Я работаю над приложением для рисования на iPhone, пользователь может нарисовать линию, а также удалить ее, и может ли кто-нибудь помочь мне с удалением линии или рисунка?
код для рисования
- (void)drawRect:(CGRect)rect {
float newHeight;
float newWidth;
if (!myDrawing) {
myDrawing = [[NSMutableArray alloc] initWithCapacity:0];
}
CGContextRef ctx = UIGraphicsGetCurrentContext();
if (myPic != NULL) {
float ratio = myPic.size.height/460;
if (myPic.size.width/320 > ratio) {
ratio = myPic.size.width/320;
}
newHeight = myPic.size.height/ratio;
newWidth = myPic.size.width/ratio;
[myPic drawInRect:CGRectMake(0,0,newWidth,newHeight)];
}
if ([myDrawing count] > 0) {
CGContextSetLineWidth(ctx, 5);
for (int i = 0 ; i < [myDrawing count] ; i++) {
NSArray *thisArray = [myDrawing objectAtIndex:i];
if ([thisArray count] > 2) {
float thisX = [[thisArray objectAtIndex:0] floatValue];
float thisY = [[thisArray objectAtIndex:1] floatValue];
CGContextBeginPath(ctx);
CGContextMoveToPoint(ctx, thisX, thisY);
for (int j = 2; j < [thisArray count] ; j+=2) {
thisX = [[thisArray objectAtIndex:j] floatValue];
thisY = [[thisArray objectAtIndex:j+1] floatValue];
CGContextAddLineToPoint(ctx, thisX,thisY);
}
CGContextStrokePath(ctx);
}
}
}
}
- (void) touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event {
[myDrawing addObject:[[NSMutableArray alloc] initWithCapacity:4]];
CGPoint curPoint = [[touches anyObject] locationInView:self];
[[myDrawing lastObject] addObject:[NSNumber numberWithFloat:curPoint.x]];
[[myDrawing lastObject] addObject:[NSNumber numberWithFloat:curPoint.y]];
}
- (void) touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event {
CGPoint curPoint = [[touches anyObject] locationInView:self];
[[myDrawing lastObject] addObject:[NSNumber numberWithFloat:curPoint.x]];
[[myDrawing lastObject] addObject:[NSNumber numberWithFloat:curPoint.y]];
[self setNeedsDisplay];
}
- (void) touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event {
CGPoint curPoint = [[touches anyObject] locationInView:self];
[[myDrawing lastObject] addObject:[NSNumber numberWithFloat:curPoint.x]];
[[myDrawing lastObject] addObject:[NSNumber numberWithFloat:curPoint.y]];
[self setNeedsDisplay];
}
-(void)cancelDrawing {
[myDrawing removeAllObjects];
[self setNeedsDisplay];
}