Чтобы выровнять изображение после обрезки, мы можем использовать преобразование перспективы .Для начала мы разделим четыре угла прямоугольника на отдельные точки, которые нам даны cv2.approxPolyDP()
.Мы переупорядочиваем точки по часовой стрелке (вверху слева, вверху справа, внизу справа, внизу слева), используя эту функцию:
def order_corner_points(corners):
# Separate corners into individual points
# Index 0 - top-right
# 1 - top-left
# 2 - bottom-left
# 3 - bottom-right
corners = [(corner[0][0], corner[0][1]) for corner in corners]
top_r, top_l, bottom_l, bottom_r = corners[0], corners[1], corners[2], corners[3]
return (top_l, top_r, bottom_r, bottom_l)
Эта функция дает нам координаты ограничивающего прямоугольника области интереса
Теперь с изолированными угловыми точками мы можем получить матрицу преобразования, используя cv2.getPerspectiveTransform()
, и фактически получить преобразованное изображение, используя cv2.warpPerspective()
.
def perspective_transform(image, corners):
# Order points in clockwise order
ordered_corners = order_corner_points(corners)
top_l, top_r, bottom_r, bottom_l = ordered_corners
# Determine width of new image which is the max distance between
# (bottom right and bottom left) or (top right and top left) x-coordinates
width_A = np.sqrt(((bottom_r[0] - bottom_l[0]) ** 2) + ((bottom_r[1] - bottom_l[1]) ** 2))
width_B = np.sqrt(((top_r[0] - top_l[0]) ** 2) + ((top_r[1] - top_l[1]) ** 2))
width = max(int(width_A), int(width_B))
# Determine height of new image which is the max distance between
# (top right and bottom right) or (top left and bottom left) y-coordinates
height_A = np.sqrt(((top_r[0] - bottom_r[0]) ** 2) + ((top_r[1] - bottom_r[1]) ** 2))
height_B = np.sqrt(((top_l[0] - bottom_l[0]) ** 2) + ((top_l[1] - bottom_l[1]) ** 2))
height = max(int(height_A), int(height_B))
# Construct new points to obtain top-down view of image in
# top_r, top_l, bottom_l, bottom_r order
dimensions = np.array([[0, 0], [width - 1, 0], [width - 1, height - 1],
[0, height - 1]], dtype = "float32")
# Convert to Numpy format
ordered_corners = np.array(ordered_corners, dtype="float32")
# Find perspective transform matrix
matrix = cv2.getPerspectiveTransform(ordered_corners, dimensions)
# Return the transformed image
return cv2.warpPerspective(image, matrix, (width, height))
Вот результат
Мы можем повернуть изображение с помощью этой функции
def rotate_image(image, angle):
# Grab the dimensions of the image and then determine the center
(h, w) = image.shape[:2]
(cX, cY) = (w / 2, h / 2)
# grab the rotation matrix (applying the negative of the
# angle to rotate clockwise), then grab the sine and cosine
# (i.e., the rotation components of the matrix)
M = cv2.getRotationMatrix2D((cX, cY), -angle, 1.0)
cos = np.abs(M[0, 0])
sin = np.abs(M[0, 1])
# Compute the new bounding dimensions of the image
nW = int((h * sin) + (w * cos))
nH = int((h * cos) + (w * sin))
# Adjust the rotation matrix to take into account translation
M[0, 2] += (nW / 2) - cX
M[1, 2] += (nH / 2) - cY
# Perform the actual rotation and return the image
return cv2.warpAffine(image, M, (nW, nH))
Окончательный результат после поворота:
Полный код
import cv2
import numpy as np
def order_corner_points(corners):
# Separate corners into individual points
# Index 0 - top-right
# 1 - top-left
# 2 - bottom-left
# 3 - bottom-right
corners = [(corner[0][0], corner[0][1]) for corner in corners]
top_r, top_l, bottom_l, bottom_r = corners[0], corners[1], corners[2], corners[3]
return (top_l, top_r, bottom_r, bottom_l)
def perspective_transform(image, corners):
# Order points in clockwise order
ordered_corners = order_corner_points(corners)
top_l, top_r, bottom_r, bottom_l = ordered_corners
# Determine width of new image which is the max distance between
# (bottom right and bottom left) or (top right and top left) x-coordinates
width_A = np.sqrt(((bottom_r[0] - bottom_l[0]) ** 2) + ((bottom_r[1] - bottom_l[1]) ** 2))
width_B = np.sqrt(((top_r[0] - top_l[0]) ** 2) + ((top_r[1] - top_l[1]) ** 2))
width = max(int(width_A), int(width_B))
# Determine height of new image which is the max distance between
# (top right and bottom right) or (top left and bottom left) y-coordinates
height_A = np.sqrt(((top_r[0] - bottom_r[0]) ** 2) + ((top_r[1] - bottom_r[1]) ** 2))
height_B = np.sqrt(((top_l[0] - bottom_l[0]) ** 2) + ((top_l[1] - bottom_l[1]) ** 2))
height = max(int(height_A), int(height_B))
# Construct new points to obtain top-down view of image in
# top_r, top_l, bottom_l, bottom_r order
dimensions = np.array([[0, 0], [width - 1, 0], [width - 1, height - 1],
[0, height - 1]], dtype = "float32")
# Convert to Numpy format
ordered_corners = np.array(ordered_corners, dtype="float32")
# Find perspective transform matrix
matrix = cv2.getPerspectiveTransform(ordered_corners, dimensions)
# Return the transformed image
return cv2.warpPerspective(image, matrix, (width, height))
def rotate_image(image, angle):
# Grab the dimensions of the image and then determine the center
(h, w) = image.shape[:2]
(cX, cY) = (w / 2, h / 2)
# grab the rotation matrix (applying the negative of the
# angle to rotate clockwise), then grab the sine and cosine
# (i.e., the rotation components of the matrix)
M = cv2.getRotationMatrix2D((cX, cY), -angle, 1.0)
cos = np.abs(M[0, 0])
sin = np.abs(M[0, 1])
# Compute the new bounding dimensions of the image
nW = int((h * sin) + (w * cos))
nH = int((h * cos) + (w * sin))
# Adjust the rotation matrix to take into account translation
M[0, 2] += (nW / 2) - cX
M[1, 2] += (nH / 2) - cY
# Perform the actual rotation and return the image
return cv2.warpAffine(image, M, (nW, nH))
image = cv2.imread('1.PNG')
original_image = image.copy()
# convert the image to grayscale, blur it, and find edges in the image
gray = cv2.cvtColor(image, cv2.COLOR_BGR2GRAY)
gray = cv2.bilateralFilter(gray, 11, 17, 17)
edged = cv2.Canny(gray, 30, 200)
cnts = cv2.findContours(edged.copy(), cv2.RETR_TREE, cv2.CHAIN_APPROX_SIMPLE)
cnts = cnts[0] if len(cnts) == 2 else cnts[1]
cnts = sorted(cnts, key = cv2.contourArea, reverse = True)[:10]
screen_cnt = None
# loop over our contours
for c in cnts:
# approximate the contour
peri = cv2.arcLength(c, True)
approx = cv2.approxPolyDP(c, 0.015 * peri, True)
if len(approx) == 4:
screen_cnt = approx
transformed = perspective_transform(original_image, screen_cnt)
break
# Draw ROI
cv2.drawContours(image, [screen_cnt], -1, (0, 255, 0), 3)
# Rotate image
rotated = rotate_image(transformed, -90)
cv2.imshow("image", original_image)
cv2.imshow("ROI", image)
cv2.imshow("transformed", transformed)
cv2.imshow("rotated", rotated)
cv2.waitKey(0)