Я пытаюсь создать собственный ударный шрифт с белым цветом и черным контуром (он же «мем-шрифт»).У меня есть 2 текста на обоих концах холста, но только один из них отражает изменения.Это то, что у меня есть:
Это мой код:
Canvas canvas = new Canvas(mutableBitmap);
TextPaint topFillPaint = new TextPaint();
TextPaint bottomFillPaint = new TextPaint();
TextPaint topStrokePaint = new TextPaint();
TextPaint bottomStrokePaint = new TextPaint();
Typeface typeface = getResources().getFont(R.font.impact);
topFillPaint.setColor(Color.WHITE);
topFillPaint.setTextSize(topTextView.getTextSize());
topFillPaint.setTypeface(typeface);
topStrokePaint.setStyle(Paint.Style.STROKE);
topStrokePaint.setStrokeWidth(8);
topStrokePaint.setColor(Color.BLACK);
topStrokePaint.setTextSize(topTextView.getTextSize());
topStrokePaint.setTypeface(typeface);
bottomFillPaint.setColor(Color.WHITE);
bottomFillPaint.setTextSize(bottomTextView.getTextSize());
bottomFillPaint.setTypeface(typeface);
bottomStrokePaint.setStyle(Paint.Style.STROKE);
bottomStrokePaint.setStrokeWidth(8);
bottomStrokePaint.setColor(Color.BLACK);
bottomStrokePaint.setTextSize(bottomTextView.getTextSize());
bottomStrokePaint.setTypeface(typeface);
float topTextMeasurement = topFillPaint.measureText(topText);
float bottomTextMeasurement = bottomFillPaint.measureText(bottomText);
StaticLayout topFillLayout = new StaticLayout(topText, topFillPaint, canvas.getWidth(), Layout.Alignment.ALIGN_CENTER,
1.0f, 0.0f, false);
StaticLayout topStrokeLayout = new StaticLayout(topText, topStrokePaint, canvas.getWidth(), Layout.Alignment.ALIGN_CENTER,
1.0f, 0.0f, false);
StaticLayout bottomFillLayout = new StaticLayout(bottomText, bottomFillPaint, canvas.getWidth(), Layout.Alignment.ALIGN_CENTER,
1.0f, 0.0f, false);
StaticLayout bottomStrokeLayout = new StaticLayout(bottomText, bottomStrokePaint, canvas.getWidth(), Layout.Alignment.ALIGN_CENTER,
1.0f, 0.0f, false);
canvas.translate(0,0);
topFillLayout.draw(canvas);
canvas.translate(0,0);
topStrokeLayout.draw(canvas);
canvas.translate(0, canvas.getHeight() - 210);
bottomFillLayout.draw(canvas);
canvas.translate(0, canvas.getHeigth() - 210);
bottomStrokeLayout.draw(canvas);