Я использовал следующий код для перемещения экрана вверх, когда мы нажимаем на текстовое поле, этот код работал нормально с xcode 3, но он не работает с xcode 4, он не дает никакой ошибки, но когда мы касаемся текстаэкран поля поднимается на большую высоту, иногда не возвращается в исходное положение
- (void)keyboardWasShown:(NSNotification *)aNotification {
if ( keyboardShown )
return;
if ((activeField==tfText[4])||(activeField==tfText[5]))
{
#if __IPHONE_OS_VERSION_MIN_REQUIRED <= __IPHONE_3_2
CGRect _keyboardEndFrame;
[[aNotification.userInfo valueForKey:UIKeyboardBoundsUserInfoKey] getValue:&_keyboardEndFrame];
CGFloat keyboardSize;
if ([[UIDevice currentDevice] orientation] == UIDeviceOrientationPortrait || [[UIDevice currentDevice] orientation] == UIDeviceOrientationPortraitUpsideDown)
{
keyboardSize = _keyboardEndFrame.size.height;
}
else {
keyboardSize = _keyboardEndFrame.size.width;
}
NSTimeInterval animationDuration = 0.300000011920929;
CGRect frame = self.view.frame;
frame.origin.y -= keyboardSize-70;
frame.size.height += keyboardSize-70;
[UIView beginAnimations:@"ResizeForKeyboard" context:nil];
[UIView setAnimationDuration:animationDuration];
self.view.frame = frame;
[UIView commitAnimations];
#else
NSDictionary *info = [aNotification userInfo];
NSValue *aValue = [info objectForKey:UIKeyboardBoundsUserInfoKey];
CGSize keyboardSize = [aValue CGRectValue].size;
NSTimeInterval animationDuration = 0.300000011920929;
CGRect frame = self.view.frame;
frame.origin.y -= keyboardSize.height-70;
frame.size.height += keyboardSize.height-70;
[UIView beginAnimations:@"ResizeForKeyboard" context:nil];
[UIView setAnimationDuration:animationDuration];
self.view.frame = frame;
[UIView commitAnimations];
#endif
viewMoved = YES;
}
keyboardShown = YES;
}
- (void)keyboardWasHidden:(NSNotification *)aNotification {
if ( viewMoved ) {
#if __IPHONE_OS_VERSION_MIN_REQUIRED <= __IPHONE_3_2
CGRect _keyboardEndFrame;
[[aNotification.userInfo valueForKey:UIKeyboardBoundsUserInfoKey] getValue:&_keyboardEndFrame];
CGFloat keyboardSize;
if ([[UIDevice currentDevice] orientation] == UIDeviceOrientationPortrait || [[UIDevice currentDevice] orientation] == UIDeviceOrientationPortraitUpsideDown) {
keyboardSize = _keyboardEndFrame.size.height;
}
else {
keyboardSize = _keyboardEndFrame.size.width;
}
NSTimeInterval animationDuration = 0.300000011920929;
CGRect frame = self.view.frame;
frame.origin.y += keyboardSize-70;
frame.size.height -= keyboardSize-70;
[UIView beginAnimations:@"ResizeForKeyboard" context:nil];
[UIView setAnimationDuration:animationDuration];
self.view.frame = frame;
[UIView commitAnimations];
#else
NSValue *aValue = [info objectForKey:UIKeyboardBoundsUserInfoKey];
CGSize keyboardSize = [aValue CGRectValue].size;
NSTimeInterval animationDuration = 0.300000011920929;
CGRect frame = self.view.frame;
frame.origin.y += keyboardSize.height-70;
frame.size.height -= keyboardSize.height-70;
[UIView beginAnimations:@"ResizeForKeyboard" context:nil];
[UIView setAnimationDuration:animationDuration];
self.view.frame = frame;
[UIView commitAnimations];
#endif
viewMoved = NO;
}
keyboardShown = NO;
}
- (void)textFieldDidBeginEditing:(UITextField *)textField
{
activeField = textField;
}
- (void)textFieldDidEndEditing:(UITextField *)textField
{
activeField = nil;
// Additional Code
}
, используя следующий код, я вызываю вышеуказанные методы
- (void)viewDidLoad
{
[[NSNotificationCenter defaultCenter] addObserver:self
selector:@selector(keyboardWasShown:)
name:UIKeyboardDidShowNotification
object:nil];
[[NSNotificationCenter defaultCenter] addObserver:self
selector:@selector(keyboardWasHidden:)
name:UIKeyboardDidHideNotification
object:nil];
}