Вы делаете это с проектом, который вы можете изменить, или вы пытаетесь найти версию SWF-файла после сборки, если это первый, вы можете изменить index.template.html, чтобы включить флэш-переменные с помощью сборки переменные в качестве параметров затем извлекают их во время выполнения.
<?xml version="1.0" encoding="utf-8"?>
<mx:Application xmlns:mx="http://www.adobe.com/2006/mxml"
layout="absolute"
creationComplete="application1_creationCompleteHandler(event)">
<mx:Script>
<![CDATA[
import mx.controls.Alert;
import mx.events.FlexEvent;
protected function application1_creationCompleteHandler(event:FlexEvent):void
{
// TODO Auto-generated method stub
Alert.show(Application.application.parameters.fpVersion);
}
]]>
</mx:Script>
</mx:Application>
my index.template.html
<html lang="en">
<!--
Smart developers always View Source.
This application was built using Adobe Flex, an open source framework
for building rich Internet applications that get delivered via the
Flash Player or to desktops via Adobe AIR.
Learn more about Flex at http://flex.org
// -->
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
<!-- BEGIN Browser History required section -->
<link rel="stylesheet" type="text/css" href="history/history.css" />
<!-- END Browser History required section -->
<title>${title}</title>
<script src="AC_OETags.js" language="javascript"></script>
<!-- BEGIN Browser History required section -->
<script src="history/history.js" language="javascript"></script>
<!-- END Browser History required section -->
<style>
body { margin: 0px; overflow:hidden }
</style>
<script language="JavaScript" type="text/javascript">
<!--
// -----------------------------------------------------------------------------
// Globals
// Major version of Flash required
var requiredMajorVersion = ${version_major};
// Minor version of Flash required
var requiredMinorVersion = ${version_minor};
// Minor version of Flash required
var requiredRevision = ${version_revision};
// -----------------------------------------------------------------------------
// -->
</script>
</head>
<body scroll="no">
<script language="JavaScript" type="text/javascript">
<!--
// Version check for the Flash Player that has the ability to start Player Product Install (6.0r65)
var hasProductInstall = DetectFlashVer(6, 0, 65);
// Version check based upon the values defined in globals
var hasRequestedVersion = DetectFlashVer(requiredMajorVersion, requiredMinorVersion, requiredRevision);
if ( hasProductInstall && !hasRequestedVersion ) {
// DO NOT MODIFY THE FOLLOWING FOUR LINES
// Location visited after installation is complete if installation is required
var MMPlayerType = (isIE == true) ? "ActiveX" : "PlugIn";
var MMredirectURL = window.location;
document.title = document.title.slice(0, 47) + " - Flash Player Installation";
var MMdoctitle = document.title;
AC_FL_RunContent(
"src", "playerProductInstall",
"FlashVars", "MMredirectURL="+MMredirectURL+"&MMplayerType="+MMPlayerType+"&MMdoctitle="+MMdoctitle+"&fpVersion="+requiredMajorVersion+requiredMinorVersion+requiredRevision+"",
"width", "${width}",
"height", "${height}",
"align", "middle",
"id", "${application}",
"quality", "high",
"bgcolor", "${bgcolor}",
"name", "${application}",
"allowScriptAccess","sameDomain",
"type", "application/x-shockwave-flash",
"pluginspage", "http://www.adobe.com/go/getflashplayer"
);
} else if (hasRequestedVersion) {
// if we've detected an acceptable version
// embed the Flash Content SWF when all tests are passed
AC_FL_RunContent(
"src", "${swf}",
"width", "${width}",
"height", "${height}",
"align", "middle",
"id", "${application}",
"quality", "high",
"bgcolor", "${bgcolor}",
"name", "${application}",
"allowScriptAccess","sameDomain",
"type", "application/x-shockwave-flash",
"flashVars", "&fpVersion="+requiredMajorVersion+requiredMinorVersion+requiredRevision,
"pluginspage", "http://www.adobe.com/go/getflashplayer"
);
} else { // flash is too old or we can't detect the plugin
var alternateContent = 'Alternate HTML content should be placed here. '
+ 'This content requires the Adobe Flash Player. '
+ '<a href=http://www.adobe.com/go/getflash/>Get Flash</a>';
document.write(alternateContent); // insert non-flash content
}
// -->
</script>
<noscript>
<object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"
id="${application}" width="${width}" height="${height}"
codebase="http://fpdownload.macromedia.com/get/flashplayer/current/swflash.cab">
<param name="movie" value="${swf}.swf" />
<param name="quality" value="high" />
<param name="bgcolor" value="${bgcolor}" />
<param name="allowScriptAccess" value="sameDomain" />
<embed src="${swf}.swf" quality="high" bgcolor="${bgcolor}"
width="${width}" height="${height}" name="${application}" align="middle"
play="true"
loop="false"
quality="high"
allowScriptAccess="sameDomain"
type="application/x-shockwave-flash"
pluginspage="http://www.adobe.com/go/getflashplayer">
</embed>
</object>
</noscript>
</body>
</html>
Если это то, что вы хотите сделать, вы, вероятно, захотите также заполнить переменные в блоке noscript и добавить некоторые разделители для версии, но я просто хотел посмотреть, сработало ли это, как я ожидал, и если это то, что ты идешь в первую очередь.