumb, вот мои звонки включения / выключения:
gl.glClear(GL10.GL_COLOR_BUFFER_BIT | GL10.GL_DEPTH_BUFFER_BIT);
gl.glEnableClientState(GL10.GL_VERTEX_ARRAY);
gl.glEnableClientState(GL10.GL_TEXTURE_COORD_ARRAY);
for (Drawable i : toDraw) {
i.draw(gl);
}
gl.glDisableClientState(GL10.GL_VERTEX_ARRAY);
gl.glDisableClientState(GL10.GL_TEXTURE_COORD_ARRAY);
они на onDrawFrame,он вызывает drawable.draw, это первая функция, которую я опубликовал.
Если это поможет, это мой onSurfaceChanged с моими включениями и отключениями:
public void onSurfaceChanged(GL10 gl, int width, int height) {
gl.glViewport(0, 0, width, height);
gl.glMatrixMode(GL10.GL_PROJECTION);
gl.glLoadIdentity();
gl.glOrthof(0.0f, width, 0.0f, height, 0.0f, 1.0f);
gl.glShadeModel(GL10.GL_FLAT);
gl.glEnable(GL10.GL_BLEND);
gl.glEnable(GL10.GL_TEXTURE_2D);
gl.glBlendFunc(GL10.GL_SRC_ALPHA, GL10.GL_ONE_MINUS_SRC_ALPHA);
gl.glMatrixMode(GL10.GL_MODELVIEW);
gl.glLoadIdentity();
}
ТАКЖЕ, у меня естьнемного отредактировал код, не уверен, что изменился, но теперь я не получаю SIGSEGV 11, код работает на моем устройстве, но ничего не вижу.