Выберите между Fling и Drag жест в ImageView - PullRequest
3 голосов
/ 31 декабря 2011

Я использую код из Майка Ортиса для увеличения ImageView и хотел бы добавить жесты броска, но жест перетаскивания иногда воспринимается как жест броска, есть ли способ отфильтровать правильный жест?В некоторых галереях и зум, и флип, чтобы получить следующее изображение, отлично работает.Спасибо за любую подсказку.Код:

    public class TouchImageView extends ImageView {

    Matrix matrix = new Matrix();
    private static final String TAG = "Touch";

    // We can be in one of these 3 states
    static final int NONE = 0;
    static final int DRAG = 1;
    static final int ZOOM = 2;
    int mode = NONE;

    // Remember some things for zooming
    PointF last = new PointF();
    PointF start = new PointF();
    float minScale = 1f;
    float maxScale = 3f;
    float[] m;

    float redundantXSpace, redundantYSpace;

    float width, height;
    static final int CLICK = 3;
    float saveScale = 1f;
    float right, bottom, origWidth, origHeight, bmWidth, bmHeight;

    ScaleGestureDetector mScaleDetector;
    GestureDetector gdt;

    Context context;


    public TouchImageView(Context context) {
        super(context);
        super.setClickable(true);
        this.context = context;
        mScaleDetector = new ScaleGestureDetector(context, new ScaleListener());
        gdt = new GestureDetector(new GestureListener());
        matrix.setTranslate(1f, 1f);
        m = new float[9];
        setImageMatrix(matrix);
        setScaleType(ScaleType.MATRIX);

        setOnTouchListener(new OnTouchListener() {

            @Override
            public boolean onTouch(View v, MotionEvent event) {
                mScaleDetector.onTouchEvent(event);
                gdt.onTouchEvent(event);
                matrix.getValues(m);
                float x = m[Matrix.MTRANS_X];
                float y = m[Matrix.MTRANS_Y];
                PointF curr = new PointF(event.getX(), event.getY());

                switch (event.getAction()) {
                    case MotionEvent.ACTION_DOWN:
                        last.set(event.getX(), event.getY());
                        start.set(last);
                        mode = DRAG;
                        break;
                    case MotionEvent.ACTION_MOVE:
                        if (mode == DRAG) {
                            float deltaX = curr.x - last.x;
                            float deltaY = curr.y - last.y;
                            float scaleWidth = Math.round(origWidth * saveScale);
                            float scaleHeight = Math.round(origHeight * saveScale);
                            if (scaleWidth < width) {
                                deltaX = 0;
                                if (y + deltaY > 0)
                                    deltaY = -y;
                                else if (y + deltaY < -bottom)
                                    deltaY = -(y + bottom); 
                            } else if (scaleHeight < height) {
                                deltaY = 0;
                                if (x + deltaX > 0)
                                    deltaX = -x;
                                else if (x + deltaX < -right)
                                    deltaX = -(x + right);
                            } else {
                                if (x + deltaX > 0)
                                    deltaX = -x;
                                else if (x + deltaX < -right)
                                    deltaX = -(x + right);

                                if (y + deltaY > 0)
                                    deltaY = -y;
                                else if (y + deltaY < -bottom)
                                    deltaY = -(y + bottom);
                            }
                            matrix.postTranslate(deltaX, deltaY);
                            last.set(curr.x, curr.y);
                        }
                        break;

                    case MotionEvent.ACTION_UP:
                        mode = NONE;
                        int xDiff = (int) Math.abs(curr.x - start.x);
                        int yDiff = (int) Math.abs(curr.y - start.y);
                        if (xDiff < CLICK && yDiff < CLICK)
                            performClick();
                        break;

                    case MotionEvent.ACTION_POINTER_UP:
                        mode = NONE;
                        break;
                }
                setImageMatrix(matrix);
                invalidate();
                return true; // indicate event was handled
            }

        });
    }

    @Override
    public void setImageBitmap(Bitmap bm) { 
        super.setImageBitmap(bm);
        bmWidth = bm.getWidth();
        bmHeight = bm.getHeight();
    }

    public void setMaxZoom(float x)
    {
        maxScale = x;
    }

    private class ScaleListener extends ScaleGestureDetector.SimpleOnScaleGestureListener {
        @Override
        public boolean onScaleBegin(ScaleGestureDetector detector) {
            mode = ZOOM;
            return true;
        }

        @Override
        public boolean onScale(ScaleGestureDetector detector) {
            //float mScaleFactor = (float)Math.min(Math.max(.95f, detector.getScaleFactor()), 1.05);
            float mScaleFactor = detector.getScaleFactor();
            float origScale = saveScale;
            saveScale *= mScaleFactor;
            if (saveScale > maxScale) {
                saveScale = maxScale;
                mScaleFactor = maxScale / origScale;
            } else if (saveScale < minScale) {
                saveScale = minScale;
                mScaleFactor = minScale / origScale;
            }
            right = width * saveScale - width - (2 * redundantXSpace * saveScale);
            bottom = height * saveScale - height - (2 * redundantYSpace * saveScale);
            if (origWidth * saveScale <= width || origHeight * saveScale <= height) {
                matrix.postScale(mScaleFactor, mScaleFactor, width / 2, height / 2);
                if (mScaleFactor < 1) {
                    matrix.getValues(m);
                    float x = m[Matrix.MTRANS_X];
                    float y = m[Matrix.MTRANS_Y];
                    if (mScaleFactor < 1) {
                        if (Math.round(origWidth * saveScale) < width) {
                            if (y < -bottom)
                                matrix.postTranslate(0, -(y + bottom));
                            else if (y > 0)
                                matrix.postTranslate(0, -y);
                        } else {
                            if (x < -right) 
                                matrix.postTranslate(-(x + right), 0);
                            else if (x > 0) 
                                matrix.postTranslate(-x, 0);
                        }
                    }
                }
            } else {
                matrix.postScale(mScaleFactor, mScaleFactor, detector.getFocusX(), detector.getFocusY());
                matrix.getValues(m);
                float x = m[Matrix.MTRANS_X];
                float y = m[Matrix.MTRANS_Y];
                if (mScaleFactor < 1) {
                    if (x < -right) 
                        matrix.postTranslate(-(x + right), 0);
                    else if (x > 0) 
                        matrix.postTranslate(-x, 0);
                    if (y < -bottom)
                        matrix.postTranslate(0, -(y + bottom));
                    else if (y > 0)
                        matrix.postTranslate(0, -y);
                }
            }
            return true;

        }
    }

    @Override
    protected void onMeasure (int widthMeasureSpec, int heightMeasureSpec)
    {
        super.onMeasure(widthMeasureSpec, heightMeasureSpec);
        width = MeasureSpec.getSize(widthMeasureSpec);
        height = MeasureSpec.getSize(heightMeasureSpec);
        //Fit to screen.
        float scale;
        float scaleX =  (float)width / (float)bmWidth;
        float scaleY = (float)height / (float)bmHeight;
        scale = Math.min(scaleX, scaleY);
        matrix.setScale(scale, scale);
        setImageMatrix(matrix);
        saveScale = 1f;

        // Center the image
        redundantYSpace = (float)height - (scale * (float)bmHeight) ;
        redundantXSpace = (float)width - (scale * (float)bmWidth);
        redundantYSpace /= (float)2;
        redundantXSpace /= (float)2;

        matrix.postTranslate(redundantXSpace, redundantYSpace);

        origWidth = width - 2 * redundantXSpace;
        origHeight = height - 2 * redundantYSpace;
        right = width * saveScale - width - (2 * redundantXSpace * saveScale);
        bottom = height * saveScale - height - (2 * redundantYSpace * saveScale);
        setImageMatrix(matrix);
    }

    class GestureListener extends SimpleOnGestureListener {
        private   int SWIPE_MIN_DISTANCE = 120;
        private   int SWIPE_THRESHOLD_VELOCITY = 200;

        @Override
        public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY) {
            if(e1.getX() - e2.getX() > SWIPE_MIN_DISTANCE && Math.abs(velocityX) > SWIPE_THRESHOLD_VELOCITY) {

                Toast.makeText(context, "Right to left "+Math.abs(velocityX), Toast.LENGTH_SHORT).show();
                Log.d(TAG, "Velocity "+Math.abs(velocityX));
                Log.d(TAG, "Distance "+(e1.getX() - e2.getX()));

                return false; // Right to left
            }  else if (e2.getX() - e1.getX() > SWIPE_MIN_DISTANCE && Math.abs(velocityX) > SWIPE_THRESHOLD_VELOCITY) {

                Toast.makeText(context, "Left to right "+Math.abs(velocityX), Toast.LENGTH_SHORT).show();
                Log.d(TAG, "Velocity "+Math.abs(velocityX));
                Log.d(TAG, "Distance "+(e2.getX() - e1.getX()));

                return false; // Left to right
            }
            if(e1.getY() - e2.getY() > SWIPE_MIN_DISTANCE && Math.abs(velocityY) > SWIPE_THRESHOLD_VELOCITY) {
                return false; // Bottom to top
            }  else if (e2.getY() - e1.getY() > SWIPE_MIN_DISTANCE && Math.abs(velocityY) > SWIPE_THRESHOLD_VELOCITY) {
                return false; // Top to bottom
            }
            return false;
        }
    }
}

Ответы [ 2 ]

2 голосов
/ 24 февраля 2012

Я надеюсь, что это может быть полезным простым решением.Не забудьте проголосовать.Используется пользовательский ImageView

private void sharedConstructing(final Context context) {
    super.setClickable(true);
    this.context = context;
    mScaleDetector = new ScaleGestureDetector(context, new ScaleListener());
    matrix.setTranslate(1f, 1f);
    m = new float[9];
    setImageMatrix(matrix);
    setScaleType(ScaleType.MATRIX);

    setOnTouchListener(new OnTouchListener() {

        @Override
        public boolean onTouch(View v, MotionEvent event) {
            mScaleDetector.onTouchEvent(event);


            matrix.getValues(m);
            float x = m[Matrix.MTRANS_X];
            float y = m[Matrix.MTRANS_Y];
            PointF curr = new PointF(event.getX(), event.getY());

            switch (event.getAction()) {
                case MotionEvent.ACTION_DOWN:

                     last.set(event.getX(), event.getY());
                        start.set(last);    
                    if (minScale < saveScale){

                    mode = DRAG;

                    Toast msg = Toast.makeText(context, "Drag mode", Toast.LENGTH_SHORT);

                     msg.show();
                  //   msg1.show();
                    }

                    break;

                case MotionEvent.ACTION_MOVE:
                    if (mode == DRAG) {
                        float deltaX = curr.x - last.x;
                        float deltaY = curr.y - last.y;
                        float scaleWidth = Math.round(origWidth * saveScale);
                        float scaleHeight = Math.round(origHeight * saveScale);
                        if (scaleWidth < width) {
                            deltaX = 0;
                            if (y + deltaY > 0)
                                deltaY = -y;
                            else if (y + deltaY < -bottom)
                                deltaY = -(y + bottom); 
                        } else if (scaleHeight < height) {
                            deltaY = 0;
                            if (x + deltaX > 0)
                                deltaX = -x;
                            else if (x + deltaX < -right)
                                deltaX = -(x + right);
                        } else {
                            if (x + deltaX > 0)
                                deltaX = -x;
                            else if (x + deltaX < -right)
                                deltaX = -(x + right);

                            if (y + deltaY > 0)
                                deltaY = -y;
                            else if (y + deltaY < -bottom)
                                deltaY = -(y + bottom);
                        }
                        matrix.postTranslate(deltaX, deltaY);
                        last.set(curr.x, curr.y);

                    }

                    break;

                case MotionEvent.ACTION_UP:
                    mode = NONE;
                    int xDiff = (int) Math.abs(curr.x - start.x);
                    int yDiff = (int) Math.abs(curr.y - start.y);

                     if (saveScale==minScale && (start.x-curr.x) > SWIPE_MIN_DISTANCE )
                    {
                    GestureDetector gestureDetector = new GestureDetector(new GestureListener());  
                        mode = FLING;
                        Toast msg2 = Toast.makeText(context, "Fling mode left to right", Toast.LENGTH_SHORT);

                         msg2.show();

                    }
                    else if (saveScale==minScale && (curr.x-start.x) > SWIPE_MIN_DISTANCE){
                        mode = FLING;
                        GestureDetector gestureDetector = new GestureDetector(new GestureListener());  
                        Toast msg2 = Toast.makeText(context, "Fling mode right to left", Toast.LENGTH_SHORT);

                         msg2.show();
                    }
                    if (xDiff < CLICK && yDiff < CLICK)
                        performClick();
                    break;

                case MotionEvent.ACTION_POINTER_UP:
                    mode = NONE;
                    break;
            }
            setImageMatrix(matrix);
            invalidate();
            return true; // indicate event was handled
        }



    });
}
0 голосов
/ 25 февраля 2012

В вашем GestureDetector переопределите метод onScroll. Броски будут пойманы в onFling(), а перетаскивания - в onScroll.

public boolean onScroll (MotionEvent e1, MotionEvent e2, float dX, float dY){

     // move the image by dX,dY
}
...