Я столкнулся с той же проблемой, но после изменения я решаю эту проблему, следуйте этим шагам и решите вашу проблему
Запустите следующую команду
Шаг 1: npm install react-native-google-signin --save
Связывание библиотеки
Шаг 2: react-native link
Вы можете увидеть следующие изменения в вашем проекте Android. Если вы не можете найти изменения, внесите эти изменения, как это необходимо для этого примера.
Перейдите в GoogleSigninExample> android> app> build.gradle.
Прокрутите вниз, и вы увидите следующую зависимость, а если нет, пожалуйста, добавьте ее.
**compile project(':react-native-google-signin')**
Откройте GoogleSigninExample> android> settings.gradle, и вы увидите следующие строки, а если нет, добавьте это.
include ':react-native-google-signin'
project(':react-native-google-signin').projectDir = new File(rootProject.projectDir, '../node_modules/react-native-google-signin/android')
Откройте GoogleSigninExample> android> app> src> main> java> com> googlesigninexample> MainApplication.java, и вы можете увидеть следующие строки в импорте, если нет, то добавьте
import co.apptailor.googlesignin.RNGoogleSigninPackage;
Прокрутите вниз, и вы увидите следующую строку в getPackages после нового MainReactPackage (), если нет, добавьте запятую (,) и добавьте
new RNGoogleSigninPackage()
Если вы выполните эти шаги, вы можете решить свою проблему.
и я покажу свой MainApplication.java
package com.uiapp;
import android.app.Application;
import co.apptailor.googlesignin.RNGoogleSigninPackage;
import com.facebook.react.ReactApplication;
import com.inprogress.reactnativeyoutube.ReactNativeYouTube;
import co.apptailor.googlesignin.RNGoogleSigninPackage;
import com.facebook.reactnative.androidsdk.FBSDKPackage;
import com.imagepicker.ImagePickerPackage;
import com.swmansion.gesturehandler.react.RNGestureHandlerPackage;
import com.facebook.react.ReactNativeHost;
import com.facebook.react.ReactPackage;
import com.facebook.react.shell.MainReactPackage;
import com.facebook.soloader.SoLoader;
import com.inprogress.reactnativeyoutube.ReactNativeYouTube;
import com.facebook.FacebookSdk;
import com.facebook.CallbackManager;
import com.facebook.appevents.AppEventsLogger;
import android.content.Intent;
import java.util.Arrays;
import java.util.List;
public class MainApplication extends Application implements ReactApplication {
private static CallbackManager mCallbackManager = CallbackManager.Factory.create();
protected static CallbackManager getCallbackManager() {
return mCallbackManager;
}
private final ReactNativeHost mReactNativeHost = new ReactNativeHost(this) {
@Override
public boolean getUseDeveloperSupport() {
return BuildConfig.DEBUG;
}
@Override
protected List<ReactPackage> getPackages() {
return Arrays.<ReactPackage>asList(
new MainReactPackage(),
new ReactNativeYouTube(),
new RNGoogleSigninPackage(),
new FBSDKPackage(mCallbackManager),
new ImagePickerPackage(),
new RNGestureHandlerPackage()
);
}
@Override
protected String getJSMainModuleName() {
return "index";
}
};
@Override
public ReactNativeHost getReactNativeHost() {
return mReactNativeHost;
}
@Override
public void onCreate() {
super.onCreate();
SoLoader.init(this, /* native exopackage */ false);
}
// @Override
// public void onActivityResult(int requestCode, int resultCode, Intent data) {
// super.onActivityResult(requestCode, resultCode, data);
// MainApplication.getCallbackManager().onActivityResult(requestCode, resultCode, data);
// }
}
и увидите андроид / build.gradlew
// Top-level build file where you can add configuration options common to all sub-projects/modules.
buildscript {
ext {
buildToolsVersion = "28.0.3"
minSdkVersion = 16
compileSdkVersion = 28
targetSdkVersion = 28
supportLibVersion = "28.0.0"
}
repositories {
google()
jcenter()
}
dependencies {
classpath("com.android.tools.build:gradle:3.4.0")
classpath 'com.google.gms:google-services:4.2.0'
// NOTE: Do not place your application dependencies here; they belong
// in the individual module build.gradle files
}
}
allprojects {
repositories {
mavenLocal()
google()
jcenter()
maven {
// All of React Native (JS, Obj-C sources, Android binaries) is installed from npm
url "$rootDir/../node_modules/react-native/android"
}
}
}
и код настройки. Gradlew
rootProject.name = 'UiApp'
include ':react-native-youtube'
project(':react-native-youtube').projectDir = new File(rootProject.projectDir, '../node_modules/react-native-youtube/android')
include ':react-native-google-signin'
project(':react-native-google-signin').projectDir = new File(rootProject.projectDir, '../node_modules/react-native-google-signin/android')
include ':react-native-fbsdk'
project(':react-native-fbsdk').projectDir = new File(rootProject.projectDir, '../node_modules/react-native-fbsdk/android')
include ':react-native-image-picker'
project(':react-native-image-picker').projectDir = new File(rootProject.projectDir, '../node_modules/react-native-image-picker/android')
include ':react-native-gesture-handler'
project(':react-native-gesture-handler').projectDir = new File(rootProject.projectDir, '../node_modules/react-native-gesture-handler/android')
include ':app'
include ':react-native-google-signin'
project(':react-native-google-signin').projectDir = new File(rootProject.projectDir, '../node_modules/react-native-google-signin/android')
include ':react-native-youtube'
project(':react-native-youtube').projectDir = new File(rootProject.projectDir, '../node_modules/react-native-youtube/android')
Также смотрите код android / app / build.gradlew
apply plugin: "com.android.application"
import com.android.build.OutputFile
/**
* The react.gradle file registers a task for each build variant (e.g. bundleDebugJsAndAssets
* and bundleReleaseJsAndAssets).
* These basically call `react-native bundle` with the correct arguments during the Android build
* cycle. By default, bundleDebugJsAndAssets is skipped, as in debug/dev mode we prefer to load the
* bundle directly from the development server. Below you can see all the possible configurations
* and their defaults. If you decide to add a configuration block, make sure to add it before the
* `apply from: "../../node_modules/react-native/react.gradle"` line.
*
* project.ext.react = [
* // the name of the generated asset file containing your JS bundle
* bundleAssetName: "index.android.bundle",
*
* // the entry file for bundle generation
* entryFile: "index.android.js",
*
* // whether to bundle JS and assets in debug mode
* bundleInDebug: false,
*
* // whether to bundle JS and assets in release mode
* bundleInRelease: true,
*
* // whether to bundle JS and assets in another build variant (if configured).
* // See http://tools.android.com/tech-docs/new-build-system/user-guide#TOC-Build-Variants
* // The configuration property can be in the following formats
* // 'bundleIn${productFlavor}${buildType}'
* // 'bundleIn${buildType}'
* // bundleInFreeDebug: true,
* // bundleInPaidRelease: true,
* // bundleInBeta: true,
*
* // whether to disable dev mode in custom build variants (by default only disabled in release)
* // for example: to disable dev mode in the staging build type (if configured)
* devDisabledInStaging: true,
* // The configuration property can be in the following formats
* // 'devDisabledIn${productFlavor}${buildType}'
* // 'devDisabledIn${buildType}'
*
* // the root of your project, i.e. where "package.json" lives
* root: "../../",
*
* // where to put the JS bundle asset in debug mode
* jsBundleDirDebug: "$buildDir/intermediates/assets/debug",
*
* // where to put the JS bundle asset in release mode
* jsBundleDirRelease: "$buildDir/intermediates/assets/release",
*
* // where to put drawable resources / React Native assets, e.g. the ones you use via
* // require('./image.png')), in debug mode
* resourcesDirDebug: "$buildDir/intermediates/res/merged/debug",
*
* // where to put drawable resources / React Native assets, e.g. the ones you use via
* // require('./image.png')), in release mode
* resourcesDirRelease: "$buildDir/intermediates/res/merged/release",
*
* // by default the gradle tasks are skipped if none of the JS files or assets change; this means
* // that we don't look at files in android/ or ios/ to determine whether the tasks are up to
* // date; if you have any other folders that you want to ignore for performance reasons (gradle
* // indexes the entire tree), add them here. Alternatively, if you have JS files in android/
* // for example, you might want to remove it from here.
* inputExcludes: ["android/**", "ios/**"],
*
* // override which node gets called and with what additional arguments
* nodeExecutableAndArgs: ["node"],
*
* // supply additional arguments to the packager
* extraPackagerArgs: []
* ]
*/
project.ext.react = [
entryFile: "index.js"
]
apply from: "../../node_modules/react-native/react.gradle"
/**
* Set this to true to create two separate APKs instead of one:
* - An APK that only works on ARM devices
* - An APK that only works on x86 devices
* The advantage is the size of the APK is reduced by about 4MB.
* Upload all the APKs to the Play Store and people will download
* the correct one based on the CPU architecture of their device.
*/
def enableSeparateBuildPerCPUArchitecture = false
/**
* Run Proguard to shrink the Java bytecode in release builds.
*/
def enableProguardInReleaseBuilds = false
android {
compileSdkVersion rootProject.ext.compileSdkVersion
compileOptions {
sourceCompatibility JavaVersion.VERSION_1_8
targetCompatibility JavaVersion.VERSION_1_8
}
defaultConfig {
applicationId "com.uiapp"
minSdkVersion rootProject.ext.minSdkVersion
targetSdkVersion rootProject.ext.targetSdkVersion
versionCode 1
versionName "1.0"
}
splits {
abi {
reset()
enable enableSeparateBuildPerCPUArchitecture
universalApk false // If true, also generate a universal APK
include "armeabi-v7a", "x86", "arm64-v8a", "x86_64"
}
}
buildTypes {
release {
minifyEnabled enableProguardInReleaseBuilds
proguardFiles getDefaultProguardFile("proguard-android.txt"), "proguard-rules.pro"
}
}
// applicationVariants are e.g. debug, release
applicationVariants.all { variant ->
variant.outputs.each { output ->
// For each separate APK per architecture, set a unique version code as described here:
// http://tools.android.com/tech-docs/new-build-system/user-guide/apk-splits
def versionCodes = ["armeabi-v7a":1, "x86":2, "arm64-v8a": 3, "x86_64": 4]
def abi = output.getFilter(OutputFile.ABI)
if (abi != null) { // null for the universal-debug, universal-release variants
output.versionCodeOverride =
versionCodes.get(abi) * 1048576 + defaultConfig.versionCode
}
}
}
}
dependencies {
implementation project(':react-native-youtube')
implementation project(':react-native-google-signin')
implementation project(':react-native-fbsdk')
implementation project(':react-native-image-picker')
implementation project(':react-native-gesture-handler')
implementation fileTree(dir: "libs", include: ["*.jar"])
implementation "com.android.support:appcompat-v7:${rootProject.ext.supportLibVersion}"
implementation "com.facebook.react:react-native:+" // From node_modules
}
// Run this once to be able to run the application with BUCK
// puts all compile dependencies into folder libs for BUCK to use
task copyDownloadableDepsToLibs(type: Copy) {
from configurations.compile
into 'libs'
}