Я хочу загрузить изображение jpg на мой сервер.Я пытался, но это не сработало.
Я не знаю, по какой причине загрузка не удалась.
Ниже подробного кода.
Unity C #
public void TakePicture(int maxSize)
{
if (NativeCamera.IsCameraBusy())
{
Debug.Log("Camera Busy");
return;
}
else
{
NativeCamera.Permission permission = NativeCamera.TakePicture((path) =>
{
Debug.Log("Image path: " + path);
if (path != null)
{
// Create a Texture2D from the captured image
Texture2D texture = NativeCamera.LoadImageAtPath(path, maxSize);
//snap.SetPixels(tex.GetPixels());
byte[] bytes = File.ReadAllBytes(path);
Debug.Log("Bytes:" + bytes);
Destroy(texture);
StartCoroutine(upload_ocr_image(bytes));
if (texture == null)
{
Debug.Log("Couldn't load texture from " + path);
return;
}
// Assign texture to a temporary quad and destroy it after 5 seconds
GameObject quad = GameObject.CreatePrimitive(PrimitiveType.Quad);
quad.transform.position = Camera.main.transform.position + Camera.main.transform.forward * 2.5f;
quad.transform.forward = Camera.main.transform.forward;
quad.transform.localScale = new Vector3(1f, texture.height / (float)texture.width, 1f);
Material material = quad.GetComponent<Renderer>().material;
if (!material.shader.isSupported) // happens when Standard shader is not included in the build
material.shader = Shader.Find("Legacy Shaders/Diffuse");
material.mainTexture = texture;
Destroy(quad, 5f);
// If a procedural texture is not destroyed manually,
// it will only be freed after a scene change
Destroy(texture, 5f);
}
}, maxSize);
Debug.Log("Permission result: " + permission);
}
}
IEnumerator upload_ocr_image(byte[] bytes)
{
// UtilityScript.GetComponent<utility>().Sand_Clock_Loading(true);
// yield return new WaitForSeconds(2.5f);
WWWForm formDate = new WWWForm();
formDate.AddField("frameCount", Time.frameCount.ToString());
formDate.AddBinaryData("ocr_image", bytes, "ocr.jpg", "image/jpg");
formDate.AddField("phone_code", "+61");
formDate.AddField("phone_number", "434599859");
using (UnityWebRequest www = UnityWebRequest.Post(web_url.url_upload_ocr_image, formDate))
{
yield return www.Send();
//UtilityScript.GetComponent<utility>().Sand_Clock_Loading(false);
if (www.isNetworkError)
{
Debug.Log(www.error);
// UtilityScript.GetComponent<utility>().MessageBox_Check_Connection();
}
else
{
Debug.Log(www.downloadHandler.text);
}
}
}
И этот код в коде сервера php.
function upload_ocr_image()
{
$phone_code = $this->input->post('phone_code', true);
$phone_number = $this->input->post('phone_number', true);
$allowedType = array(IMAGETYPE_GIF,IMAGETYPE_JPEG,IMAGETYPE_PNG);
$imgType = exif_imagetype($_FILES['ocr_image']['tmp_name']);
if(!in_array($imgType,$allowedType))
{
echo "Images Type Error. Images Type Only : GIF , JPEG, PNG";
exit;
}
else
{
//upload original size front end slider
$config['upload_path'] = './assets/ocr_image/';
$config['allowed_types'] = 'gif|jpg|png|jpeg';
$config['file_name'] = $phone_code.$phone_number;
$config['overwrite'] = FALSE;
$config['max_size'] = '8096';
$config['max_width'] = '6000';
$config['max_height'] = '6000';
$this->load->library('upload', $config);
if(!$this->upload->do_upload("ocr_image"))
{
echo "Maximum File Size Only 2 Mb Or Max Width = 2000 , Height = 2000";
exit;
}
else
{
$img_data = $this->upload->data();
// Create Thumbnail
/*
$magicianObj = new imageLib("assets/ocr_image/".$img_data["file_name"].$phone_code.$phone_number);
$magicianObj -> resizeImage(80, 80, 0, true);
$magicianObj -> saveImage("assets/admin/img/photos/".$img_data["raw_name"]."_thumb".$img_data["file_ext"], 100);
$next_id = $next_id.$img_data["file_ext"];
$thumb_name = $img_data["raw_name"]."_thumb".$img_data["file_ext"];
$data = array("photo_name"=>$next_id,
"thumb_photo_name"=>$thumb_name,
"create_date"=>date("Y-m-d H:i:s"));
$this->db->insert("gallery_tbl",$data);
*/
}
}
}
Ошибка не найдена.Но это всегда не удавалось.
Эта строка кода в codeigniter PHP:
if (! $ This-> upload-> do_upload ("ocr_image "))
Всегда возвращать true .
Как это работает? Как правильно загрузить картинку?
Отредактировано:
Я использую родную камеру Android и IOS из Unity, чтобы сделать снимок с камеры.
Спасибо