Я рекомендую использовать WebWorker, чтобы основной поток пользовательского интерфейса не блокировался в течение длительных периодов времени, а поиск / фильтр по заданному событию может быть прерван или дополнен более свежими данными: -
importScripts("Tier3Toolbox.js");
var currVintage = 0;
var inBounds = false;
var facFilter = [];
var imageProlog = "<div style='height:5em; width:5em; display:inline-block;vertical-align:middle;'>" +
"<img style='height:100%; width: 100%; max-height:100%; max-width:100%' src='";
var imageEpilog = "' ></div>";
var facilityTable, lineBreak;
self.addEventListener('message', function(e)
{
var data = e.data;
switch (data.cmd) {
case 'init':
initThread(data.load);
break;
case 'initFilter':
for (var i=0; i<data.filterTable.length; i++) {
facFilter[data.filterTable[i].locTypeId] = {'icon':data.filterTable[i].icon};
}
break;
case 'filter':
facFilter = [];
for (var i=0; i<data.filterTable.length; i++) {
if (data.filterTable[i].facSelected)
facFilter[data.filterTable[i].locTypeId] = {'icon':data.filterTable[i].icon};
}
break;
case 'search':
var searchVintage = ++currVintage;
var tableSearch = new searcher(searchVintage, data);
break;
case 'reset':
reset();
self.postMessage({'reset': true});
break;
case 'stop':
self.postMessage({'success' : true});
self.close();
break;
default:
self.postMessage({'success' : false, 'msg' : data.msg});
};
}, false);
function initThread(msg)
{
facilityTable = JSON.parse(msg);
reset();
self.postMessage({'success' : true,
'cnt' : facilityTable.length
});
}
function reset()
{
for (var i=0; i<facilityTable.length; i++) {
facilityTable[i].visible=false
}
currVintage = 0;
}
function searcher(searchVintage, msg)
{
var myVintage = searchVintage;
var facIndex = -1;
var msg = msg;
var checkLoop = function()
{
if (myVintage != currVintage)
return;
if (++facIndex == facilityTable.length)
return;
inBounds = geoFencer.call(this, msg);
if (inBounds) {
var facMatch = 0;
var bubbleHTML = "";
for (var i=0; i<facilityTable[facIndex].facilities.length; i++){
var currFac = facilityTable[facIndex].facilities[i];
if (facFilter[currFac.locTypeId] != undefined) {
if (facMatch != 0) {
lineBreak = (facMatch / 3);
if (lineBreak == lineBreak.toFixed(0)) {
bubbleHTML += "<br />";
}
}
facMatch++;
bubbleHTML += imageProlog + facFilter[currFac.locTypeId].icon + imageEpilog;
}
}
if (facMatch == 0) {
inBounds = false;
}
}
if (inBounds != facilityTable[facIndex].visible) {
self.postMessage({'match' : inBounds,
'facIndex' : facIndex,
'scopeVintage': msg.scopeVintage,
'bubbleHTML' : bubbleHTML,
'success' : true
});
facilityTable[facIndex].visible = inBounds;
}
setTimeout(checkLoop,0);
}
var circleCheck = function(msg)
{
var diff = Tier3Toolbox.calculateDistance(
msg.centerLat,
msg.centerLng,
facilityTable[facIndex].searchLat,
facilityTable[facIndex].searchLng);
if (msg.radius > diff)
return true;
return false;
}
var rectangleCheck = function(msg)
{
if (facilityTable[facIndex].searchLat > msg.SWLat &&
facilityTable[facIndex].searchLat < msg.NELat &&
facilityTable[facIndex].searchLng > msg.SWLng &&
facilityTable[facIndex].searchLng < msg.NELng)
return true;
return false;
}
var GEOFENCER = [circleCheck,rectangleCheck];
var geoFencer = GEOFENCER[msg.checker];
setTimeout(checkLoop,0);
return this;
}