спасибо
Stream stream = null;
//This controls how many bytes to read at a time and send to the client
int bytesToRead = 10000;
// Buffer to read bytes in chunk size specified above
byte[] buffer = new Byte[bytesToRead];
// The number of bytes read
try
{
//Create a WebRequest to get the file
HttpWebRequest fileReq = (HttpWebRequest)HttpWebRequest.Create(Global.UrlVideoPrice + IdCourse + "//" + IdTopic+".rar");
//Create a response for this request
HttpWebResponse fileResp = (HttpWebResponse)fileReq.GetResponse();
if (fileReq.ContentLength > 0)
fileResp.ContentLength = fileReq.ContentLength;
//Get the Stream returned from the response
stream = fileResp.GetResponseStream();
// prepare the response to the client. resp is the client Response
var resp = System.Web.HttpContext.Current.Response;
//Indicate the type of data being sent
resp.ContentType = "application/octet-stream";
// Назовите файл resp.AddHeader ("Content-Disposition", "attachment; filename = \" "+ Topic.fldName + ".rar \" ");resp.AddHeader ("Content-Length", fileResp.ContentLength.ToString ());
int length;
do
{
// Verify that the client is connected.
if (resp.IsClientConnected)
{
// Read data into the buffer.
length = stream.Read(buffer, 0, bytesToRead);
// and write it out to the response's output stream
resp.OutputStream.Write(buffer, 0, length);
// Flush the data
resp.Flush();
//Clear the buffer
buffer = new Byte[bytesToRead];
}
else
{
// cancel the download if client has disconnected
length = -1;
}
} while (length > 0); //Repeat until no data is read
}
finally
{
if (stream != null)
{
//Close the input stream
stream.Close();
}
}
Это мой код загрузки.Теперь я хочу, чтобы пользователь получал файлы напрямую с сервера загрузки.
Не используйте трафик сайта для загрузки файла.И использовать сервер загрузки трафика