-(void)startAnimationWithRevolutions:(float)revPerSecond forTime:(float)time
{
spinWheel.userInteractionEnabled = FALSE;
float totalRevolutions = revPerSecond * time;
[CATransaction begin];
[CATransaction setValue:[NSNumber numberWithFloat:time] forKey:kCATransactionAnimationDuration];
CABasicAnimation* spinAnimation = [CABasicAnimation
animationWithKeyPath:@"transform.rotation"];
CGAffineTransform transform = spinWheel.transform;
float fromAngle = atan2(transform.b, transform.a);
float toAngle = fromAngle + (totalRevolutions*4*M_PI);
spinAnimation.fromValue = [NSNumber numberWithFloat:fromAngle];
spinAnimation.toValue = [NSNumber numberWithFloat:toAngle];
spinAnimation.repeatCount = 0;
spinAnimation.removedOnCompletion = NO;
spinAnimation.delegate = self;
spinAnimation.timingFunction = [CAMediaTimingFunction functionWithName:
kCAMediaTimingFunctionEaseOut];
[spinWheel.layer addAnimation:spinAnimation forKey:@"spinAnimation"];
[CATransaction commit];
}
Попробуйте использовать это, оно работает.