Я реализовал в своей картинке поле для картинок. Я даже реализовал полосы прокрутки, чтобы подогнать изображение под себя. Так что теперь проблема в том, что когда я пытаюсь прокрутить кнопку вниз, она прокручивается вниз и сразу же, когда я покидаю мышь, кнопка прокручивается вверх .. здесь реализован код, пожалуйста, дайте несколько советов ..
public void DisplayScrollBars()
{
// If the image is wider than the PictureBox, show the HScrollBar.
if (pictureBox1.Width > pictureBox1.Image.Width - this.vScrollBar1.Width)
{
hScrollBar1.Visible = false;
}
else
{
hScrollBar1.Visible = true;
}
// If the image is taller than the PictureBox, show the VScrollBar.
if (pictureBox1.Height >
pictureBox1.Image.Height - this.hScrollBar1.Height)
{
vScrollBar1.Visible = false;
}
else
{
vScrollBar1.Visible = true;
}
}
private void HandleScroll(Object sender, ScrollEventArgs se)
{
/* Create a graphics object and draw a portion
of the image in the PictureBox. */
Graphics g = pictureBox1.CreateGraphics();
g.DrawImage(pictureBox1.Image,
new Rectangle(0, 0, pictureBox1.Right - vScrollBar1.Width,
pictureBox1.Bottom - hScrollBar1.Height),
new Rectangle(hScrollBar1.Value, vScrollBar1.Value,
pictureBox1.Right - vScrollBar1.Width,
pictureBox1.Bottom - hScrollBar1.Height),
GraphicsUnit.Pixel);
pictureBox1.Update();
}
public void SetScrollBarValues()
{
// Set the Maximum, Minimum, LargeChange and SmallChange properties.
this.vScrollBar1.Minimum = 0;
this.hScrollBar1.Minimum = 0;
// If the offset does not make the Maximum less than zero, set its value.
if ((this.pictureBox1.Image.Size.Width - pictureBox1.ClientSize.Width) > 0)
{
this.hScrollBar1.Maximum =
this.pictureBox1.Image.Size.Width - pictureBox1.ClientSize.Width;
}
// If the VScrollBar is visible, adjust the Maximum of the
// HSCrollBar to account for the width of the VScrollBar.
if (this.vScrollBar1.Visible)
{
this.hScrollBar1.Maximum += this.vScrollBar1.Width;
}
this.hScrollBar1.LargeChange = this.hScrollBar1.Maximum / 10;
this.hScrollBar1.SmallChange = this.hScrollBar1.Maximum / 20;
// Adjust the Maximum value to make the raw Maximum value
// attainable by user interaction.
this.hScrollBar1.Maximum += this.hScrollBar1.LargeChange;
// If the offset does not make the Maximum less than zero, set its value.
if ((this.pictureBox1.Image.Size.Height - pictureBox1.ClientSize.Height) > 0)
{
this.vScrollBar1.Maximum =
this.pictureBox1.Image.Size.Height - pictureBox1.ClientSize.Height;
}
// If the HScrollBar is visible, adjust the Maximum of the
// VSCrollBar to account for the width of the HScrollBar.
if (this.hScrollBar1.Visible)
{
this.vScrollBar1.Maximum += this.hScrollBar1.Height;
}
this.vScrollBar1.LargeChange = this.vScrollBar1.Maximum / 10;
this.vScrollBar1.SmallChange = this.vScrollBar1.Maximum / 20;
// Adjust the Maximum value to make the raw Maximum value
// attainable by user interaction.
this.vScrollBar1.Maximum += this.vScrollBar1.LargeChange;
}
private void pictureBox1_Resize(object sender, EventArgs e)
{
// If the PictureBox has an image, see if it needs
// scrollbars and refresh the image.
if (pictureBox1.Image != null)
{
this.DisplayScrollBars();
this.SetScrollBarValues();
this.Refresh();
}
}